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1612 commits

Author SHA1 Message Date
curt
d6f20aa8be Tweaked material properties & lighting a bit in GLUTmain.cxx.
Read airport list into a "map" STL for dynamic list sizing and fast tree
based lookups.
1998-05-29 20:37:19 +00:00
curt
371806f033 Added zlib support for reading in compressed data files. 1998-05-29 20:35:41 +00:00
curt
001d39314f ... 1998-05-29 20:35:18 +00:00
curt
15790ef4b4 Borland C++ fixes from the zlib author. A new version is due out soon. 1998-05-29 20:30:11 +00:00
curt
7a29382efc EGCS addendum to README.Win32
Added Tests/ to clean-deps in Makefile.extra
Additional credits in Thanks.
Tweaked configure.in to add Win32 specific things if #include <windows.h>
  exists, rather than just if it's a cygwin32 environment.
1998-05-29 20:29:32 +00:00
curt
17dbfaeee0 Commented out a couple of debugging messages. 1998-05-27 02:27:22 +00:00
curt
e1934115dc Added a flag to the first run of "triangle" to impose a maximum triangle
size.  This forces really flat areas to be subdivided a certain amount
anyways.  This makes for slightly more interesting scenery.
1998-05-27 02:25:26 +00:00
curt
2cd509d3de View optimizations by Norman Vine. 1998-05-27 02:24:05 +00:00
curt
cfd53f20aa ... 1998-05-27 02:23:10 +00:00
curt
a97c10c7e4 Added acsite.m4 to source distribution. 1998-05-27 02:22:58 +00:00
curt
922f9e9ba1 Implimented fragment level view frustum culling. 1998-05-24 02:49:09 +00:00
curt
7f250ecb90 For each strip, specify a default material property and calculate a center
and bounding sphere.
1998-05-24 02:47:47 +00:00
curt
399b9be11e Initial revision. 1998-05-23 18:09:09 +00:00
curt
e49deb790e Output more digits after the decimal place. 1998-05-23 15:19:49 +00:00
curt
4c1ec83f52 farting around with CVS ... 1998-05-23 14:49:58 +00:00
curt
f0a9195cec Removed derived files "Makefile.in" from version control. 1998-05-23 14:31:49 +00:00
curt
ef9989dbc9 Removed derived files "Makefile.in" from version control. 1998-05-23 14:31:49 +00:00
curt
79a9db41d9 Removed derived files "Makefile.in" from version control. 1998-05-23 14:31:48 +00:00
curt
8cf618ea75 Removed derived files "Makefile.in" from version control. 1998-05-23 14:31:48 +00:00
curt
c24239ece8 Removed derived files "Makefile.in" from version control. 1998-05-23 14:31:45 +00:00
curt
aee269ca74 Updated ... 1998-05-23 14:31:23 +00:00
curt
26757b73b2 Derived file "Makefile.in" removed from version control. 1998-05-23 14:18:28 +00:00
curt
8da60b798d Derived file "Makefile.in" removed from version control. 1998-05-23 14:18:25 +00:00
curt
5a81c9ecf0 Derived file "Makefile.in" removed from version control. 1998-05-23 14:18:22 +00:00
curt
a1654d7c8d removed from version control. 1998-05-23 14:17:45 +00:00
curt
a60f1d812d Added tile.cxx and tile.hxx.
Working on rewriting the tile management system so a tile is just a list
fragments, and the fragment record contains the display list for that fragment.
1998-05-23 14:09:20 +00:00
curt
474849f96b Use new C++ events class. 1998-05-23 14:07:14 +00:00
curt
dcaf622ce7 Modifications to use the new fgEVENT_MGR class. 1998-05-22 21:28:52 +00:00
curt
972741957a *** empty log message *** 1998-05-22 21:26:34 +00:00
curt
f10a0257f5 *** empty log message *** 1998-05-22 21:26:20 +00:00
curt
d093a9422b Rewrote event.cxx in C++ as a class using STL for the internal event list
and run queue this removes the arbitrary list sizes and makes things much
more dynamic.  Because this is C++-classified we can now have multiple
event_tables if we'd ever want them.
1998-05-22 21:14:53 +00:00
curt
de4c486c16 Makefile tweaks 1998-05-20 20:55:40 +00:00
curt
f00f7f02d4 Fixed arbitrary polygon winding problem here so all tristrips are passed
to runtime simulator with a consistant counter clockwise winding.
1998-05-20 20:55:18 +00:00
curt
cbdc65f55a Converted fgLIGHT to a C++ class. 1998-05-20 20:54:16 +00:00
curt
70fae724a7 Moved global ref point and radius (bounding sphere info, and offset) to
data file rather than calculating it on the fly.
Fixed polygon winding problem in scenery generation stage rather than
compensating for it on the fly.
Made a fgTILECACHE class.
1998-05-20 20:53:53 +00:00
curt
081b63cfbb Tweaked smooth shaded texture lighting properties.
Converted fgLIGHT to a C++ class.
1998-05-20 20:51:33 +00:00
curt
4ccc2b3cfc Small tweak for correct win32 compiling. 1998-05-20 20:50:28 +00:00
curt
f4240579c5 Misc updates. 1998-05-20 20:48:54 +00:00
curt
e57fd21bd3 Frist pass at view frustum culling now operational. 1998-05-17 16:59:34 +00:00
curt
fdc94bd13a First pass at view frustum culling now operational. 1998-05-17 16:59:03 +00:00
curt
5c03d933a3 Added a View Frustum Culling ratio display to the hud. 1998-05-17 16:58:12 +00:00
curt
a12259feb7 Re-organized PI related constants. 1998-05-17 16:56:47 +00:00
curt
e30c10841c Fixed an off by one error in node, normal, and face counters. 1998-05-16 13:11:25 +00:00
curt
7f1d04962e Beginning to add support for view frustum culling.
Added some temporary code to calculate bouding radius, until the
  scenery generation tools and scenery can be updated.
1998-05-16 13:09:57 +00:00
curt
65cc9a9e66 C++ - ified views.[ch]xx
Shuffled some additional view parameters into the fgVIEW class.
Changed tile-radius to tile-diameter because it is a much better
  name.
Added a WORLD_TO_EYE transformation to views.cxx.  This allows us
 to transform world space to eye space for view frustum culling.
1998-05-16 13:08:34 +00:00
curt
fb69df5880 Added limits to fov. 1998-05-16 13:05:21 +00:00
curt
1bfa13e003 New updates from Charlie Hotchkiss. 1998-05-16 13:04:13 +00:00
curt
042ec53cf3 Defined field of view max/min limits. 1998-05-16 13:03:10 +00:00
curt
9ddf836a79 Updated ... 1998-05-13 18:30:14 +00:00
curt
c57071acfd Added a keyboard binding to dynamically adjust field of view.
Added a command line option to specify fov.
Adjusted terrain color.
Root path info moved to fgOPTIONS.
Added ability to parse options out of a config file.
1998-05-13 18:29:56 +00:00