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Author SHA1 Message Date
mfranz
e8f2255039 Maik JUSTUS: fix typo (ROTORRELTARGET) 2007-05-31 16:58:58 +00:00
frohlich
ba5544e652 Modified Files:
src/Cockpit/panel_io.cxx: use existing function to parse an
	interpolation table.
2007-05-31 12:12:06 +00:00
frohlich
b59e3fe6ec Modified Files:
src/GUI/dialog.cxx src/GUI/menubar.cxx
	src/Include/config.h-msvc8 src/Main/fg_os_osgviewer.cxx:
	Olaf Flebbe: build fixes for osgviewer on win32.
2007-05-30 13:15:14 +00:00
frohlich
8bce048752 Modified Files:
src/Main/options.cxx:
	Olaf Flebbe: Improoved texture filtering.
2007-05-28 05:21:45 +00:00
andy
1a5bbec83b Maik: add ROTORELTARGET and ROTORENGINEMAXRELTORQUE input axes 2007-05-27 20:19:15 +00:00
frohlich
46ccdeffd4 Modified Files:
src/Input/input.cxx src/Input/input.hxx
	src/Main/FGManipulator.cxx src/Main/fg_os.cxx
 	src/Main/fg_os.hxx src/Main/fg_os_osgviewer.cxx
	src/Main/fg_os_sdl.cxx src/Main/renderer.cxx
	src/Main/renderer.hxx: First cut of osg multi view configurations.
2007-05-26 13:53:46 +00:00
frohlich
4317dbf729 Modified Files:
src/Scenery/tileentry.cxx: Jonathan Wagner:
	Removes black dots by accounting for radius of nodes
	when calculating visible nodes for traversal without removing the
	optimization.  Confirmed fix with a few people on IRC.
2007-05-26 13:51:23 +00:00
frohlich
0b44409fca Modified Files:
src/GUI/gui.h src/GUI/gui_funcs.cxx src/Main/fg_commands.cxx
	src/Main/renderer.cxx src/Main/renderer.hxx: Tim Moore:
	These patches implement a command to dump the entire OSG scene graph as
        a .osg text file. While large, this allows debuggers to really see
        what's happening in the scene graph.
2007-05-26 11:39:13 +00:00
frohlich
c9c90f17fe Modified Files:
src/Main/renderer.cxx:
	Tim Moore:
	This patch fixes the (lack of) spin animation in the osgViewer version.
2007-05-26 11:33:11 +00:00
andy
7986caf75b Maik: place the contact points at the rotor blade tips (center+radius), not at center+diameter 2007-05-25 22:58:04 +00:00
andy
96f7bd90de Maik: add unbalance and testing of rotor ground contact 2007-05-25 21:15:59 +00:00
frohlich
e21d51c4bb Modified Files:
src/Main/FGManipulator.cxx: Tim Moore:
	This adds support for the keypad and the ever-important backspace and
	delete (!) to the osgViewer code.
2007-05-25 18:08:37 +00:00
durk
5b6e0f6cc1 Don't fix what ain't broke. 2007-05-25 07:20:41 +00:00
frohlich
ca69697ca6 Quit the application on window close. 2007-05-23 17:57:05 +00:00
andy
66cef84e55 Need to pull in config.h before plib/pu.h or else PUI thinks it's in
Glut mode and the build breaks under SDL
2007-05-21 19:24:57 +00:00
frohlich
7443b8b5e8 Modified Files:
configure.ac src/Main/Makefile.am src/Main/fg_os.cxx
	src/Main/fg_os.hxx src/Main/fg_os_sdl.cxx src/Main/main.cxx
	src/Main/renderer.cxx src/Main/renderer.hxx
	src/Network/jpg-httpd.cxx
Added Files:
	src/Main/FGManipulator.cxx src/Main/FGManipulator.hxx
	src/Main/fg_os_osgviewer.cxx:
	Tim Moore: Make use of osgViewer.
2007-05-21 17:50:02 +00:00
curt
95015dc61f Fix an array overrun error (Ok'd by Jon) 2007-05-17 20:25:16 +00:00
curt
738b40158d Ladislav Michnovič: fix a 64bit problem. 2007-05-17 18:43:36 +00:00
curt
a8a971b79d For now, OSG head should look for the same "data" tree version as the plib
branch.
2007-05-16 03:53:47 +00:00
mfranz
b0fd3deeb0 reverting a small part; shouldn't make a difference, though 2007-05-15 21:37:16 +00:00
mfranz
5bbd649b5a Maik JUSTUS: "further (final?) modifications for the jet ranger rotor" 2007-05-15 21:30:33 +00:00
mfranz
b727604591 drop /ai/models/ballistic[]/impact/signal node, and allow instead to define
a report node in the submodels config:

