- remove dependence on /sim/number-views: the view manager just uses all
/sim/view[*] that it finds. It's not only unnecessary that view definitions have subsequent indices, but aircraft are now *requested* to use indices 100++. /sim/view[0] .. /sim/view[99] are reserved for the system. (Not that we'd ever need that many, This is just a convention, it's nowhere hard-coded.) - replace the string operations for property paths by method calls & other improvements
This commit is contained in:
parent
dad550e0eb
commit
5d8f383ded
2 changed files with 99 additions and 254 deletions
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@ -34,18 +34,17 @@
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#include <Model/acmodel.hxx>
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#include "viewmgr.hxx"
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#include "fg_props.hxx"
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// Constructor
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FGViewMgr::FGViewMgr( void ) :
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axis_long(0),
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axis_lat(0),
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config_list(fgGetNode("/sim", true)->getChildren("view")),
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current(0)
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{
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}
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// Destructor
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FGViewMgr::~FGViewMgr( void ) {
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}
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@ -53,120 +52,52 @@ FGViewMgr::~FGViewMgr( void ) {
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void
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FGViewMgr::init ()
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{
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char stridx [ 20 ];
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string viewpath, nodepath, strdata;
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bool from_model = false;
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bool at_model = false;
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int from_model_index = 0;
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int at_model_index = 0;
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// double damp_alt;
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double damp_roll = 0.0, damp_pitch = 0.0, damp_heading = 0.0;
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double x_offset_m, y_offset_m, z_offset_m, fov_deg;
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double heading_offset_deg, pitch_offset_deg, roll_offset_deg;
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double target_x_offset_m, target_y_offset_m, target_z_offset_m;
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double near_m;
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bool internal;
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double aspect_ratio_multiplier
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= fgGetDouble("/sim/current-view/aspect-ratio-multiplier");
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for (int i = 0; i < fgGetInt("/sim/number-views"); i++) {
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viewpath = "/sim/view";
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sprintf(stridx, "[%d]", i);
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viewpath += stridx;
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// find out what type of view this is...
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nodepath = viewpath;
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nodepath += "/type";
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strdata = fgGetString(nodepath.c_str());
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for (unsigned int i = 0; i < config_list.size(); i++) {
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SGPropertyNode *n = config_list[i];
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// find out if this is an internal view (e.g. in cockpit, low near plane)
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internal = false; // default
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nodepath = viewpath;
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nodepath += "/internal";
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internal = fgGetBool(nodepath.c_str());
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bool internal = n->getBoolValue("internal", false);
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// FIXME:
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// this is assumed to be an aircraft model...we will need to read
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// model-from-type as well.
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// find out if this is a model we are looking from...
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nodepath = viewpath;
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nodepath += "/config/from-model";
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from_model = fgGetBool(nodepath.c_str());
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bool from_model = n->getBoolValue("config/from-model");
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int from_model_index = n->getIntValue("config/from-model-idx");
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// get model index (which model)
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if (from_model) {
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nodepath = viewpath;
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nodepath += "/config/from-model-idx";
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from_model_index = fgGetInt(nodepath.c_str());
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}
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double x_offset_m = n->getDoubleValue("config/x-offset-m");
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double y_offset_m = n->getDoubleValue("config/y-offset-m");
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double z_offset_m = n->getDoubleValue("config/z-offset-m");
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if ( strcmp("lookat",strdata.c_str()) == 0 ) {
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// find out if this is a model we are looking at...
