1997-06-27 02:26:30 +00:00
|
|
|
/**************************************************************************
|
|
|
|
* scenery.c -- data structures and routines for managing scenery.
|
|
|
|
*
|
|
|
|
* Written by Curtis Olson, started May 1997.
|
|
|
|
*
|
|
|
|
* Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
|
|
|
|
*
|
|
|
|
* This program is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU General Public License as
|
|
|
|
* published by the Free Software Foundation; either version 2 of the
|
|
|
|
* License, or (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This program is distributed in the hope that it will be useful, but
|
|
|
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
|
|
* General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program; if not, write to the Free Software
|
|
|
|
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
|
|
|
*
|
|
|
|
* $Id$
|
|
|
|
* (Log is kept at end of this file)
|
|
|
|
**************************************************************************/
|
|
|
|
|
|
|
|
|
1997-07-18 23:41:20 +00:00
|
|
|
#ifdef WIN32
|
1997-07-16 20:04:42 +00:00
|
|
|
# include <windows.h>
|
|
|
|
#endif
|
|
|
|
|
1997-06-29 21:16:47 +00:00
|
|
|
#include <GL/glut.h>
|
1997-08-27 03:29:38 +00:00
|
|
|
#include <stdio.h>
|
1997-08-22 21:34:32 +00:00
|
|
|
#include <string.h>
|
|
|
|
|
|
|
|
#include "../general.h"
|
1997-06-29 21:16:47 +00:00
|
|
|
|
1997-06-27 02:26:30 +00:00
|
|
|
#include "scenery.h"
|
1997-06-29 21:16:47 +00:00
|
|
|
#include "parsevrml.h"
|
1997-08-27 21:32:23 +00:00
|
|
|
#include "stars.h"
|
1997-06-29 21:16:47 +00:00
|
|
|
|
|
|
|
|
|
|
|
/* Temporary hack until we get the scenery management system running */
|
|
|
|
GLint mesh_hack;
|
1997-06-27 02:26:30 +00:00
|
|
|
|
|
|
|
|
1997-07-11 01:29:58 +00:00
|
|
|
/* Shared structure to hold current scenery parameters */
|
1997-08-27 03:29:38 +00:00
|
|
|
struct SCENERY scenery;
|
1997-07-11 01:29:58 +00:00
|
|
|
|
|
|
|
|
1997-06-27 02:26:30 +00:00
|
|
|
/* Initialize the Scenery Management system */
|
|
|
|
void fgSceneryInit() {
|
1997-07-11 01:29:58 +00:00
|
|
|
/* set the default terrain detail level */
|
1997-08-29 17:55:27 +00:00
|
|
|
scenery.terrain_skip = 6;
|
1997-06-27 02:26:30 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/* Tell the scenery manager where we are so it can load the proper data, and
|
|
|
|
* build the proper structures. */
|
|
|
|
void fgSceneryUpdate(double lon, double lat, double elev) {
|
1997-08-27 03:29:38 +00:00
|
|
|
struct GENERAL *g;
|
1997-08-22 21:34:32 +00:00
|
|
|
char path[1024];
|
|
|
|
|
|
|
|
g = &general;
|
|
|
|
|
1997-06-27 02:26:30 +00:00
|
|
|
/* a hardcoded hack follows */
|
|
|
|
|
|
|
|
/* this routine should parse the file, and make calls back to the
|
|
|
|
* scenery management system to build the appropriate structures */
|
1997-08-22 21:34:32 +00:00
|
|
|
path[0] = '\0';
|
|
|
|
strcat(path, g->root_dir);
|
|
|
|
strcat(path, "/Scenery/");
|
|
|
|
strcat(path, "mesa-e.wrl");
|
1997-08-27 03:29:38 +00:00
|
|
|
|
|
|
|
printf("Loading Scenery: %s\n", path);
|
|
|
|
|
1997-08-22 21:34:32 +00:00
|
|
|
fgParseVRML(path);
|
1997-06-27 02:26:30 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/* Render out the current scene */
|
|
|
|
void fgSceneryRender() {
|
1997-06-29 21:16:47 +00:00
|
|
|
glPushMatrix();
|
1997-09-05 01:35:53 +00:00
|
|
|
/* glCallList(mesh_hack); */
|
1997-06-29 21:16:47 +00:00
|
|
|
glPopMatrix();
|
1997-08-27 21:32:23 +00:00
|
|
|
|
|
|
|
fgStarsRender();
|
1997-06-27 02:26:30 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/* $Log$
|
1997-09-05 01:35:53 +00:00
|
|
|
/* Revision 1.18 1997/09/05 01:35:59 curt
|
|
|
|
/* Working on getting stars right.
