Set telnet_hz to 100 to reduce delay when making a recording - this avoids
problem where telnet round-trip time could result in recording being 1-2s
longer than we expected, leading to test failures.
With Normal recordings, if we are recording multiplayer aircraft, we continue
appending to the in-memory recording while replaying, so we need to stop when
we reach the original end of recorded frames.
New properies so recordreplay can know extent of current in-memory normal
recording:
sim/replay/record-normal-begin
sim/replay/record-normal-end
This is required since scripts/python/recordreplay.py improved checking of
recording length when replaying.
scripts/python/recordreplay.py
src/Aircraft/replay.cxx
src/Aircraft/replay.hxx
src/Aircraft/replay.*:
If /sim/replay/record-continuous-compression is true, we compress each
frame's data as a separate raw zlib stream.
Requires latest simgear's simgear/io/iostreams/zlibstream.cxx for
decompression with ZLibCompressionFormat::ZLIB_RAW. Haven't figured out how
to extend simgear's code to provide a compressing ostream so for now we
have our own local compression code.
We open popup and set sim/replay/replay-error=true if we fail to read
compressed data.
scripts/python/recordreplay.py:
Added test of compressed continuous recordings.
docs-mini/README-recordings.md:
Added information about compressed format.
Allow supression of bad_alloc reports based on a RAII helper. This
will allow reducing backend reports for code-paths where we know bad_alloc
is handled.
When we don't have an explicit attribute, check if the file path mentions the current
aircraft directory. This should fix attribution for some GUI dialogs and property rules.
Re-add this clamping of the terrain wetness value, to avoid out of bounds
values in shaders appearing as black. Thanks to Colin Geniet for the testing and fix.
SF-Id: https://sourceforge.net/p/flightgear/codetickets/2604/
- Always set useDefault to false when calling SGPropertyNode::tie()
- Mass flows can now be specified using SI unit (kg/s)
- Add a new property propulsion/fuel_freeze to freeze fuel consumption.
- Add a new flag DONT_EXECUTE_RUN_IC that can be specified to FGFDMExec::ResetToInitialConditions. When specified, this flag avoid calling FGFDMExec::RunIC when executing FGFDMExec::ResetToInitialConditions.
- Fix a bug in <linear_actuator> that resulted in erroneous output values when the input was oscillating around the zero value.
- Add an assert that forbids to set the value of FGPropertyValue when the property was specified with a minus sign.
- Fix the compatibility with recent versions of MinGW64
- Fix ws2tcpip.h casing for compilation on case sensitive OS.
- Improve the templating of FGPropertyManager::Tie().
- Expand FGParameterValue exception message (James Turner)
- TurboProp: Filters out negative powers when the propeller is not rotating
Re-creating the route-path every update is wasteful, just cache it
until the roue changes. Since we already have similar logic for
the property-tree waypoint mirror, just piggy-back off that.