1
0
Fork 0
Commit graph

9812 commits

Author SHA1 Message Date
durk
d68723f3da Time initialization fixes. 1) Offset types "system-offset", "gmt-offset",
and "latitude-offset" should not use a precalculated value of warp.
2) Since the values of cur_time and crrGMT are identical in the current
version of the SGTime class, the calculations of the "system", "gmt", and
"latitude" are re-evaluated and updated where necessary.
2006-07-09 08:02:47 +00:00
mfranz
f339304c33 - more <tape> fixes
- make ladder numbers symmetrical (hackish)
- fix font BBox/str_width calculation
2006-07-06 21:46:50 +00:00
mfranz
5000731c03 fix <modulo> feature (required for the compass tape) 2006-07-06 16:46:25 +00:00
mfranz
6c8ae0df1f warning-- (not that it matters -- this code has yet to be converted) 2006-07-06 14:43:41 +00:00
mfranz
df2d876f72 - fix unzoomed tapes (TODO: restore tick length)
- get rid of braindead "struct Rect", where top meant y, and bottom meant height
- cleanup^3
2006-07-06 14:30:18 +00:00
mfranz
92272b5740 set altitude AGL 2006-07-06 14:24:14 +00:00
mfranz
42c3d8867f - cleanup of the day (more finegrained change history in my local cvs)
- <damp>ing coefficient is now 1.0 - 1.0 / pow(10, damp)
2006-07-05 22:55:33 +00:00
mfranz
80bada55cd remove redundant vector::clear(). A just created vector *is* clear. 2006-07-05 09:39:46 +00:00
fredb
9db2b4f22d Remove MSVC warnings 2006-07-05 06:28:37 +00:00
fredb
61419e83d8 Win32 fixes 2006-07-05 06:22:05 +00:00
mfranz
2c7e01133f Stefan Seifert:
- read bindings from template
- automatic deadband detection

mf:
- write js name into output file
- poor man's progress bar during deadband detection
- fix header inclusion, fix mixed indentation
2006-07-04 23:29:05 +00:00
mfranz
1d0b6290c4 - collect drawing primitives in the Item base class
- rename circle to draw_bullet, which is more correct
2006-07-04 21:04:22 +00:00
mfranz
eb69a4bd4b - don't store immutable states as strings (sigh!)
- class members start with underscore
2006-07-04 17:25:14 +00:00
mfranz
e46036d55f initialize HUD class and call its drawing routine from renderer
(basically a NOOP if /sim/hud/visibility[1] is false)
2006-07-04 15:54:41 +00:00
mfranz
0beba6c967 add new HUD to build system 2006-07-04 15:52:09 +00:00
mfranz
c6cbef666a new HUD (work in progress) 2006-07-04 15:32:55 +00:00
mfranz
8de07e024e make clear that "Failed to find runway ..." doesn't have fatal consequences 2006-07-01 16:00:27 +00:00
andy
a6661b43e0 Patch from Mathias: unify the AGL altitude with the other FDMs, but preserve the distance-to-touchdown metric in the gear-agl properties. 2006-06-26 17:59:58 +00:00
mfranz
2a40f9876f add GSDI (Ground Speed Drift Angle Indicator) instrument for helicopters 2006-06-25 12:36:19 +00:00
mfranz
7647b1620b cosmetics:
- fix indentation
- remove trailing spaces
2006-06-24 07:48:05 +00:00
mfranz
095efc1fcf Josh BABCOCK:
"Here is a patch that allows marker beacon volume to be set via
/instrumentation/marker-beacon/volume."
2006-06-24 07:43:09 +00:00
curt
98c03f95e1 Vivian Meazza:
I attach 2 new files and a diff file for the associated changes to add a
“fluxgate compass” to the instrument inventory. Whist this outputs
essentially the same data as /orientation/heading-magnetic-deg, it has to
be powered, and can be made to fail. I also followed Roy’s suggestion to
generate the error properties for this instrument here rather than in
xmlauto.xml.

When this instrument is included in cvs, I intend to use it in the Hunter,
A4F Seahawk and KC135. After a bit more research, it might be appropriate
for the Spitfire and Hurricane as well. AJ would also like to use it for his
Lightning model.
2006-06-24 03:42:30 +00:00
curt
bcd9b071c5 Create a "passive" mode for the autopilot. This is analogous to running the
autopilot with the servos off.  In otherwords, the computer goes through the
motions of computing the desired behavior (pitch or roll) but doesn't actually
drive the outputs.  This is potentially useful when implimenting a flight
director.
2006-06-24 00:52:20 +00:00
curt
e7ed073c68 - Make two variable name modification to clarify units: altitude -> altitude_ft
and tgt_altitude -> tgt_altitude_ft.  Also fix a comment in AIBase.hxx
  indicating that the altitude is in meters, even though the usage throughout the
  code was most definitely feet.

- In AIMultiplayer.cxx, update the altitude_ft variable so that the altitude
  is reported correctly in the entity's property subtree.

