Changes to track Bernie's updates to fgstream.
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197b94fcf4
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ad3ae51348
6 changed files with 53 additions and 36 deletions
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@ -219,10 +219,10 @@ fgAptGenerate(const string& path, fgTILE *tile)
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apt_id = "";
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// read in each line of the file
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in.eat_comments();
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in >> skipcomment;
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while ( ! in.eof() )
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{
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in.stream() >> token;
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in >> token;
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if ( token == "a" ) {
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// airport info record (start of airport)
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@ -234,7 +234,7 @@ fgAptGenerate(const string& path, fgTILE *tile)
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}
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cout << "Reading airport record\n";
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in.stream() >> apt_id;
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in >> apt_id;
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apt_name = "";
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i = 1;
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avex = avey = avez = 0.0;
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@ -250,7 +250,7 @@ fgAptGenerate(const string& path, fgTILE *tile)
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// out of the base terrain. The points are given in
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// counter clockwise order and are specified in lon/lat
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// degrees.
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in.stream() >> p;
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in >> p;
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avex += tile->nodes[i][0];
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avey += tile->nodes[i][1];
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avez += tile->nodes[i][2];
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@ -262,8 +262,7 @@ fgAptGenerate(const string& path, fgTILE *tile)
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while ( in.get(c) && c != '\n' );
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}
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// airports.insert(a);
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in.eat_comments();
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in >> skipcomment;
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}
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if ( apt_id != "" ) {
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@ -282,6 +281,9 @@ fgAptGenerate(const string& path, fgTILE *tile)
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// $Log$
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// Revision 1.8 1998/11/06 14:46:59 curt
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// Changes to track Bernie's updates to fgstream.
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//
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// Revision 1.7 1998/10/20 18:26:06 curt
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// Updates to point3d.hxx
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//
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@ -65,12 +65,12 @@ int fgAIRPORTS::load( const string& file ) {
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*/
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// read in each line of the file
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in.eat_comments();
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in >> skipcomment;
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while ( ! in.eof() )
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{
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in.stream() >> a;
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in >> a;
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airports.insert(a);
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in.eat_comments();
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in >> skipcomment;
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}
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return 1;
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@ -109,6 +109,9 @@ fgAIRPORTS::~fgAIRPORTS( void ) {
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// $Log$
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// Revision 1.8 1998/11/06 14:47:01 curt
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// Changes to track Bernie's updates to fgstream.
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//
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// Revision 1.7 1998/09/08 21:38:41 curt
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// Changes by Bernie Bright.
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//
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@ -94,10 +94,10 @@ int fgStarsInit( void ) {
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// read in each line of the file
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while ( ! in.eof() && starcount < FG_MAX_STARS )
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{
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in.eat_comments();
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in >> skipcomment;
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string name;
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getline( in.stream(), name, ',' );
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in.stream() >> starlist[starcount];
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getline( in, name, ',' );
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in >> starlist[starcount];
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++starcount;
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}
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@ -252,6 +252,9 @@ void fgStarsRender( void ) {
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// $Log$
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// Revision 1.20 1998/11/06 14:47:02 curt
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// Changes to track Bernie's updates to fgstream.
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//
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// Revision 1.19 1998/10/16 23:27:21 curt
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// C++-ifying.
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//
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@ -477,18 +477,18 @@ int fgOPTIONS::parse_config_file( const string& path ) {
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fgPrintf( FG_GENERAL, FG_INFO, "Processing config file: %s\n",
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path.c_str() );
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in.eat_comments();
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in >> skipcomment;
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while ( !in.eof() )
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{
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string line;
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getline( in.stream(), line );
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getline( in, line );
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if ( parse_option( line ) == FG_OPTIONS_ERROR ) {
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fgPrintf( FG_GENERAL, FG_EXIT,
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"Config file parse error: %s '%s'\n",
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path.c_str(), line.c_str() );
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}
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in.eat_comments();
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in >> skipcomment;
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}
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return FG_OPTIONS_OK;
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@ -573,6 +573,9 @@ fgOPTIONS::~fgOPTIONS( void ) {
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// $Log$
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// Revision 1.28 1998/11/06 14:47:03 curt
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// Changes to track Bernie's updates to fgstream.
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//
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// Revision 1.27 1998/11/02 23:04:04 curt
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// HUD units now display in feet by default with meters being a command line
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// option.
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@ -286,18 +286,18 @@ fgMATERIAL_MGR::load_lib ( void )
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// printf("%s", line);
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// strip leading white space and comments
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in.eat_comments();
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in >> skipcomment;
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// set to zero to prevent its value accidently being '{'
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// after a failed >> operation.
