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flightgear/src/FDM/YASim/FGGround.hpp

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#ifndef _FGGROUND_HPP
#define _FGGROUND_HPP
#include "Ground.hpp"
class FGInterface;
class SGMaterial;
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namespace yasim {
// The XYZ coordinate system has Z as the earth's axis, the Y axis
// pointing out the equator at zero longitude, and the X axis pointing
// out the middle of the western hemisphere.
class FGGround : public Ground {
public:
FGGround(FGInterface *iface);
virtual ~FGGround();
virtual void getGroundPlane(const double pos[3],
double plane[4], float vel[3]);
virtual void getGroundPlane(const double pos[3],
double plane[4], float vel[3],
int *type, const SGMaterial **material);/*
double *frictionFactor,
double *rollingFriction,
double *loadCapacity,
double *loadResistance,
double *bumpiness,
bool *isSolid);*/
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virtual bool caughtWire(const double pos[4][3]);
virtual bool getWire(double end[2][3], float vel[2][3]);
virtual void releaseWire(void);
virtual float getCatapult(const double pos[3],
double end[2][3], float vel[2][3]);
void setTimeOffset(double toff);
private:
FGInterface *_iface;
double _toff;
};
}; // namespace yasim
#endif // _FGGROUND_HPP