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nodepath = viewpath;
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nodepath += "/config/at-model";
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at_model = fgGetBool(nodepath.c_str());
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double heading_offset_deg = n->getDoubleValue("config/heading-offset-deg");
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n->setDoubleValue(heading_offset_deg);
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double pitch_offset_deg = n->getDoubleValue("config/pitch-offset-deg");
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n->setDoubleValue(pitch_offset_deg);
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double roll_offset_deg = n->getDoubleValue("config/roll-offset-deg");
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n->setDoubleValue(roll_offset_deg);
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// get model index (which model)
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if (at_model) {
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nodepath = viewpath;
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nodepath += "/config/at-model-idx";
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at_model_index = fgGetInt(nodepath.c_str());
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double fov_deg = n->getDoubleValue("config/default-field-of-view-deg");
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double near_m = n->getDoubleValue("config/ground-level-nearplane-m");
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nodepath = viewpath;
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nodepath += "/config/at-model-roll-damping";
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damp_roll = fgGetDouble(nodepath.c_str(), 0.0);
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nodepath = viewpath;
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nodepath += "/config/at-model-pitch-damping";
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damp_pitch = fgGetDouble(nodepath.c_str(), 0.0);
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nodepath = viewpath;
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nodepath += "/config/at-model-heading-damping";
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damp_heading = fgGetDouble(nodepath.c_str(), 0.0);
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}
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}
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// supporting two types "lookat" = 1 and "lookfrom" = 0
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const char *type = n->getStringValue("type");
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if (!strcmp(type, "lookat")) {
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nodepath = viewpath;
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nodepath += "/config/x-offset-m";
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x_offset_m = fgGetDouble(nodepath.c_str());
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nodepath = viewpath;
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nodepath += "/config/y-offset-m";
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y_offset_m = fgGetDouble(nodepath.c_str());
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nodepath = viewpath;
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nodepath += "/config/z-offset-m";
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z_offset_m = fgGetDouble(nodepath.c_str());
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nodepath = viewpath;
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nodepath += "/config/pitch-offset-deg";
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pitch_offset_deg = fgGetDouble(nodepath.c_str());
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fgSetDouble(nodepath.c_str(),pitch_offset_deg);
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nodepath = viewpath;
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nodepath += "/config/heading-offset-deg";
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heading_offset_deg = fgGetDouble(nodepath.c_str());
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fgSetDouble(nodepath.c_str(),heading_offset_deg);
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nodepath = viewpath;
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nodepath += "/config/roll-offset-deg";
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roll_offset_deg = fgGetDouble(nodepath.c_str());
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fgSetDouble(nodepath.c_str(),roll_offset_deg);
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nodepath = viewpath;
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nodepath += "/config/default-field-of-view-deg";
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fov_deg = fgGetDouble(nodepath.c_str());
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bool at_model = n->getBoolValue("config/at-model");
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int at_model_index = n->getIntValue("config/at-model-idx");
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// target offsets for lookat mode only...
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nodepath = viewpath;
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nodepath += "/config/target-x-offset-m";
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target_x_offset_m = fgGetDouble(nodepath.c_str());
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nodepath = viewpath;
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nodepath += "/config/target-y-offset-m";
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target_y_offset_m = fgGetDouble(nodepath.c_str());
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nodepath = viewpath;
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nodepath += "/config/target-z-offset-m";
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target_z_offset_m = fgGetDouble(nodepath.c_str());
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double damp_roll = n->getDoubleValue("config/at-model-roll-damping");
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double damp_pitch = n->getDoubleValue("config/at-model-pitch-damping");
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double damp_heading = n->getDoubleValue("config/at-model-heading-damping");
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nodepath = viewpath;
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nodepath += "/config/ground-level-nearplane-m";
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near_m = fgGetDouble(nodepath.c_str());
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double target_x_offset_m = n->getDoubleValue("config/target-x-offset-m");