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char token = 0;
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in.stream() >> material_name >> token;
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in >> material_name >> token;
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if ( token == '{' ) {
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printf( " Loading material %s\n", material_name.c_str() );
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fgMATERIAL m;
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in.stream() >> m;
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in >> m;
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if ( current_options.get_textures() ) {
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m.load_texture();
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@ -357,6 +357,9 @@ fgMATERIAL_MGR::render_fragments()
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// $Log$
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// Revision 1.9 1998/11/06 14:47:05 curt
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// Changes to track Bernie's updates to fgstream.
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//
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// Revision 1.8 1998/10/12 23:49:17 curt
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// Changes from NHV to make the code more dynamic with fewer hard coded limits.
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//
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@ -167,35 +167,35 @@ int fgObjLoad( const string& path, fgTILE *t) {
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stopwatch.start();
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// ignore initial comments and blank lines. (priming the pump)
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in.eat_comments();
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in >> skipcomment;
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while ( ! in.eof() )
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{
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string token;
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in.stream() >> token;
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in >> token;
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// printf("token = %s\n", token.c_str() );
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if ( token == "gbs" )
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{
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// reference point (center offset)
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in.stream() >> t->center >> t->bounding_radius;
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in >> t->center >> t->bounding_radius;
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center = t->center;
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}
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else if ( token == "bs" )
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{
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// reference point (center offset)
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in.stream() >> fragment.center;
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in.stream() >> fragment.bounding_radius;
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in >> fragment.center;
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in >> fragment.bounding_radius;
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}
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else if ( token == "vn" )
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{
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// vertex normal
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if ( vncount < MAX_NODES ) {
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in.stream() >> normals[vncount][0]
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>> normals[vncount][1]
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>> normals[vncount][2];
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in >> normals[vncount][0]
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>> normals[vncount][1]
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>> normals[vncount][2];
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vncount++;
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} else {
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fgPrintf( FG_TERRAIN, FG_EXIT,
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@ -206,9 +206,9 @@ int fgObjLoad( const string& path, fgTILE *t) {
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{
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// node (vertex)
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if ( t->ncount < MAX_NODES ) {
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in.stream() >> t->nodes[t->ncount][0]
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>> t->nodes[t->ncount][1]
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>> t->nodes[t->ncount][2];
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in >> t->nodes[t->ncount][0]
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>> t->nodes[t->ncount][1]
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>> t->nodes[t->ncount][2];
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t->ncount++;
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} else {
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fgPrintf( FG_TERRAIN, FG_EXIT,
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@ -249,7 +249,7 @@ int fgObjLoad( const string& path, fgTILE *t) {
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// scan the material line
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string material;
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in.stream() >> material;
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in >> material;
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fragment.tile_ptr = t;
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// find this material in the properties list
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@ -273,7 +273,7 @@ int fgObjLoad( const string& path, fgTILE *t) {
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n1 = n2 = n3 = n4 = 0;
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// fgPrintf( FG_TERRAIN, FG_DEBUG, " new tri strip = %s", line);
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in.stream() >> n1 >> n2 >> n3;
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in >> n1 >> n2 >> n3;
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fragment.add_face(n1, n2, n3);
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// fgPrintf( FG_TERRAIN, FG_DEBUG, "(t) = ");
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@ -351,7 +351,7 @@ int fgObjLoad( const string& path, fgTILE *t) {
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if ( isdigit(c) )
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{
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in.putback(c);
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in.stream() >> n4;
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in >> n4;
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break;
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}
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}
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@ -389,7 +389,7 @@ int fgObjLoad( const string& path, fgTILE *t) {
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}
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// fgPrintf( FG_TERRAIN, FG_DEBUG, "new triangle = %s", line);*/
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in.stream() >> n1 >> n2 >> n3;
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in >> n1 >> n2 >> n3;
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fragment.add_face(n1, n2, n3);
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// xglNormal3d(normals[n1][0], normals[n1][1], normals[n1][2]);
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@ -419,7 +419,7 @@ int fgObjLoad( const string& path, fgTILE *t) {
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// fgPrintf( FG_TERRAIN, FG_DEBUG, "continued tri strip = %s ",
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// line);
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in.stream() >> n1;
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in >> n1;
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// There can be one or two values
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char c;
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@ -431,7 +431,7 @@ int fgObjLoad( const string& path, fgTILE *t) {
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if ( isdigit(c) )
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{
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in.putback(c);
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in.stream() >> n2;
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in >> n2;
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break;
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}
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}
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@ -511,7 +511,7 @@ int fgObjLoad( const string& path, fgTILE *t) {
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// eat comments and blank lines before start of while loop so
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// if we are done with useful input it is noticed before hand.
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in.eat_comments();
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in >> skipcomment;
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}
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if ( in_fragment ) {
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@ -553,6 +553,9 @@ int fgObjLoad( const string& path, fgTILE *t) {
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// $Log$
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// Revision 1.9 1998/11/06 14:47:06 curt
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// Changes to track Bernie's updates to fgstream.
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//
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// Revision 1.8 1998/10/20 18:33:55 curt
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// Tweaked texture coordinates, but we still have some problems. :-(
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//
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