  <impact-reports>/sim/model/cow/impact</impact-reports>

When an impact happens, then the path of the submodel will be written to
this node. An attached listener function can evaluate the impact properties.
2007-05-15 19:45:41 +00:00
mfranz
4de2c7619a - add leading underscores to class member variables
- initialize ht_agl_ft with high value to avoid premature impact animation
- cosmetics
2007-05-15 17:22:49 +00:00
mfranz
7d5952b185 Vivian MEAZZA: add terrain collision for submodels on request
(set <impact>1</impact> in the submodel config)

mf: minor modifications & cleanup; more to come
2007-05-15 16:19:11 +00:00
mfranz
1bdea279cd - don't abort just because a sample wasn't found
- rename to play-audio-sample (not every sound is a message)
2007-05-15 14:39:56 +00:00
mfranz
8eeafbac8e Andy ROSS:
add systime() function for benchmarking purposes. It returns UNIX epoch
time in seconds.
2007-05-14 16:24:41 +00:00
mfranz
30295a7d37 let "terrain-elevation" also return material name ("material" -> "Grass")
and solid state ("solid")
2007-05-13 19:03:15 +00:00
mfranz
26d6fa87a2 s/resistence/resistance/ 2007-05-13 11:58:36 +00:00
mfranz
ab2209be8c s/resistence/resistance/ 2007-05-13 11:53:21 +00:00
mfranz
aa386b577d silence MSVC8 2007-05-13 08:43:40 +00:00
mfranz
76e76bb95d add error messages for invalid args to settimer() 2007-05-12 18:15:45 +00:00
mfranz
baac43778e Anders GIDENSTAM: fix slip skid ball (merge from JSBSim/cvs)
JSB: "Fixed a problem with turn coordinator bounding while at rest on the runway"
2007-05-12 15:10:39 +00:00
mfranz
0a9d71ee51 Vivian MEAZZA:
- extract common parts of load() and loadAI() into setData()
- fix trigger handling for aircraft that set a not yet existing property
2007-05-12 10:39:56 +00:00
mfranz
71cdd8c59a - degrade electrical XML SG_ALERT to SG_WARN. The reason why this is output
at all is that this method is meant to be deprecated. But if it doesn't
  say that, and there's no generic replacement at all, then it's rather
  pointless.
- simplify parameter initialization (The old code copied from Instrumentation/
  but has been simplified there in the same manner a few months ago
  The new method is less picky about additional nodes ane outputs less
  pointless alerts. If there shall really be a check for that, then
  this should be a separate function. But it's nowhere else done in fgfs.
2007-05-11 18:00:07 +00:00
mfranz
a4fde6c4d8 - don't abort just because of an unexpected "repeat period"! Complain and
recover instead
- it was apparently planned to run the updated loop only every 1000th
  frame, but the counter isn't reset, so it runs every frame
- use SG_LOG instead of cerr
- don't add redundant slashes in SGPath::append()
2007-05-10 14:28:17 +00:00
mfranz
794f5cc154 - One of the most frequent bug reports is about "terminate called after
throwing an instance of 'sg_io_exception'\nAbandon". And this is caused
  by compiling fgfs/sg without exception support (unlikely) or linking
  against a libSDL/libglut that was compiled/linked without execption
  support. While we can't fix that, we can tell the users who's to blame. :-)
- handle  const char *  exceptions
2007-05-10 12:50:50 +00:00
mfranz
adcd01d7dc Maik JUSTUS: remove temporary debugging message 2007-05-09 21:12:20 +00:00
mfranz
282156ecf8 degrade SG_ALERT message about phi/delta3 values to SG_WARN (should
probably be SG_DEBUG!?)
2007-05-09 21:01:19 +00:00
frohlich
16a2bb0118 Modified Files:
src/ATC/AIPlane.cxx src/ATC/ATC.cxx src/ATC/ATCDialog.cxx
	src/ATC/ATCmgr.cxx src/ATC/Makefile.am src/ATC/approach.cxx
	src/ATC/atis.cxx src/ATC/ground.cxx src/ATC/tower.cxx
	src/GUI/mouse.cxx src/Main/Makefile.am src/Main/fg_init.cxx
	src/Main/fg_props.cxx src/Main/globals.cxx
	src/Main/globals.hxx src/Main/main.cxx src/Main/renderer.cxx
	src/Model/acmodel.cxx src/Scenery/scenery.cxx
	src/Scenery/scenery.hxx src/Scenery/tilemgr.cxx
	src/Scenery/tilemgr.hxx
Removed Files:
	src/ATC/ATCdisplay.cxx src/ATC/ATCdisplay.hxx:
	Remove unused functions and the disabled ATC display.
2007-05-09 20:41:08 +00:00
mfranz
7b05646ed0 Maik JUSTUS:
"minor update for the rotor FDM. It results in a more realistic
calculation of the phase shift of rotor and therefor in a little bit
more realistic flight behavior.
(Additionally you can modify the initial position of the rotor and some
(not finished) modifications for the jet ranger rotor)."
2007-05-09 20:36:43 +00:00
frohlich
b51292d9db Modified Files:
src/FDM/groundcache.cxx src/Main/fg_commands.cxx
	src/Main/main.cxx src/Main/renderer.cxx
	src/Scenery/FGTileLoader.cxx src/Scenery/scenery.cxx
	src/Scenery/scenery.hxx src/Scenery/tileentry.cxx
	src/Scenery/tileentry.hxx src/Scenery/tilemgr.cxx
	src/Scenery/tilemgr.hxx: Simplify scenegraph structure.
2007-05-08 06:12:26 +00:00
mfranz
b1b08beef8 (untested) last-minute changes are evil! :-) 2007-05-07 14:37:38 +00:00
mfranz
e88ba9a037 property_list.cxx: in verbose mode (toggle with Ctrl-'.'-entry) also
show "secret" values, that is: values of nodes with children. These
  can be used like all normal (leaf) properties, but their values were
  until now only shown in writeProperties() dumps. Also show the
  number of attached listeners. Example:    foo = 'bar' (string, AU, L3).