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double target_y_offset_m = n->getDoubleValue("config/target-y-offset-m");
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double target_z_offset_m = n->getDoubleValue("config/target-z-offset-m");
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// supporting two types now "lookat" = 1 and "lookfrom" = 0
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if ( strcmp("lookat",strdata.c_str()) == 0 )
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add_view(new FGViewer ( FG_LOOKAT, from_model, from_model_index,
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at_model, at_model_index,
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damp_roll, damp_pitch, damp_heading,
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roll_offset_deg, fov_deg, aspect_ratio_multiplier,
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target_x_offset_m, target_y_offset_m,
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target_z_offset_m, near_m, internal ));
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else
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} else {
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add_view(new FGViewer ( FG_LOOKFROM, from_model, from_model_index,
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false, 0, 0.0, 0.0, 0.0,
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x_offset_m, y_offset_m, z_offset_m,
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heading_offset_deg, pitch_offset_deg,
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roll_offset_deg, fov_deg, aspect_ratio_multiplier,
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0, 0, 0, near_m, internal ));
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}
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}
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copyToCurrent();
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}
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void
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FGViewMgr::reinit ()
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{
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char stridx [ 20 ];
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string viewpath, nodepath, strdata;
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double fov_deg;
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// reset offsets and fov to configuration defaults
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for (int i = 0; i < fgGetInt("/sim/number-views"); i++) {
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viewpath = "/sim/view";
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sprintf(stridx, "[%d]", i);
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viewpath += stridx;
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for (unsigned int i = 0; i < config_list.size(); i++) {
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SGPropertyNode *n = config_list[i];
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setView(i);
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nodepath = viewpath;
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nodepath += "/config/x-offset-m";
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fgSetDouble("/sim/current-view/x-offset-m",fgGetDouble(nodepath.c_str()));
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nodepath = viewpath;
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nodepath += "/config/y-offset-m";
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fgSetDouble("/sim/current-view/y-offset-m",fgGetDouble(nodepath.c_str()));
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nodepath = viewpath;
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nodepath += "/config/z-offset-m";
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fgSetDouble("/sim/current-view/z-offset-m",fgGetDouble(nodepath.c_str()));
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nodepath = viewpath;
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nodepath += "/config/pitch-offset-deg";
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fgSetDouble("/sim/current-view/x-offset-m",
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n->getDoubleValue("config/x-offset-m"));
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fgSetDouble("/sim/current-view/y-offset-m",
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n->getDoubleValue("config/y-offset-m"));
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fgSetDouble("/sim/current-view/z-offset-m",
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n->getDoubleValue("config/z-offset-m"));
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fgSetDouble("/sim/current-view/pitch-offset-deg",
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fgGetDouble(nodepath.c_str()));
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nodepath = viewpath;
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nodepath += "/config/heading-offset-deg";
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n->getDoubleValue("config/pitch-offset-deg"));
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fgSetDouble("/sim/current-view/heading-offset-deg",
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fgGetDouble(nodepath.c_str()));
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nodepath = viewpath;
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nodepath += "/config/roll-offset-deg";
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n->getDoubleValue("config/heading-offset-deg"));
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fgSetDouble("/sim/current-view/roll-offset-deg",
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fgGetDouble(nodepath.c_str()));
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n->getDoubleValue("config/roll-offset-deg"));
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nodepath = viewpath;
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nodepath += "/config/default-field-of-view-deg";
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fov_deg = fgGetDouble(nodepath.c_str());
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if (fov_deg < 10.0) {
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double fov_deg = n->getDoubleValue("config/default-field-of-view-deg");
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if (fov_deg < 10.0)
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fov_deg = 55.0;
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}
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fgSetDouble("/sim/current-view/field-of-view",fov_deg);
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fgSetDouble("/sim/current-view/field-of-view", fov_deg);
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// target offsets for lookat mode only...
