curt
d124c5f456
.
1998-07-06 02:37:38 +00:00
curt
80add1e6e9
Insignificant reformting.
1998-07-06 02:37:17 +00:00
curt
2c3d44198c
typedef'd struct fgBUCKET.
1998-07-04 00:55:39 +00:00
curt
f019a93757
Added initial start at an Area generator.
1998-07-04 00:55:11 +00:00
curt
6d48ba08a0
Added automatic mipmap generation.
...
When rendering fragments, use saved model view matrix from associated tile
rather than recalculating it with push() translate() pop().
1998-07-04 00:54:28 +00:00
curt
2be63aa0fb
Add my own version of gluLookAt() (which is nearly identical to the
...
Mesa/glu version.) But, by calculating the Model View matrix our selves
we can save this matrix without having to read it back in from the video
card. This hopefully allows us to save a few cpu cycles when rendering
out the fragments because we can just use glLoadMatrixd() with the
precalculated matrix for each tile rather than doing a push(), translate(),
pop() for every fragment.
Panel status defaults to off for now until it gets a bit more developed.
Extract OpenGL driver info on initialization.
1998-07-04 00:52:22 +00:00
curt
e3cd2005ba
Check for full screen (no windows system support) before having PUI draw
...
it's ugly excuse for a mouse. :-) The check is probably not general enough,
but it can be improved as more and varied hardware is tested.
1998-07-04 00:48:41 +00:00
curt
4e4fbc2190
typedef'd struct fgBUCKET.
1998-07-04 00:47:18 +00:00
curt
4205c0a38d
typedef'd struct fgBUCKET.
1998-07-04 00:46:47 +00:00
curt
7e90664af7
Added conversion constants to fg_constants.h to assist with converting
...
between various world units and coordinate systems.
Added gl vendor/renderer/version info to general structure. Initialized
in fg_init.cxx
1998-07-03 14:36:11 +00:00
curt
bb83ba4017
Added Tools/Areas to Makefile list.
1998-07-03 14:34:39 +00:00
curt
3a6278c4e0
Added Charlie Hotchkiss's HUD updates and improvementes.
1998-07-03 13:16:27 +00:00
curt
1e94128bbd
Initial revisions.
1998-07-03 12:18:55 +00:00
curt
a97ebd1f37
A few small rearrangements and tweaks.
1998-07-03 11:55:36 +00:00
curt
a76904c314
Added #ifdef HAVE_CONFIG_H #include <config.h> #endif to get WIN32
...
definition.
1998-07-03 11:54:50 +00:00
curt
145ecfcf6e
something switch position for some reason.
1998-07-03 11:53:54 +00:00
curt
be1481fa61
Moving past 0.49
1998-07-03 11:53:19 +00:00
curt
75d5771109
Initial revision.
1998-06-27 22:34:57 +00:00
curt
57ce8bc912
Changed include order for <sys/types.h>
1998-06-27 16:55:24 +00:00
curt
be9d6ea4ea
Check for GL_VERSION_1_1 or GL_EXT_texture_object to decide whether to use
...
"EXT" versions of texture management routines.
1998-06-27 16:54:59 +00:00
curt
353ec70f8c
Replaced "extern displayInstruments" with a entry in fgOPTIONS.
...
Don't change the view port when displaying the panel.
1998-06-27 16:54:32 +00:00
curt
3fb9a879a7
In fgCalculatePlanet() pass a pointer to a structure to be modified, rather
...
than returning the entire structure.
1998-06-27 16:51:54 +00:00
curt
3e426296de
#define _FG_LIMITS_H instead of _LIMITS_H
1998-06-27 16:51:15 +00:00
curt
fbb65220f0
More contributions ... :-)
1998-06-27 16:50:05 +00:00
curt
02514061ba
Incorporated Friedemann Reinhard's <mpt218@faupt212.physik.uni-erlangen.de>
...
first pass at an isntrument panel.
1998-06-27 16:47:53 +00:00
curt
24c78e8146
Load and manage multiple textures defined in the Materials library.
...
Boost max material fagments for each material property to 800.
Multiple texture support when rendering.
1998-06-17 21:36:39 +00:00
curt
e461053c78
Refined conditional audio support compilation.
...
Moved texture parameter setup calls to ../Scenery/materials.cxx
#include <string.h> before various STL includes.
Make HUD default state be enabled.
1998-06-17 21:35:10 +00:00
curt
1e4a06098f
Tweaks ...
1998-06-17 21:33:35 +00:00
curt
0d6c8357bd
misc jottings from conversation with Skeet Vaughn.
1998-06-17 21:33:18 +00:00
curt
529ca14534
New version from Steve.
1998-06-17 21:32:42 +00:00
curt
7423077f95
Refine conditional audio compilation.
1998-06-17 21:31:45 +00:00
curt
64961cd294
Added a smarter check for external timezone and daylight variables in
...
#include <time.h> -- Thomas Gellekum <tg@ihf.rwth-aachen.de>
1998-06-17 21:31:04 +00:00
curt
cc0925be18
Tweaked fog command line options.
1998-06-13 00:40:32 +00:00
curt
f4098fd8d0
Updated with info on /mnt and egcs.
1998-06-13 00:39:57 +00:00
curt
28ceab0457
Pui -> PUI, Gui -> GUI.
1998-06-12 14:27:25 +00:00
curt
f116ee7802
Pui -> PUI.
1998-06-12 14:26:19 +00:00
curt
d97be95b2a
Pui -> PUI, Gui -> GUI.
1998-06-12 14:25:26 +00:00
curt
0afa16ce3a
Initial revision.
1998-06-12 01:07:06 +00:00
curt
09cf8c001e
Renamed Pui -> PUI.
1998-06-12 01:05:51 +00:00
curt
cfe0e18e4e
Initial revision.
1998-06-12 01:04:52 +00:00
curt
1642829438
Build only static libraries.
1998-06-12 01:01:14 +00:00
curt
847f5b90d3
Build only static libraries.
...
Declare memmove/memset for Sloaris.
Added support for exponetial fog, which solves for the proper density to
achieve the desired visibility range.
1998-06-12 01:00:59 +00:00
curt
2f40b08c03
Build only static libraries.
...
Declare memmove/memset for Sloaris.
Rewrote fg_time.c routine to get LST start seconds to better handle
Solaris, and be easier to port, and understand the GMT vs. local
timezone issues.
1998-06-12 00:59:52 +00:00
curt
9ebfc12526
Added support for Pui/Gui.
...
Converted fog to GL_FOG_EXP2.
Link to static simulator parts.
Update runfg.bat to try to be a little smarter.
1998-06-12 00:57:38 +00:00
curt
7b98736e32
Build only static libraries.
...
Declare memmove/memset for Sloaris.
1998-06-12 00:55:58 +00:00
curt
6c0d4504d8
Added the Gui subdirectory.
...
Stuff done.
1998-06-12 00:54:41 +00:00
curt
2caad4a27b
Added Pui subdirectory.
1998-06-12 00:53:47 +00:00
curt
fc086c350e
News, thanks, and new version.
1998-06-12 00:53:21 +00:00
curt
a6c7336cad
Working first pass at material proporty sorting.
1998-06-08 17:57:54 +00:00
curt
b4e53ba51d
Minor sound/startup position tweaks.
1998-06-08 17:57:04 +00:00