Unused local variable removed
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@ -474,7 +474,6 @@ FGMultiplayMgr::ProcessPosMsg
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T_PositionMsg* PosMsg; // Pointer to position message in received data
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T_MsgHdr* MsgHdr; // Pointer to header in received data
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bool ActivePlayer;
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struct in_addr PlayerAddress;
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int time, timeusec;
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double lat, lon, alt;
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double hdg, roll, pitch;
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