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nodepath = viewpath;
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nodepath += "/config/target-x-offset-m";
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fgSetDouble("/sim/current-view/target-x-offset-deg",
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fgGetDouble(nodepath.c_str()));
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nodepath = viewpath;
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nodepath += "/config/target-y-offset-m";
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n->getDoubleValue("config/target-x-offset-m"));
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fgSetDouble("/sim/current-view/target-y-offset-deg",
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fgGetDouble(nodepath.c_str()));
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nodepath = viewpath;
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nodepath += "/config/target-z-offset-m";
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n->getDoubleValue("config/target-y-offset-m"));
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fgSetDouble("/sim/current-view/target-z-offset-deg",
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fgGetDouble(nodepath.c_str()));
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}
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setView(0);
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n->getDoubleValue("config/target-z-offset-m"));
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}
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setView(0);
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}
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typedef double (FGViewMgr::*double_getter)() const;
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@ -292,7 +187,7 @@ FGViewMgr::bind ()
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&FGViewMgr::setGoalViewRollOffset_deg);
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fgSetArchivable("/sim/current-view/goal-roll-offset-deg");
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fgTie("/sim/current-view/view-number", this,
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fgTie("/sim/current-view/view-number", this,
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&FGViewMgr::getView, &FGViewMgr::setView);
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fgSetArchivable("/sim/current-view/view-number", FALSE);
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@ -338,45 +233,24 @@ FGViewMgr::unbind ()
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void
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FGViewMgr::update (double dt)
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{
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char stridx [20];
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string viewpath, nodepath;
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double lon_deg, lat_deg, alt_ft, roll_deg, pitch_deg, heading_deg;
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FGViewer * view = get_current_view();
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if (view == 0)
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return;
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//
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int i = current;
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viewpath = "/sim/view";
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sprintf(stridx, "[%d]", i);
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viewpath += stridx;
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FGViewer *loop_view = (FGViewer *)get_view(current);
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SGPropertyNode *n = config_list[current];
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double lon_deg, lat_deg, alt_ft, roll_deg, pitch_deg, heading_deg;
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FGViewer *loop_view = (FGViewer *)get_view( i );
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// Set up view location and orientation
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// Set up view location and orientation
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if (!n->getBoolValue("config/from-model")) {
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lon_deg = fgGetDouble(n->getStringValue("config/eye-lon-deg-path"));
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lat_deg = fgGetDouble(n->getStringValue("config/eye-lat-deg-path"));
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alt_ft = fgGetDouble(n->getStringValue("config/eye-alt-ft-path"));
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roll_deg = fgGetDouble(n->getStringValue("config/eye-roll-deg-path"));
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pitch_deg = fgGetDouble(n->getStringValue("config/eye-pitch-deg-path"));
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heading_deg = fgGetDouble(n->getStringValue("config/eye-heading-deg-path"));
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nodepath = viewpath;
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nodepath += "/config/from-model";
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if (!fgGetBool(nodepath.c_str())) {
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nodepath = viewpath;
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nodepath += "/config/eye-lon-deg-path";
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lon_deg = fgGetDouble(fgGetString(nodepath.c_str()));
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nodepath = viewpath;
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nodepath += "/config/eye-lat-deg-path";
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lat_deg = fgGetDouble(fgGetString(nodepath.c_str()));
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nodepath = viewpath;
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nodepath += "/config/eye-alt-ft-path";
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alt_ft = fgGetDouble(fgGetString(nodepath.c_str()));
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nodepath = viewpath;
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nodepath += "/config/eye-roll-deg-path";
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roll_deg = fgGetDouble(fgGetString(nodepath.c_str()));
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nodepath = viewpath;
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nodepath += "/config/eye-pitch-deg-path";
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pitch_deg = fgGetDouble(fgGetString(nodepath.c_str()));
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nodepath = viewpath;
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nodepath += "/config/eye-heading-deg-path";
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heading_deg = fgGetDouble(fgGetString(nodepath.c_str()));
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loop_view->setPosition(lon_deg, lat_deg, alt_ft);
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loop_view->setOrientation(roll_deg, pitch_deg, heading_deg);
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} else {
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@ -386,27 +260,13 @@ FGViewMgr::update (double dt)
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// if lookat (type 1) then get target data...
