curt
00ccbd1f25
Added initial support for native SGI compilers.
1999-02-26 22:08:34 +00:00
curt
4b2dfde7bf
Allow auto-throttle adjustment while active.
1999-02-12 23:22:35 +00:00
curt
4793414f88
Changes to allow adjustment of the autopilot settings while it is activated.
1999-02-12 22:17:59 +00:00
curt
b8d59efa71
Modifications to incorporate Jon S. Berndts flight model code.
1999-02-05 21:28:09 +00:00
curt
91cb0e2a99
MSVC++ portability changes by Bernie Bright:
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Lib/Serial/serial.[ch]xx: Initial Windows support - incomplete.
Simulator/Astro/stars.cxx: typo? included <stdio> instead of <cstdio>
Simulator/Cockpit/hud.cxx: Added Standard headers
Simulator/Cockpit/panel.cxx: Redefinition of default parameter
Simulator/Flight/flight.cxx: Replaced cout with FG_LOG. Deleted <stdio.h>
Simulator/Main/fg_init.cxx:
Simulator/Main/GLUTmain.cxx:
Simulator/Main/options.hxx: Shuffled <fg_serial.hxx> dependency
Simulator/Objects/material.hxx:
Simulator/Time/timestamp.hxx: VC++ friend kludge
Simulator/Scenery/tile.[ch]xx: Fixed using std::X declarations
Simulator/Main/views.hxx: Added a constant
1999-02-02 20:13:29 +00:00
curt
1209546e08
Renamed FlightGear/Simulator/Flight to FlightGear/Simulator/FDM since
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Jon accepted my offer to do this and thought it was a good idea.
1999-02-01 21:33:23 +00:00
curt
aee2c4cfca
Removed unused variables.
1999-02-01 21:15:43 +00:00
curt
3e918d1df1
Game mode fixes from Norman Vine.
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Initial altitude setting tweaks and fixes (especially for when starting
below sea level.)
1999-01-27 04:49:17 +00:00
curt
b3bb7c714e
Fixed some problems with timing of output strings.
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Added checksum support for nmea and garmin output.
1999-01-21 00:55:01 +00:00
curt
24fc48a0d5
Tweaked FDM interface.
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Testing check sum support for NMEA serial output.
1999-01-20 13:42:22 +00:00
curt
de4713bf2a
MacOS portability changes contributed by "Robert Puyol" <puyol@abvent.fr>
1999-01-19 20:57:00 +00:00
curt
12dac83b21
Convert fgTIMESTAMP to FGTimeStamp which holds usec instead of ms.
1999-01-09 13:37:32 +00:00
curt
529e57a87c
Beginning work on compensating for sim time vs. real world time "jitter".
1999-01-08 03:23:51 +00:00
curt
e8d0a16e41
Updated struct fgGENERAL to class FGGeneral.
1999-01-07 20:24:43 +00:00
curt
e4d747e7ac
New frame rate counting mechanism.
1998-12-18 23:40:55 +00:00
curt
790657391d
Fixed view frustum culling accuracy bug so we can look out the sides and
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back without tri-stripes dropping out.
1998-12-11 20:26:25 +00:00
curt
f450f4a9af
Converted "class fgVIEW" to "class FGView" and updated to make data
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members private and make required accessor functions.
1998-12-09 18:50:12 +00:00
curt
800b484493
Fixed a problem with the initial starting altitude. "v->abs_view_pos" wasn't
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being calculated correctly at the beginning causing the first terrain
intersection to fail, returning a ground altitude of zero, causing the plane
to free fall for one frame, until the ground altitude was corrected, but now
being under the ground we got a big bounce and the plane always ended up
upside down.
1998-12-06 14:52:54 +00:00
curt
1c789b7ab6
Turned "struct fgWEATHER" into "class FGWeather".
1998-12-06 13:51:20 +00:00
curt
5ead340cee
Renamed class fgCONTROLS to class FGControls.
1998-12-05 16:13:10 +00:00
curt
71f334cc0d
Renamed class fgFLIGHT to class FGState as per request by JSB.