dialog.cxx: add warning message for broken <format>s; cosmetics
2007-05-07 14:29:40 +00:00
mfranz
ef3fb93056 let foo.getAttribute("listeners") return the number of listeners attached
to props.Node foo  (shall be used in debug.nas and possibly props.nas)
2007-05-07 14:23:56 +00:00
mfranz
1ec6acce39 cosmetics: make the reason for the cast obvious. (Now that almost all of
fgfs has to be recompiled (because of a patch to simgear/props/props.hxx)
this is the right time to commit this completely unimportant patch. :-)
2007-05-07 14:06:05 +00:00
mfranz
52a4c527a6 initialize variables before using them 2007-05-06 14:02:44 +00:00
mfranz
939f83118f use STL_IOMANIP to load <iomanip> 2007-05-05 11:40:12 +00:00
mfranz
3d9ed0a10f revert last: keep --props option because of option architecture 2007-05-05 09:57:17 +00:00
mfranz
158e3ebdb4 Declare --props option obsolete and issue a warning message. Rationale:
- props is easy to mix up with the --prop option (for setting properties)
- the name is unspecific and inconsistent: other option names describe
  the protocol -- the way to get the properties. How is, for example,
  --httpd less about prop(ertie)s?
- two identical options easily confuse people, as can be seen in The
  FlightGear Manual, where --telnet and --props were described differently
2007-05-05 09:16:59 +00:00
frohlich
4fe615fff5 Modified Files:
src/AIModel/AIBase.cxx src/AIModel/AICarrier.cxx
	src/ATC/AIEntity.cxx src/Cockpit/hud_rwy.cxx
 	src/FDM/Makefile.am src/FDM/flight.hxx src/FDM/groundcache.cxx
	src/Instrumentation/HUD/HUD_runway.cxx src/Main/Makefile.am
	src/Main/fg_init.cxx src/Main/main.cxx src/Main/renderer.cxx
	src/Main/viewer.cxx src/Main/viewer.hxx src/Model/acmodel.cxx
	src/Model/modelmgr.cxx src/Scenery/scenery.cxx
	src/Scenery/scenery.hxx src/Scenery/tileentry.cxx
	src/Time/tmp.cxx: Remove the scenery center handling.
	Osg has double valued transforms at any relevant place.
2007-05-05 08:08:24 +00:00
mfranz
f80d5676b4 add missing property names 2007-05-04 19:34:19 +00:00
mfranz
5d8f383ded - remove dependence on /sim/number-views: the view manager just uses all
/sim/view[*] that it finds. It's not only unnecessary that view definitions
  have subsequent indices, but aircraft are now *requested* to use indices
  100++. /sim/view[0] .. /sim/view[99] are reserved for the system. (Not
  that we'd ever need that many, This is just a convention, it's nowhere
  hard-coded.)
- replace the string operations for property paths by method calls & other
  improvements
2007-05-04 14:58:52 +00:00
mfranz
dad550e0eb write a more useful list on shift-"."-click, not the whole subtree 2007-05-03 21:20:15 +00:00
mfranz
3eb6d4f708 new fgcommand: "terrain-elevation"
- input:  longitude-deg, latitude-deg
- output: elevation-m
2007-05-03 19:15:20 +00:00
mfranz
7e070759ad property browser: shift click on the "." entry dumps the contents of that
dir level to the terminal (remember: ctrl-click -> toggle additional info,