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if (loop_view->getType() == FG_LOOKAT) {
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nodepath = viewpath;
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nodepath += "/config/from-model";
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if (!fgGetBool(nodepath.c_str())) {
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nodepath = viewpath;
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nodepath += "/config/target-lon-deg-path";
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lon_deg = fgGetDouble(fgGetString(nodepath.c_str()));
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nodepath = viewpath;
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nodepath += "/config/target-lat-deg-path";
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lat_deg = fgGetDouble(fgGetString(nodepath.c_str()));
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nodepath = viewpath;
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nodepath += "/config/target-alt-ft-path";
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alt_ft = fgGetDouble(fgGetString(nodepath.c_str()));
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nodepath = viewpath;
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nodepath += "/config/target-roll-deg-path";
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roll_deg = fgGetDouble(fgGetString(nodepath.c_str()));
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nodepath = viewpath;
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nodepath += "/config/target-pitch-deg-path";
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pitch_deg = fgGetDouble(fgGetString(nodepath.c_str()));
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nodepath = viewpath;
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nodepath += "/config/target-heading-deg-path";
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heading_deg = fgGetDouble(fgGetString(nodepath.c_str()));
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if (!n->getBoolValue("config/from-model")) {
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lon_deg = fgGetDouble(n->getStringValue("config/target-lon-deg-path"));
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lat_deg = fgGetDouble(n->getStringValue("config/target-lat-deg-path"));
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alt_ft = fgGetDouble(n->getStringValue("config/target-alt-ft-path"));
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roll_deg = fgGetDouble(n->getStringValue("config/target-roll-deg-path"));
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pitch_deg = fgGetDouble(n->getStringValue("config/target-pitch-deg-path"));
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heading_deg = fgGetDouble(n->getStringValue("config/target-heading-deg-path"));
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loop_view->setTargetPosition(lon_deg, lat_deg, alt_ft);
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loop_view->setTargetOrientation(roll_deg, pitch_deg, heading_deg);
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@ -423,7 +283,7 @@ FGViewMgr::update (double dt)
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setViewTargetYOffset_m(fgGetDouble("/sim/current-view/target-y-offset-m"));
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setViewTargetZOffset_m(fgGetDouble("/sim/current-view/target-z-offset-m"));
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// Update the current view
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// Update the current view
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do_axes();
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view->update(dt);
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}
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@ -431,45 +291,25 @@ FGViewMgr::update (double dt)
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void
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FGViewMgr::copyToCurrent()
|
||||
{
|
||||
char stridx [20];
|
||||
string viewpath, nodepath;
|
||||
|
||||
int i = current;
|
||||
