1
0
Fork 0
Commit graph

6740 commits

Author SHA1 Message Date
fredb
1a74b726d0 Unused local variable removed 2006-02-11 14:51:20 +00:00
fredb
852c98aadd Portability fix - use SimGear when available 2006-02-11 14:43:48 +00:00
ehofman
3894dc75a7 Remove empty files. 2006-02-11 13:57:40 +00:00
ehofman
4bfd1722df Mathias Froehlich:
This patch removes some useless indirection when creating AIModels. It
obsolets AIScenario*.

AIEntities are just an intermediate copy of an other intermediate copy of an
xml file on the way from the ai scenario configuration file to the AIModels.
As such the AImodels can now be created directly from the property tree read
from the scenario file.

This reduces the amount of work needed to add an other AIModel and reduces the
amount of copy operations done during initialization.

It also moves internal knowledge of special AI models into these special AI
models class instead of spreading that into the whole AIModel subdirectory
which in turn enables to use carrier internal data structures for carrier
internal data ...

Also some unused variables are removed from the AIModel classes.
I believe that there are still more of them, but that is what I stumbled
accross ...

Tested, like the other splitouts these days in a seperate tree and using the
autopilot for some time, and in this case with a carrier start ...
2006-02-11 13:16:56 +00:00
mfranz
13c923fcc5 start "voice" subsystem 2006-02-11 12:02:40 +00:00
mfranz
ea49db6c4f add voice subsystem. This is a generic socket interface with a special
mode for communication with the "Festival" speech synthesis system.
2006-02-11 11:58:17 +00:00
mfranz
4010611300 rename user preferences.xml' to autosave.xml'. The former name lead to
problems because a lot of people already have their *real* preferences
set in ~/.fgfs/preferences.xml (and don't want fgfs to stomp over them),
because the name doesn't tell people that their data aren't save there
(comments!), and because this is inconsistent with the global preferences.xml
file, where user changes *are* respected.
2006-02-11 11:51:20 +00:00
daveluff
0bac52705b Implement some of the inner-knob-out scan functionality. The waypoints of the active flightplan can now be scanned on the NAV4 page, and will become the default direct-to waypoint if dto is pressed whilst scan in on on the NAV4 page. Scan functionality on the waypoint pages is still TODO. 2006-02-10 23:19:45 +00:00
daveluff
21387a636f Remove some debugging output 2006-02-10 23:10:57 +00:00
mfranz
af7cd434cf Vivian wants: s/with the ATIS/with ATIS/ 2006-02-10 21:26:36 +00:00
mfranz
3957e26234 preliminary fix for the "golf foxtrot sierra follow the golf foxtrott sierra"
problem; Of course, this needs to respect the /sim/user/callsign settings
as a next step.
2006-02-10 20:15:01 +00:00
mfranz
effecbd8ef don't set the callsign, but use the set one 2006-02-10 19:57:46 +00:00
mfranz
2a8111cc11 Don't send repeating messages (ATIS) to the /sim/messages/atc property. 2006-02-09 19:15:49 +00:00
mfranz
a5fa24a586 one line sooner would be wise :-) 2006-02-09 17:27:37 +00:00
mfranz
e254d4e76d remove the subsystem in the destructor that was added in the constructor.
This prevents nasty crashes on "environment" subsystem removal.
2006-02-09 17:21:58 +00:00
ehofman
5bd2ef1edb Vivian Meazza:
This patch is a combined effort by Gregor Richards, Oliver Schroeder, and
Vivian Meazza (and code cleanups and improvements by Erik Hofman). It corrects
the bug in which a Multiplayer model responds to local inputs, and the view
number bug which caused certain aircraft to appear as cockpit only models. It
passes remote properties over the net, and all major control surfaces and gear
are now animated correctly, providing that the local ~model.xml file contains
no leading "/" in the <property></property> data entries. MP objects
are now extrapolated using 1st and 2nd derivatives to make their movement
appear more smooth. The sim is now halted while a new client joins the net.

Known problems with MP are non-display of the remote client under certain
circumstances of starting/resetting, and a freeze on starting. These bugs are
long standing, and are not addressed by this patch.

Special thanks must go to AJ Macleod for his patient testing of this patch over many evenings.