and ctrl-click on ".." move to root level)
2007-05-03 19:00:55 +00:00
frohlich
19e2e7a461 Modified Files:
src/Main/renderer.cxx src/Scenery/Makefile.am
Added Files:
	src/Scenery/redout.cxx src/Scenery/redout.hxx:
	Add simple redout effect.
2007-05-03 18:47:39 +00:00
frohlich
2f8beb56ea Modified Files:
src/GUI/new_gui.cxx src/GUI/new_gui.hxx src/Main/main.cxx
 	src/Main/renderer.cxx src/Main/renderer.hxx
	src/Main/splash.cxx src/Main/splash.hxx
	src/Scenery/scenery.hxx: Move splash screen into the scenegraph.
2007-05-03 18:12:29 +00:00
mfranz
9438288755 Free the splash texture memory when it's no longer needed. Nowadays splash
textures are mostly 512x512 pixels, so we wasted 786 kB (RGB) or 1MB (RGBA)
during the whole fgfs runtime for mere startup prettification.
2007-05-02 18:49:31 +00:00
mfranz
1f07903cd6 move the "interpolator" subsystem into the INIT group (same as "nasal"),
because nasal's f_interpolate() may be called in Nasal at times when the
GENERAL subsystem group is being deconstructed; access it by addressing
the group directly, as using globals->get_subsystem() does then not
work any more then; yeah, it's all for a rare border case ...  :-)
2007-05-01 18:06:48 +00:00
mfranz
ac0f49a929 remove util.cxx workaround for listener-call-at-exit-segfault, and make
NasalSys.cxx more robust instead. The reason for the crash was that during
fgfs shutdown destroyed subsystems (GENERAL group) still need Nasal access
(for AI Model destruction listeners), but at that point globals->get_subsystem()
can't even deliver the "nasal" subsystem (INIT group). One way to solve that
problem would have been to replace  globals->get_subsystem("nasal") by
globals->get_subsystem_mgr()->get_group(SGSubsystemMgr::INIT)->get_subsystem("nasal"),
but Andy decided to store a pointer to the active "nasal" subsysten in
NasalSys.cxx instead, as the "nasal" subsystem needs to be accessed in
every single Nasal extension function, and multiple "nasal" subsystems are
out of the question, anyway.
2007-05-01 17:03:50 +00:00
mfranz
83418376d7 since the submodel_mgr subsystem does now also hold references to AI models,
we need to explicitly destroy that here, too, so that it has guaranteed
access to the Nasal subsystem. Otherwise we get a segfault on exit. When
the next subsystem needs this special treatement (radar?), we should
introduce a new subsystem group (in addition to INIT and GENERAL)
2007-05-01 09:18:11 +00:00
mfranz
b0c7a401d6 set viewport in every progress step, so that the splash texture gets rescaled
on window resize in fg/osg (works in fg/plib without that, but can't hurt
there either)                                       (thanks to Tim MOORE)
2007-04-29 21:15:45 +00:00
mfranz
a516ad6bcd (hopefully) fix the problem that some people have:
"FATAL: PUI: No Live Interface! Forgot to call puInit ?"
We shouldn't use the splash progress message before guiInit().

