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Author SHA1 Message Date
Florent Rougon
fc81258d13 Add FGGlobals::get/set_download_dir(), unify TerraSync and download dirs setup
Similar to the existing FGGlobals::get/set_terrasync_dir(), add
FGGlobals::get_download_dir() and FGGlobals::set_download_dir() methods,
and of course the corresponding FGGlobals::download_dir public member
variable. FGGlobals::set_download_dir() stores the realpath() of the
given directory, including into the /sim/paths/download-dir property,
which is marked as read-only just as /sim/terrasync/scenery-dir already
is.

Handle the setup of the TerraSync and download dirs all in the same
place (Options::processOptions()), since most of the work is already
done there. This allows one to get rid of fgOptTerrasyncDir() and
fgOptDownloadDir(), and to make it easier to see that
globals->set_terrasync_dir() (resp. globals->set_download_dir()) is
called on the correct SGPath, regardless of whether --terrasync-dir
(resp. --download-dir) was passed.

Always create the TerraSync and download dirs when they don't already
exist, regardless of whether --terrasync-dir or --download-dir has been
given on the command line.

Add comments explaining how to avoid security pitfalls with download and
TerraSync dirs (cf. discussion around
<https://sourceforge.net/p/flightgear/mailman/message/35461636/>).

Adjust indentation where it was too broken, hampering readbility.
2016-11-08 22:23:51 +01:00
Rebecca N. Palmer
0ec47c9802 Simplify Nasal security code 2016-10-18 23:01:24 +01:00
Rebecca N. Palmer
0a256038d3 Remove set-scenery-paths, make all scenery paths Nasal-readable
(It was probably broken anyway, due to path caching in tilemgr.cxx)
2016-10-18 22:29:44 +01:00
Rebecca N. Palmer
3b1f01c49d stop using /sim/terrasync/scenery-dir, fix scenery path order
Having non-Nasal-readable scenery paths breaks things
(The property continues to exist, but is now from-C++-to-Nasal only)
2016-10-18 22:10:09 +01:00
Rebecca N. Palmer
31cb65e8d9 Nasal security: add --allow-nasal-read, warn on non-Nasal-readable
Terrasync, prepare for allowing --download-dir

Add unmangled_fg_scenery
2016-10-09 15:21:09 +01:00
Erik Hofman
9ec4d7749f Add support for AeonWave 2016-08-04 18:43:10 +02:00
James Turner
6d0c2070fd Use future-proof SGPath APIs.
Remove uses of .str(), .c_str() and some other methods of SGPath.
Pass SGPath directly where possible, or explicitly convert to the
appropriate 8-bit encoding.
2016-06-28 10:08:38 +01:00
James Turner
16814800ce Use Paths instead of strings. 2016-06-22 17:36:05 +01:00
Torsten Dreyer
585b4a7f70 Fix "failed to load file: Models/..."
After removing /Models from FGData loading of shared models from
within a scenery model failed because the ResourceManager did not know
about additional scenery paths.
2016-03-19 21:08:24 +01:00
James Turner
02ff854603 Re-Name FGViewer to flightgear::View
- avoids confusion with osgViewer and fgviewer application.

