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Added acsite.m4 to source distribution.

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curt 1998-05-27 02:22:58 +00:00
parent 399b9be11e
commit a97c10c7e4
3 changed files with 7 additions and 2 deletions

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@ -1,6 +1,7 @@
SUBDIRS = Include Lib Simulator Tools Tests
EXTRA_DIST = Makefile.extra README.Win32 README.autoconf README.running Thanks
EXTRA_DIST = Makefile.extra README.Win32 README.autoconf README.running \
Thanks acsite.m4
dist-hook:
tar cf - Hints | (cd $(distdir); tar xvf -)

4
NEWS
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@ -1,4 +1,8 @@
New in 0.48
* Impose a maximum triangle area during scenery generation so even
very flat areas will get split into a few smaller sub triangles.
* Fine grained (fragment level) view frustum culling.
* view transformation optimizations -- Norman Vine.
* Fixed polygon winding problem in scenery generation, so all
tri-strips are wound counter clockwise (opengl default).

2
configure vendored
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@ -1316,7 +1316,7 @@ echo "configure:1316: checking for ld used by GCC" >&5
ac_prog=`($CC -print-prog-name=ld) 2>&5`
case "$ac_prog" in
# Accept absolute paths.
/* | A-Za-z:\\*)
/* | [A-Za-z]:\\*)
test -z "$LD" && LD="$ac_prog"
;;
"")