Leave the "idle_state" step for now, to keep the similarity
with fg/plib as big as possible. This can be dropped later.
2007-04-29 09:58:37 +00:00
mfranz
4e1d4bf3e6 re-order gl commands for better rgba texture support 2007-04-28 20:34:21 +00:00
mfranz
8f17140003 allow rgba splash textures (I don't expect that they'll be used much, but
they don't cost much either, and allow contoured images with colored
backgrounds -- nice for squadron emblems etc.)
2007-04-28 12:37:20 +00:00
mfranz
922812a913 make listeners aware of their id, and output trigger message in
log levels "debug" and "bulk"
2007-04-27 14:30:05 +00:00
mfranz
3233ce8a44 Vivian MEAZZA:
"BUGFIX - fix initiation order - make sure that the AI Model list is
populated before we attempt to attach submodels."
2007-04-27 11:02:39 +00:00
mfranz
235b35ef9a set tower position at startup 2007-04-26 20:27:25 +00:00
mfranz
3b5fed01ca Vivian MEAZZA:
"Bugfix. Restore earlier bugfix to ensure tacan works when there is no
aircraft carrier in the environment"
2007-04-26 06:49:54 +00:00
curt
c8986567ae Syd Adams:
Patch to enable atc chatter (and any other arbitrary "message" audio file)
to be played at any specified volume.  (Previously these messages were always
played at a hardcoded volume of 1.0)
2007-04-20 18:32:42 +00:00
frohlich
f9e288fce2 Modified Files:
src/FDM/groundcache.cxx: Csaba Halász: use wires[i].ends[k] instead
	of yet uninitialized end[k].
2007-04-08 17:19:19 +00:00
frohlich
f690bfd113 Modified Files:
src/Main/renderer.cxx src/Model/panelnode.hxx: Make it compile with
	current osg svn.
2007-04-07 09:54:18 +00:00
mfranz
df4f1aa248 - save pairs of <file>/<path> for each *-set.xml file in autosave.xml
- loop up file name in the cache at startup. If it's found, check if the
  file exists and use it, otherwise scan $FG_ROOT/Aircraft/ as usual,
  and create a new cache while doing that. Rebuild cache on FG_ROOT change.
2007-04-05 19:59:44 +00:00
mfranz
d996d27121 - move fgInitTowerLocationListener() from fgInitPosition() to the init
part of fgIdleFunction() in main.cxx. fgInitPosition() is called again
  at every reset, which would every time attach another listener.
2007-04-04 19:05:59 +00:00
mfranz
b5f53c349f setAttribute("archive", 1) sets this attribute to "true", and
getAttribute("archive") returns 1 if the attribute is set, and 0 otherwise.