(source files to be renamed in a follow-up commit)
2016-02-17 21:25:39 +00:00
James Turner
c400405b0a Chatter-queue moved out of globals
- now lives as part of the sound-manager, yay.
2016-01-03 12:00:15 -06:00
James Turner
fc9c43b48d Remove FontCache from globals.
- access via a singleton instead.
2016-01-03 12:00:15 -06:00
James Turner
52fd6986f8 Pull Sound-manager out of FGGlobals 2015-12-31 15:19:57 -06:00
James Turner
ba56c42eb4 Pull Ephemeris out of FGGlobals 2015-12-31 15:19:51 -06:00
James Turner
c69e6fde12 AI subsystem now does an orderly shutdown
- remove special case logic which is no longer required
2015-12-19 00:30:31 -08:00
James Turner
b7c88e7acc Stop OSG threading earlier on shutdown.
Avoid intermittent race conditions on shutdown when the OSG 
pager/Db thread is running. Ensure the OSG threads are stopped before
we start tearing down any scene graph nodes.
2015-12-18 22:00:37 -08:00
James Turner
0f590280c7 Aircraft-model subsystem behaves better
- make shutdown logic more robust
- shutdown is no longer special cased in globals.
2015-12-18 20:13:23 -08:00
James Turner
89065ea5c2 Proper shutdown() for the model manager
- also move property setup to bind/unbind
2015-12-18 19:56:56 -08:00
James Turner
1544641405 Remove view/tile/scenery members from globals
- also fix sound manager creation
2015-12-11 12:11:59 -06:00
James Turner
43fcbd2246 Progress towards testing
- remove route-manager from global variables
2015-12-10 16:40:22 -06:00
James Turner
d7a680e848 Templated subsystem handling
- remove explicit FGControls var from globals, as part of work
  towards unit-testing infrastructure.
2015-12-10 15:53:05 -06:00
James Turner
8bfb1c3aa5 Move functionality into clear_fg_scenerey helper. 2015-11-27 23:25:53 +00:00
Rebecca N. Palmer
3e462f3056 fgValidatePath: allow Nasal to read user-set scenery directories
(but not the Terrasync directory, as Nasal can change that)
2015-11-22 11:27:39 +00:00
James Turner
2314ccfe13 Developer-warnings
- make some existing warnings developer-mode only
- add a warning about legacy aircraft path usage
2015-11-13 22:13:44 +00:00
Florent Rougon
1d34b96d49 Don't load resources for the current aircraft from several aircraft dirs
* If one has the same aircraft in several aircraft directories,
  FlightGear should not mix resources from the various aircraft
  directories. For instance, if one starts FG with:

    --fg-aircraft=/my/personal/dir:/path/to/fgaddon/Aircraft

  and one has in /my/personal/dir/ec130 a clone of the upstream
  developer repo, FlightGear should use either the upstream version from
  /my/personal/dir/ec130 or the FGAddon version from
  /path/to/fgaddon/Aircraft/ec130, but not some strange, untested hybrid
  of both.

* This commit makes sure that when the looked-up resource starts with
  Aircraft/<ac>, where <ac> is the current aircraft name [last component
  of aircraftDir = fgGetString("/sim/aircraft-dir")], then
  AircraftResourceProvider::resolve() doesn't search other aircraft
  directories if the resource isn't found under 'aircraftDir'.

* To reproduce the bug before this commit, you may add the following
  code (there is nothing specific about the SenecaII here, it's just the
  aircraft I used for testing):

    var file_path = resolvepath("Aircraft/SenecaII/flo-test");
    if (file_path != "")
      gui.popupTip("flo-test found", 2);
    else
      gui.popupTip("flo-test not found", 2);

  in a keyboard binding for the SenecaII (for instance; you may use the
  F11 binding that otherwise only prints a short message). You should
  add this to the SenecaII/SenecaII-base.xml file *that will be loaded
  by FlightGear*, let's say the one under /my/personal/dir in the
  example above (beware of the <path-cache> in autosave_X_Y.xml). Then,
  by creating or removing a file named "flo-test" in the SenecaII
  subdirectory of other aircraft dirs (for instance,
  /path/to/fgaddon/Aircraft in the example above), you can see that the
  behavior of the loaded aircraft is influenced by the contents of
  unrelated versions of the same aircraft that might be present in other
  aircraft dirs (e.g., loaded /my/personal/dir/SenecaII influenced by
  /path/to/fgaddon/Aircraft/SenecaII).