1998-12-05 15:53:59 +00:00
curt
ef620f3170
Looking into a problem with cur_view_params.abs_view_pos initialization.
1998-12-05 14:19:51 +00:00
curt
554768199d
Added support for the External flight model.
1998-12-04 01:30:42 +00:00
curt
87a670d524
Working on fixing up new fgFLIGHT class.
1998-12-03 04:25:02 +00:00
curt
7fbb963a39
Converted fgFLIGHT to a class.
1998-12-03 01:14:58 +00:00
curt
711080b063
Lots of tweaking to get serial output to actually work.
1998-11-30 17:43:32 +00:00
curt
d25ab417c5
Support for an arbitrary number of serial ports.
1998-11-25 01:33:58 +00:00
curt
a83788c587
Borland portability tweaks.
1998-11-23 21:48:09 +00:00
curt
ecf2a3eab3
Tweaking serial stuff.
1998-11-23 20:51:51 +00:00
curt
74e2b27308
Fiddling with when I can get info from the opengl driver.
1998-11-23 20:51:26 +00:00
curt
732282a357
Try to detect Mesa/Glide/Voodoo and chose the appropriate resolution.
1998-11-20 01:02:35 +00:00
curt
1466ce0040
Added a "Garman" mode.
1998-11-19 13:53:25 +00:00
curt
f2234416b0
Added pow() macro bug work around.
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Added support for starting FGFS at various resolutions.
Added some initial serial port support.
Specify default log levels in main().
1998-11-16 13:59:58 +00:00
curt
302a831599
Initial revision.
1998-11-16 13:57:42 +00:00
curt
8aa30c3d30
Added Michael Johnson's audio patches for testing.
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Also did a few tweaks to avoid numerical problems when starting at a place
with no (or bogus) scenery.
1998-11-11 00:24:00 +00:00
curt
4fee7f9df2
Tweaks for the instrument panel.
1998-11-09 23:39:22 +00:00
curt
2c2b68fc47
Enable release builds using the --without-logging option to the configure
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script. Also a couple log message cleanups, plus some C to C++ comment
conversion.
1998-11-07 19:07:06 +00:00
curt
c74350c4fe
Converted to new logstream debugging facility. This allows release
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builds with no messages at all (and no performance impact) by using
the -DFG_NDEBUG flag.
1998-11-06 21:17:31 +00:00
curt
ad3ae51348
Changes to track Bernie's updates to fgstream.
1998-11-06 14:46:59 +00:00
curt
197b94fcf4
Changes to the automake/autoconf system to reduce the number of libraries
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that are unnecessarily linked into the various executables.
1998-11-04 23:01:39 +00:00
curt
f17926ec54
HUD units now display in feet by default with meters being a command line
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option.
1998-11-02 23:04:02 +00:00
curt
2612ab0ab3
Check for __CYGWIN__ (b20) as well as __CYGWIN32__ (pre b20 compilers)
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Other misc. tweaks.
1998-11-02 18:25:34 +00:00
curt
80b8037230
Changes to support GLUT joystick routines as fall back.
1998-10-27 02:14:21 +00:00
curt
bab1b9c2e5
Turned "struct fgCONTROLS" into a class, with inlined accessor functions.
1998-10-25 14:08:37 +00:00
curt
309f1543a9
Changes to use the new joystick library if it is available.
1998-10-25 10:57:18 +00:00
curt
0bcaef2256
Ctrl-R now reverses default polygon winding so I can see if a hole in the
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terrain is a result of improper winding, or if it is just an empty hole.
1998-10-20 14:58:57 +00:00
curt
7efee52485
Point3D tweaks.
1998-10-18 01:17:16 +00:00
curt
5b752bfb5f
C++ ifying ...
1998-10-17 01:33:52 +00:00
curt
bf5fb5108b
C++-ifying.
1998-10-16 23:26:44 +00:00
curt
7e240adff1
Converted to Point3D class.
1998-10-16 00:51:46 +00:00