We have also moved part of multiplayer into AIModels as part of the ongoing
development of MP.
2006-02-09 12:29:05 +00:00
mfranz
ab7a594dab add workaround for gdb bug
s/calltree/callgrind/
2006-02-09 11:08:17 +00:00
mfranz
179e5c587d make sure the index is in the array, which isn't necessarily the case,
because a dialog button can get pressed when its callback isn't available
any more. Ideally, we would close the dialog or update its buttons when
this happens. But this requires bigger changes.
2006-02-08 17:18:24 +00:00
ehofman
a47725e92f Mathias Fröhlich:
Make use of the automatic reference counting class for ssg* data in flightgear.
2006-02-08 10:25:56 +00:00
ehofman
ae77c7d75a Sync. w. JSBSim CVS. 2006-02-08 09:15:57 +00:00
mfranz
3cdea0705d emit to different message properties:
/sim/messages/{atc,pilot,ai-plane,ground,approach}
These can the be used for differenct screen.log colors and for different
voices. (Aircraft & tutoruals may want to write to /sim/messages/copilot)
2006-02-07 22:35:22 +00:00
mfranz
3b3df3cb01 add al-info 2006-02-05 16:41:47 +00:00
mfranz
5bd1ba0d59 Vivian MEAZZA:
"Bug fix - ensure all TACAN channels are included"
2006-02-05 11:33:08 +00:00
mfranz
f41b0ad951 cosmetics 2006-02-04 23:27:31 +00:00
mfranz
e461edc660 public domain 2006-02-04 23:07:41 +00:00
mfranz
4d757f28d3 export ATC message to /sim/messages/atc 2006-02-04 16:55:05 +00:00
mfranz
d1fa3f9c7e store garbage collector id (again) in the listener class, and free the
handler on destruction. There's no explicit Nasal command for removing
a listener, but deleting the node should fully remove them.
2006-02-04 16:37:25 +00:00
mfranz
e51cd8eaf5 make room for more font specifications in style files 2006-02-04 13:06:47 +00:00
mfranz
940d1aa8df typo 2006-02-04 01:03:41 +00:00
fredb
c210cf509a Remove unused local variables 2006-02-03 21:04:37 +00:00
mfranz
38d44f2c01 only write coordinates on button press, and not again on release 2006-02-03 11:39:04 +00:00
mfranz
f9bf9fd073 fix for deadlock problem (as suggested by Andy) 2006-02-02 18:03:07 +00:00
ehofman
c695e7c788 Vassilii Khachaturov:
Fix the current buggy rain orientation behaviour for the views attached to the
aircraft (while still inheriting bugs with the views attached to anything else).
2006-02-02 09:57:33 +00:00
ehofman
8141bfe2da Prevent a warning. 2006-02-02 09:40:27 +00:00
ehofman
6849328fea Sync. w. JSBSim CVS 2006-02-02 09:35:25 +00:00
mfranz
9968dfd814 cosmetics 2006-02-02 00:47:30 +00:00
mfranz
beff0cef60 better use zero sensitive area to detect a missing (or inoperable) button,
because a missing <button> default to 0, which makes a lot of sense
2006-02-02 00:00:27 +00:00
mfranz
1c27be1cb4 panel_io.cxx: if an action doesn't have a button, fire its bindings
immediately and then throw it away; this is useful for initialization
    purposes (see dme.xml)

cockpit.cxx: warnings--; typos--
2006-02-01 23:52:36 +00:00
mfranz
c5f1ffaf64 fix 2D compass 2006-02-01 20:54:17 +00:00
ehofman
f2f960f4f4 Add OpenAL 1.0 backwards compatibility and OS-X support. 2006-02-01 13:27:36 +00:00
ehofman
dff558dcec Add a gl-info equivalent for OpenAL. 2006-01-31 18:20:49 +00:00
ehofman
c90596b8ec Tie the sun halo texture to point sprites. 2006-01-31 15:14:45 +00:00
mfranz
d1ad73558f Vivian MEAZZA:
"Implement the repeat function for submodels. Default value is 'false' "
2006-01-30 22:08:53 +00:00
ehofman
dc32369bfa Add the fact that an absolute value will be used for log and log10. 2006-01-30 20:34:31 +00:00
ehofman
7e46303195 Olaf Flebbe:
I had massive problems with tower.cxx, so I decided to doublecheck all
containers and iterators in order and found lot of potential problems.

Now I can fly with "debug on" of KSFO for minutes without problems.

The fix for AIMgr is from Mathias, but I reworked it. So blame me, not him.
2006-01-30 13:44:56 +00:00
ehofman
bd1f711b51 Durk Talsma:
- Feet to meter conversion mistake (in AI getGround elev)
- Improved ground following code (not yet perfect, but for now no one will
  notice it within the marginal altitiude differences at the taxitrack or
  runway)
- Exclusion of the "AI" directory witihin data/Aircraft in
  main/init/fgSearchAircraft, to prevent AI aircraft to be picked up by the
  aircraft search function
2006-01-30 13:29:49 +00:00
mfranz
9efe35b86a support optional setlistener() arg to fire callback function initially 2006-01-30 12:29:58 +00:00
ehofman
ca462fa546 Mathias Fröhlich:
Jon Stockill wrote:
> I've just discovered that when using the null fdm I'm not getting
> updates to /position/ground-elev-m any more. So I can't actually
> retrieve the terrain elevation. Is there somewhere else in the property
> tree I could read this from?

The attached patch fixes this problem.
2006-01-30 10:54:10 +00:00
ehofman
6bdaa05351 Mathias Fröhlich:
This patch limits the maximum simtime we do simulation computations for.
That is highly sensible if you run flightgear in valgrind or some realy slow
debug build. In such a case it is possible that flightgear gets totally
unresponsible, because simulation time might increase slower than real time.
That patch introduces a maximum simulation time per rendered frame to limit
that effect.

If the property /sim/max-simtime-per-frame is set to something strictly
positive, the simulation time is limited to that value.
The default is unchanged - no limit.

Anyway, from the point of view of gui responsiveness and responsiveness to
realtime controls like joystick inputs it might be a good idea to limit that
by default to say 1 second. If you have less than 1fps, flightgear is
unplayable anyway and I believe we do not longer need to care for realtime
correctness for that case ...
2006-01-30 10:50:28 +00:00
mfranz
aec1d580c2 on closing a dialog write the last position back, so that the caller can
open it there again next time
2006-01-29 21:21:56 +00:00