typedef'd struct fgBUCKET.
This commit is contained in:
parent
f019a93757
commit
2c3d44198c
3 changed files with 25 additions and 16 deletions
|
@ -44,9 +44,9 @@ int nodecount = 0;
|
|||
static double nodes[MAX_NODES][3];
|
||||
|
||||
|
||||
struct fgBUCKET my_index;
|
||||
struct fgBUCKET ne_index, nw_index, sw_index, se_index;
|
||||
struct fgBUCKET north_index, south_index, east_index, west_index;
|
||||
fgBUCKET my_index;
|
||||
fgBUCKET ne_index, nw_index, sw_index, se_index;
|
||||
fgBUCKET north_index, south_index, east_index, west_index;
|
||||
|
||||
|
||||
/* return the file base name ( foo/bar/file.ext = file.ext ) */
|
||||
|
@ -462,10 +462,13 @@ int main(int argc, char **argv) {
|
|||
|
||||
|
||||
/* $Log$
|
||||
/* Revision 1.8 1998/06/01 17:58:19 curt
|
||||
/* Added a slight border overlap to try to minimize pixel wide gaps between
|
||||
/* tiles due to round off error. This is not a perfect solution, but helps.
|
||||
/* Revision 1.9 1998/07/04 00:55:39 curt
|
||||
/* typedef'd struct fgBUCKET.
|
||||
/*
|
||||
* Revision 1.8 1998/06/01 17:58:19 curt
|
||||
* Added a slight border overlap to try to minimize pixel wide gaps between
|
||||
* tiles due to round off error. This is not a perfect solution, but helps.
|
||||
*
|
||||
* Revision 1.7 1998/04/14 02:26:00 curt
|
||||
* Code reorganizations. Added a Lib/ directory for more general libraries.
|
||||
*
|
||||
|
|
|
@ -51,8 +51,8 @@ static int tris[MAX_TRIS][3];
|
|||
|
||||
static fgCartesianPoint3d nodes_cart[MAX_NODES];
|
||||
|
||||
struct fgBUCKET ne_index, nw_index, sw_index, se_index;
|
||||
struct fgBUCKET north_index, south_index, east_index, west_index;
|
||||
fgBUCKET ne_index, nw_index, sw_index, se_index;
|
||||
fgBUCKET north_index, south_index, east_index, west_index;
|
||||
|
||||
/* convert a geodetic point lon(arcsec), lat(arcsec), elev(meter) to
|
||||
* a cartesian point */
|
||||
|
@ -564,7 +564,7 @@ void dump_obj(char *basename, char *basepath) {
|
|||
|
||||
int main(int argc, char **argv) {
|
||||
char basename[256], basepath[256], temp[256];
|
||||
struct fgBUCKET p;
|
||||
fgBUCKET p;
|
||||
long int index;
|
||||
int len;
|
||||
|
||||
|
@ -616,9 +616,12 @@ int main(int argc, char **argv) {
|
|||
|
||||
|
||||
/* $Log$
|
||||
/* Revision 1.10 1998/05/02 01:54:37 curt
|
||||
/* Converting to polar3d.h routines.
|
||||
/* Revision 1.11 1998/07/04 00:56:40 curt
|
||||
/* typedef'd struct fgBUCKET.
|
||||
/*
|
||||
* Revision 1.10 1998/05/02 01:54:37 curt
|
||||
* Converting to polar3d.h routines.
|
||||
*
|
||||
* Revision 1.9 1998/04/18 04:01:20 curt
|
||||
* Now use libMath rather than having local copies of math routines.
|
||||
*
|
||||
|
|
|
@ -48,9 +48,9 @@ static int tris[MAX_TRIS][3];
|
|||
|
||||
static double normals[MAX_NODES][3];
|
||||
|
||||
struct fgBUCKET my_index;
|
||||
struct fgBUCKET ne_index, nw_index, sw_index, se_index;
|
||||
struct fgBUCKET north_index, south_index, east_index, west_index;
|
||||
fgBUCKET my_index;
|
||||
fgBUCKET ne_index, nw_index, sw_index, se_index;
|
||||
fgBUCKET north_index, south_index, east_index, west_index;
|
||||
|
||||
/* convert a geodetic point lon(arcsec), lat(arcsec), elev(meter) to
|
||||
* a cartesian point */
|
||||
|
@ -644,9 +644,12 @@ int main(int argc, char **argv) {
|
|||
|
||||
|
||||
/* $Log$
|
||||
/* Revision 1.16 1998/05/23 15:20:41 curt
|
||||
/* Output more digits after the decimal place.
|
||||
/* Revision 1.17 1998/07/04 00:56:40 curt
|
||||
/* typedef'd struct fgBUCKET.
|
||||
/*
|
||||
* Revision 1.16 1998/05/23 15:20:41 curt
|
||||
* Output more digits after the decimal place.
|
||||
*
|
||||
* Revision 1.15 1998/05/02 01:54:39 curt
|
||||
* Converting to polar3d.h routines.
|
||||
*
|
||||
|
|
Loading…
Add table
Reference in a new issue