- In AIMultiplayer.cxx, compute a velocity value in kts to fill in the speed
  entry in the entity's property subtree.  Note, this is not an earth centered
  reference speed, not an indicated speed and not a speed relative to the local
  airmass (that would be much harder to do.)
2006-06-24 00:00:27 +00:00
mfranz
d702ed379d ok, so the old ~FGFontCache() was useless. But at least it didn't call
the buggy ~fnt(), causing an abort() ...   ;-)

(Only loaded texture fonts (*.txf) have a new'ed puFont. The built-in
pixmap fonts don't, and may, thus, not be deleted.)
2006-06-22 08:35:50 +00:00
curt
94badeabcd Existing ground track estimation code depended on current_value - last_value
each frame.  However, often these values didn't change leading to bogus data
getting introduced into the computational pipeline.

This patch switches to a much more sane method for ground track computation.
2006-06-21 21:23:20 +00:00
mfranz
229d499f7b oh, and by the way: this destructor didn't do anything useful :-) 2006-06-21 21:17:21 +00:00
mfranz
124dfab5ae umm ... fix a tiny leak :-) 2006-06-21 19:53:47 +00:00
mfranz
2a1077dae3 - auto_ptr.hxx: not used anywhere; functionally replaced by
simgear/structure/SGSharedPtr.hxx
- fg_stl_config.h: only used by obsolete auto_ptr.hxx
2006-06-21 09:36:15 +00:00
mfranz
cd3be41386 Vivian MEAZZA:
"Bugfix - a fix to fix the hack which hacked the TACAN Channel/freq
pairing."
2006-06-19 10:00:25 +00:00
mfranz
ef2bc6227a set blend mode back to make 2D panels opaque when used with transparent HUDs 2006-06-17 19:09:38 +00:00
mfranz
2360487b19 getGMTstring: remove leading space, cleanup 2006-06-17 18:25:12 +00:00
mfranz
b0271d17db - add direction letter to numeric mode, too
- avoid negative sign on 0.00
2006-06-17 18:08:53 +00:00
mfranz
fb1b1d98d3 remove lon/lat string representation generating functions; this is now
done in Main/fg_props.cxx and available via /position/{long,lat}itude-string
2006-06-17 16:40:51 +00:00
mfranz
e2deb397a9 remove obsolete "lon/lat format" commands that have been labeled "deprecated"
and "will very soon be removed" since years
2006-06-17 16:37:33 +00:00
mfranz
af0ad80b51 move generation of lon/lat string representations here from cockpit.cxx.
Thanks to tied functions, this is only executed when the node is read. This
will be done by the old & new HUD code, the latter of which won't have a
special lon/lat mode at all. Instead it will be regular labels that point
to these properties for displaying lon/lat.
   I would have liked to avoid the duplication of code (lon and lat being
basically the same thing), and to avoid using static buffers and all, but
... if anyone wants to make it prettier, go ahead.
   The format is controlled by /sim/lon-lat-format (will be changed if I
find a better place).
2006-06-17 16:33:00 +00:00
mfranz
890fa81c7e - remove unused classes lat_label and lon_label (it's the instr_label
that makes the lon/lat labels)
2006-06-16 19:29:34 +00:00
curt
4fade5839e Add a flag that allows the simulator to force "radar" computations even if
AI aircraft are out of range or the piloted aircraft has no radar system.

These computation include range, bearing, and angular offset relative to the
piloted aircraft.  This gives some external script the control the behavior
of the AI aircraft relative to the piloted aircraft without requiring a radar
system, and without requiring the AI aircraft to be within radar range.
2006-06-16 19:10:20 +00:00
curt
943b7b22a7 This patch only affects aircraft (AI Models) that have no predefined
flightplan.  Such aircraft are given some initial conditions that they
fly with.  They proceed on in "freeflight" mode indefinitely.  For example,
there is a refueling demo where the tanker starts at 3000', 280 kts, and
in a 15 degree bank, and then continues to orbit indefinitely.

For these aircraft with no flightplan, I have added several control nodes in
controls/flight that allow a script or menu or external application to set
heading, altitude, bank angle, and speed.  This permits some level of interactive
or scripted control over AI aircraft.
2006-06-16 14:22:21 +00:00
fredb
c5a7267206 Compile again on Win32 platforms 2006-06-16 10:17:06 +00:00
mfranz
038e047e8f - move FloatToInt() function to simgear/math/fastmath.hxx, renamed to
float_to_int() for consistency reasons
- remove hud_opts.hxx
2006-06-16 09:31:34 +00:00
frohlich
ef52b23e3a Make more use of SGGeod 2006-06-15 19:16:21 +00:00
mfranz
d336553d75 - make function table and lookup function
- make unnamed elements explicitly "[unnamed]"
2006-06-15 18:09:15 +00:00
mfranz
ed7ee6b534 - fix two bugs
- remove yet more unused code
- cosmetics
2006-06-15 16:03:27 +00:00
frohlich
d11ec8c8e7 Don't bail out for lon == 180 or lat == 90 2006-06-15 08:55:42 +00:00
frohlich
c2d8dcc18b More use of SGGeo[dc]. 2006-06-15 08:29:43 +00:00
mfranz
7327e35020 remove the rest of the static variables (except one); cleanup 2006-06-15 00:21:06 +00:00
mfranz
4e8a89c9c0 remove readCard() and let the hud_card class read its properties 2006-06-14 23:27:55 +00:00
mfranz
9e2de090b4 remove readCard and let the gauge_instr class read its own properties 2006-06-14 20:39:10 +00:00
mfranz
b32aa5086a remove readRunway() and let the runway_instr class read the properties in
the constructor
2006-06-14 18:41:36 +00:00