Allow to query and to set all properties by not specifying an attribute
string:  getAttribute() returns all attributes bit coded in an integer,
and setAttribute(attr) sets all attributes. No assumptions may be made
about the meaning of the bits -- they can be changed in future fgfs releases.
The only valid use is to compare or set attribute numbers obtained in the
same fgfs run. This is meant for allowing full copies of property branches.
Also add getAttribute query strings "children" for the number of children,
and "alias".
2007-04-04 14:42:38 +00:00
mfranz
2621ba7a47 Csaba "Jester" HALASZ: radar fix & extension
- fix breakage due to former commit (AIManager.cxx, r1.72)
- make AI properties available in AIBase
- add <valid> property for animations/nasal scripts
- support more MP and AI targets
- add target select and altitude display
2007-04-04 09:51:41 +00:00
fredb
b5ab955877 Win32 fix 2007-04-03 11:36:47 +00:00
mfranz
1eb5de245b fgFindAircraftPath(): put the MAX_DEPTH check at a place where it makes sense 2007-04-02 23:19:36 +00:00
mfranz
3cb5b0159d MS Windows can't handle the symbols ... sigh 2007-04-02 17:20:05 +00:00
mfranz
887a1a732e - move format checking to the GUIInfo class. It has all the info, and this
keeps copy_to_gui() cleaner
- add "float", "int" and "long"
2007-04-02 15:42:45 +00:00
mfranz
b361105202 Csaba HALASZ: don't treat every entry in a scenario file as model entry,
especially those called <description>. This was responsible for the aircraft
at --lon=0 --lat=0.
2007-04-02 12:47:26 +00:00
mfranz
d9cbdb53ff drop plib render callback, validate <format> in setupObject(), and apply
it in copy_to_pui()
2007-04-02 12:12:23 +00:00
mfranz
851e860b52 more recent MS Windows systems reportedly support more than two joysticks,
so we need to rely on plib to tell us
2007-04-01 22:22:05 +00:00
mfranz
8a6c95451b allow AI models to contain <nasal><load> and <nasal><unload> blocks in
their XML wrapper/animation file. They can access their /ai/models node
via cmdarg() function. Example:

  <nasal>
          <load>
                  print("Hi, I'm the Nimitz. My data are under ",
                                  cmdarg().getPath());
          </load>
          <unload>
                  ...
          </unload>
  </nasal>

Note, however, that the <unload> block is only called on exit at the moment,
not when the tile is unloaded.
2007-04-01 12:39:20 +00:00
mfranz
77c176424e Ron JENSEN: turn cout into SG_LOG/SG_WARN (merge from JSBSim/cvs) 2007-04-01 12:23:54 +00:00
mfranz
724ba5b4ad yet another round() ... 2007-03-31 17:45:23 +00:00
mfranz
570b19b2ff another case of round() 2007-03-31 15:27:21 +00:00
mfranz
b395c12fdb use round() from SG, as this isn't available everywhere 2007-03-31 15:17:55 +00:00
mfranz
ed4f3afcdf obsolete through changes to Instrumentation/{instrument_mgr,altimeter}.?xx
and Systems/static.?xx, and addition of Environment/atmosphere.?xx
2007-03-31 12:28:04 +00:00
mfranz
7e6bc192ba John DENKER:
"This altimetry method is valid to above 100,000 feet, and
correctly handles Kollsman settings"
2007-03-31 09:36:19 +00:00
mfranz
bec023b43c Vivian MEAZZA:
"""
"Flight plans" which can start at a given time (gmt)

WAITUNTIL tokens which pause the flight plans until a given time (gmt)

