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curt 1998-05-22 21:26:20 +00:00
parent f4240579c5
commit f10a0257f5

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NEWS
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@ -1,6 +1,6 @@
New in 0.48
* Fixed polygon winding problem in scenery generation, so all
tri-strips are would counter clockwise (opengl default).
tri-strips are wound counter clockwise (opengl default).
New in 0.47
* Course (per tile) view frustum culling.