viewpath = "/sim/view";
|
||||
sprintf(stridx, "[%d]", i);
|
||||
viewpath += stridx;
|
||||
SGPropertyNode *n = config_list[current];
|
||||
|
||||
// copy certain view config data for default values
|
||||
nodepath = viewpath;
|
||||
nodepath += "/config/default-heading-offset-deg";
|
||||
fgSetDouble("/sim/current-view/config/heading-offset-deg",
|
||||
fgGetDouble(nodepath.c_str()));
|
||||
|
||||
nodepath = viewpath;
|
||||
nodepath += "/config/pitch-offset-deg";
|
||||
n->getDoubleValue("config/default-heading-offset-deg"));
|
||||
fgSetDouble("/sim/current-view/config/pitch-offset-deg",
|
||||
fgGetDouble(nodepath.c_str()));
|
||||
|
||||
nodepath = viewpath;
|
||||
nodepath += "/config/roll-offset-deg";
|
||||
n->getDoubleValue("config/pitch-offset-deg"));
|
||||
fgSetDouble("/sim/current-view/config/roll-offset-deg",
|
||||
fgGetDouble(nodepath.c_str()));
|
||||
|
||||
nodepath = viewpath;
|
||||
nodepath += "/config/default-field-of-view-deg";
|
||||
n->getDoubleValue("config/roll-offset-deg"));
|
||||
fgSetDouble("/sim/current-view/config/default-field-of-view-deg",
|
||||
fgGetDouble(nodepath.c_str()));
|
||||
|
||||
nodepath = viewpath;
|
||||
nodepath += "/config/from-model";
|
||||
n->getDoubleValue("config/default-field-of-view-deg"));
|
||||
fgSetBool("/sim/current-view/config/from-model",
|
||||
fgGetBool(nodepath.c_str()));
|
||||
|
||||
n->getBoolValue("config/from-model"));
|
||||
|
||||
// copy view data
|
||||
fgSetDouble("/sim/current-view/x-offset-m", getViewXOffset_m());
|
||||
fgSetDouble("/sim/current-view/y-offset-m", getViewYOffset_m());
|
||||
fgSetDouble("/sim/current-view/z-offset-m", getViewZOffset_m());
|
||||
|
||||
fgSetDouble("/sim/current-view/goal-heading-offset-deg",
|
||||
get_current_view()->getGoalHeadingOffset_deg());
|
||||
fgSetDouble("/sim/current-view/goal-pitch-offset-deg",
|
||||
|
@ -488,10 +328,8 @@ FGViewMgr::copyToCurrent()
|
|||
get_current_view()->getTargetYOffset_m());
|
||||
fgSetDouble("/sim/current-view/target-z-offset-m",
|
||||
get_current_view()->getTargetZOffset_m());
|
||||
|
||||
fgSetBool("/sim/current-view/internal",
|
||||
get_current_view()->getInternal());
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
@ -718,20 +556,31 @@ FGViewMgr::getView () const
|
|||
}
|
||||
|
||||
void
|
||||
FGViewMgr::setView (int newview )
|
||||
FGViewMgr::setView (int newview)
|
||||
{
|
||||
// negative numbers -> set view with node index -newview
|
||||
if (newview < 0) {
|
||||
for (int i = 0; i < (int)config_list.size(); i++) {
|
||||
int index = -config_list[i]->getIndex();
|
||||
if (index == newview)
|
||||
newview = i;
|
||||
}
|
||||
if (newview < 0)
|
||||
return;
|
||||
}
|
||||
|
||||
// if newview number too low wrap to last view...
|
||||
if ( newview < 0 ) {
|
||||
if (newview < 0)
|
||||
newview = (int)views.size() -1;
|
||||
}
|
||||
|
||||
// if newview number to high wrap to zero...
|
||||
if ( newview > ((int)views.size() -1) ) {
|
||||
if (newview > ((int)views.size() -1))
|
||||
newview = 0;
|
||||
}
|
||||
|
||||
// set new view
|
||||
set_view( newview );
|
||||
set_view(newview);
|
||||
// copy in view data
|
||||
copyToCurrent ();
|
||||
copyToCurrent();
|
||||
|
||||
// Copy the fdm's position into the SGLocation which is shared with
|
||||
// some views ...
|
||||
|
|
|
@ -24,11 +24,7 @@
|
|||
#ifndef _VIEWMGR_HXX
|
||||
#define _VIEWMGR_HXX
|
||||
|
||||
|
||||
#ifndef __cplusplus
|
||||
# error This library requires C++
|
||||
#endif
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include <simgear/compiler.h>
|
||||
#include <simgear/structure/subsystem_mgr.hxx>
|
||||
|
@ -37,8 +33,7 @@
|
|||
# include <config.h>
|
||||
#endif
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "fg_props.hxx"
|
||||
#include "viewer.hxx"
|
||||
|
||||
SG_USING_STD(vector);
|
||||
|
@ -151,7 +146,8 @@ private:
|
|||
int getView () const;
|
||||
void setView (int newview);
|
||||
|
||||
typedef vector < FGViewer * > viewer_list;
|
||||
vector<SGPropertyNode_ptr> config_list;
|
||||
typedef vector<FGViewer *> viewer_list;
|
||||
viewer_list views;
|
||||
|
||||
int current;
|
||||
|
|
Loading…
Reference in a new issue