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flightgear/src/Instrumentation/wxradar.hxx

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// Wx Radar background texture
//
// Written by Harald JOHNSEN, started May 2005.
//
// Copyright (C) 2005 Harald JOHNSEN - hjohnsen@evc.net
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA
//
//
#ifndef _INST_WXRADAR_HXX
#define _INST_WXRADAR_HXX
#include <simgear/props/props.hxx>
#include <simgear/structure/subsystem_mgr.hxx>
#include <simgear/environment/visual_enviro.hxx>
class ssgTexture;
class FGODGauge;
class wxRadarBg : public SGSubsystem {
public:
wxRadarBg ( SGPropertyNode *node );
wxRadarBg ();
virtual ~wxRadarBg ();
virtual void init ();
virtual void update (double dt);
private:
string name;
int num;
SGPropertyNode_ptr _serviceable_node;
SGPropertyNode_ptr _Instrument;
ssgTexture *resultTexture;
ssgTexture *wxEcho;
string last_switchKnob;
bool sim_init_done;
FGODGauge *odg;
list_of_SGWxRadarEcho radarEchoBuffer;
};
#endif // _INST_WXRADAR_HXX