* Aircrafts loading resources using paths relative to the current
  aircraft directory (e.g., with 'resolvepath("flo-test")') are not
  affected by this kind of problem, because this scheme is handled by
  CurrentAircraftDirProvider, which does not exhibit this bug.
2015-09-26 09:45:33 +02:00
Rebecca N. Palmer
16784d590a Document that property write-protection is not a security measure
(Nasal can remove it)
2015-03-13 18:11:29 +00:00
Thomas Geymayer
f7f7be77e5 Remove unused value, formatting. 2014-06-22 15:36:25 +02:00
James Turner
32f57d0dc1 Aircraft switching command and formal support.
- /sim/aircraft can be set to package ID, including qualified
package ID. If not matching package is found, falls back to
traditional search of fg-aircraft for -set.xml files
2014-06-12 08:17:05 +01:00
James Turner
d1fd5756f6 Initial package-system integration.
- disabled by default
- incomplete, adding so Thomas can see the API
2014-05-31 18:04:56 +01:00
James Turner
c7f2992904 Add 'set-scenery-paths' command. 2014-03-12 18:56:19 +00:00
James Turner
cc607ae7e4 Save/restore initial state removed. 2014-03-10 17:29:28 +00:00
James Turner
9489009570 Fix fg-aircraft, fg-scenery props after reset.
- restore fg-aircraft properties, and PRESERVE fg-scenery ones,
across reset.
2014-03-10 17:24:42 +00:00
Thomas Geymayer
88b7d4f530 Update for SGPropertyNode changes. 2014-03-06 00:41:41 +01:00
Torsten Dreyer
dd6cccdda1 A new comm radio and atis implementation 2014-02-28 11:45:49 +01:00
James Turner
80cc2ff8c3 Adjust fg-aircraft handling back to original style.
- startup code will warn and fix the alternate style
- man page now documents the option
2014-01-22 10:56:04 +00:00
James Turner
ce3a7b20fe Crash-fix: mat-lib is now reference-counted.
Adapt to corresponding SG change to make SGMaterialLib be ref-counted,
and have the 'reload-materials' command notify the tile-manager of this,
so it can update the options struct it passes to new tiles.
2014-01-19 16:49:44 +00:00
James Turner
2b55acd3eb Tweaks to fg-aircraft handling.
Warn (but do not require, since people would probably complain) when
added paths do not contain an Aircraft subdir. When people specify
a path which ends in /Aircraft, use the parent directory.
2014-01-15 17:10:12 +00:00
James Turner
061154d7a6 Reset, fix Nasal timers added on shutdown. 2014-01-13 20:13:34 +00:00
James Turner
9e773e85f8 #1291, hang on exit with OSG threading.
Explicitly stop threading during shutdown, before destroying various
rendering / viewer related structures.
2014-01-04 16:10:42 +00:00
James Turner
47e802e674 Fix for the fix: check for a viewer.
- avoid a crash if we bail out before creating the viewer (missing
data or bad aircraft)
2013-12-30 17:16:53 +00:00
James Turner
b0db2a764f Fix crash on exit (cancel the osgDB pager)
- borrow some code from the new reset codepath to cleanly stop the
OSG pager thread during normal shutdown. Avoids a race-condition 
destroying various structures the pager thread might be modifying.
2013-12-30 15:24:15 +00:00
James Turner
7ff9792b96 Reset: listener cleanup 2013-12-04 09:11:26 +00:00
James Turner
25bf3793bd Reset: fix a static in play-audio-sample
Had to add this to FGGlobals, since it needs to be cleaned up
alongside the sound manager (which ideally it would be owned by, 
but that's a change for another day)
2013-11-25 23:53:58 +00:00
bcoconni
d3f6ab38c2 Fixed a race condition so that FG runs most of the time (instead of crashes most of the time) 2013-11-24 20:06:28 +01:00
James Turner
2015016466 Break config init / aircraft loading apart.
Allows aircraft loading to proceed during reset without original
values over-writing the updated ones.
2013-11-24 15:10:00 +00:00
James Turner
af6095c5d1 Reset: do general init on reset path 2013-11-22 22:52:33 +00:00
James Turner
1d8b080782 Reset: delete mat-lib, re-create on reset 2013-11-22 22:52:29 +00:00
James Turner
875227057c Structural work (init + shutdown) for new reset system.
The new approach is still work in progress (compile time option) and 
non-functional, existing reset still works.
2013-11-19 17:38:51 +00:00
James Turner
2c4ac08895 Globals: delete/shutdown tweaks.
Avoid aircraft-model crash in accessing fx/sound
during shutdown.
2013-11-16 14:25:12 +00:00
James Turner
780393e2fe Release property refs on shutdown. 2013-11-16 11:56:42 +00:00