Submodels can now be attached to any AI objects (except submodels - it can
be done, but in my experimental code it's too expensive in frame rate atm)

"No-roll" attribute added to Ballistic objects - useful for wakes and the
like

"Random" attribute added to Ballistic objects (adds =- 5% to the Cd) -
useful for smoke, exhausts

If the <trigger> tag is not specified the Ballistic object/s will be
released at start-up (cannot be stopped)

Submodels are not released from AI Objects if the AI Object is more than 15
miles away.
"""


mf: minor code and formatting fixes; submodels.?xx were FUBAR and are thus
    astyle formatted;

    NOTE that <name> tags END, EOF, WAIT, WAITUNTIL are *depreciated*.
    Don't get too used to them. This will have to be moved from the "name"
    to regular engries.
2007-03-30 22:51:52 +00:00
mfranz
caa83238b8 fix spectacularly useless error messages 2007-03-29 21:26:33 +00:00
andy
c30ff46f83 Sync with Nasal CVS (soon to become Nasal 1.1). Notable new features:
Nasal now supports calls to "subcontexts" and errors can be thrown
across them, leading to complete stack traces when call() is used,
instead of the truncated ones we now see.

Vectors can now be concatenated using the ~ operator that used to work
only for strings.

Better runtime error messages in general due to a fancier
naRuntimeError() implementation

A big data size shrink on 64 bit systems; the size of a naRef dropped
by a factor of two.

"Braceless code blocks" have been added to the parser, so you can
write expressions like "if(a) b();" just like in C.  Note that there's
still a parser bug in there that fails when you nest a braced block
within a braceless one.

Character constants that appear in Nasal source code can now be
literal multibyte UTF8 characters (this was always supported for
string literals, but character constants were forced to be a single
byte).

New modules: "bits", "thread", "utf8" and (gulp...) "io".  The bits
library might be useful to FlightGear, the utf8 one probably not as
Plib does not support wide character text rendering.  The thread
library will work fine for spawning threads to do Nasal stuff, but
obviously contact with the rest of FlightGear must be
hand-synchronized as FlightGear isn't threadsafe.  The io library is
no doubt the most useful, as it exposes all the basic stdio.h
facilities; it's also frighteningly dangerous when combined with
networked code...
2007-03-29 18:50:28 +00:00
mfranz
37acfd4e25 add signal on GUI reinit; needed for reloading Nasal loaded XML dialogs 2007-03-28 20:33:18 +00:00
mfranz
f27d7b2340 layout-props.cxx: hrule/vrule shall be accepted as widgets even if they
have no children (in which case they default to 1px thickness & stretch).
    This allows to just write <hrule/> instead of <hrule><dummy/></hrule>.
    One can still use <hrule><pref-height>3</pref-height></hrule>, of course.
layout.cxx: drop silly do??Box calls for hrule/vrule (yes, I wrote that :-)
2007-03-26 15:17:38 +00:00
mfranz
60516c8a3f If text contains "{display|voice}" groups, skip the delimiters and
discard the display part. The curly braces wouldn't be spoken anyway,
and the | would be spoken as "vertical bar", which is completely
useless (which is why it had been disabled in the past already).
2007-03-23 15:53:58 +00:00
mfranz
2e9cf978b7 - turn \n, \t, \r into spaces. Otherwise Festival spells out ".^M" as
"period".
- fix rather embarrassing string concatenation bug  :-)
2007-03-23 10:45:11 +00:00
mfranz
e85b413f99 - FGPropertyManager.{cpp,h}: fix memory corruption bug
- JSBSim.?xx: use guarded SGPropertyNode pointers
2007-03-19 16:37:36 +00:00
mfranz
937ec42fda revert condition() patch. This can as easily be done in pure Nasal. 2007-03-18 10:52:11 +00:00
mfranz
8c7c217037 set module namespace in globals, otherwise two subsequent calls can't share
variables, which makes the whole module kind-of pointless
2007-03-17 20:51:06 +00:00