|
1997-06-27 02:26:30 +00:00
|
|
|
/*
|
1997-09-05 01:35:53 +00:00
|
|
|
* Revision 1.17 1997/08/29 17:55:27 curt
|
|
|
|
* Worked on properly aligning the stars.
|
|
|
|
*
|
1997-08-29 17:55:27 +00:00
|
|
|
* Revision 1.16 1997/08/27 21:32:29 curt
|
|
|
|
* Restructured view calculation code. Added stars.
|
|
|
|
*
|
1997-08-27 21:32:23 +00:00
|
|
|
* Revision 1.15 1997/08/27 03:30:32 curt
|
|
|
|
* Changed naming scheme of basic shared structures.
|
|
|
|
*
|
1997-08-27 03:29:38 +00:00
|
|
|
* Revision 1.14 1997/08/25 20:27:24 curt
|
|
|
|
* Merged in initial HUD and Joystick code.
|
|
|
|
*
|
1997-08-25 20:27:21 +00:00
|
|
|
* Revision 1.13 1997/08/22 21:34:41 curt
|
|
|
|
* Doing a bit of reorganizing and house cleaning.
|
|
|
|
*
|
1997-08-22 21:34:32 +00:00
|
|
|
* Revision 1.12 1997/08/19 23:55:08 curt
|
|
|
|
* Worked on better simulating real lighting.
|
|
|
|
*
|
1997-08-19 23:55:03 +00:00
|
|
|
* Revision 1.11 1997/08/13 20:24:22 curt
|
|
|
|
* Changed default detail level.
|
|
|
|
*
|
1997-08-13 20:24:22 +00:00
|
|
|
* Revision 1.10 1997/08/06 00:24:30 curt
|
|
|
|
* Working on correct real time sun lighting.
|
|
|
|
*
|
1997-08-06 00:24:22 +00:00
|
|
|
* Revision 1.9 1997/08/04 17:08:11 curt
|
|
|
|
* Testing cvs on IRIX 6.x
|
|
|
|
*
|
1997-08-04 17:08:11 +00:00
|
|
|
* Revision 1.8 1997/07/18 23:41:27 curt
|
|
|
|
* Tweaks for building with Cygnus Win32 compiler.
|
|
|
|
*
|
1997-07-18 23:41:20 +00:00
|
|
|
* Revision 1.7 1997/07/16 20:04:52 curt
|
|
|
|
* Minor tweaks to aid Win32 port.
|
|
|
|
*
|
1997-07-16 20:04:42 +00:00
|
|
|
* Revision 1.6 1997/07/14 16:26:05 curt
|
|
|
|
* Testing/playing -- placed objects randomly across the entire terrain.
|
|
|
|
*
|
1997-07-14 16:26:03 +00:00
|
|
|
* Revision 1.5 1997/07/11 03:23:19 curt
|
|
|
|
* Solved some scenery display/orientation problems. Still have a positioning
|
|
|
|
* (or transformation?) problem.
|
|
|
|
*
|
1997-07-11 03:23:18 +00:00
|
|
|
* Revision 1.4 1997/07/11 01:30:03 curt
|
|
|
|
* More tweaking of terrian floor.
|
|
|
|
*
|
1997-07-11 01:29:58 +00:00
|
|
|
* Revision 1.3 1997/06/29 21:16:50 curt
|
|
|
|
* More twiddling with the Scenery Management system.
|
|
|
|
*
|
1997-06-29 21:16:47 +00:00
|
|
|
* Revision 1.2 1997/06/27 20:03:37 curt
|
|
|
|
* Working on Makefile structure.
|
|
|
|
*
|
1997-06-27 20:03:31 +00:00
|
|
|
* Revision 1.1 1997/06/27 02:26:30 curt
|
|
|
|
* Initial revision.
|
|
|
|
*
|
1997-06-27 02:26:30 +00:00
|
|
|
*/
|