2003-11-28 15:48:05 +00:00
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// FGAIAircraft - FGAIBase-derived class creates an AI airplane
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//
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// Written by David Culp, started October 2003.
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//
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// Copyright (C) 2003 David P. Culp - davidculp2@comcast.net
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#include <simgear/math/point3d.hxx>
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2005-02-10 09:01:51 +00:00
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#include <simgear/route/waypoint.hxx>
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2003-11-28 15:48:05 +00:00
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#include <Main/fg_props.hxx>
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#include <Main/globals.hxx>
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2005-02-10 09:01:51 +00:00
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#include <Main/viewer.hxx>
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2003-11-28 15:48:05 +00:00
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#include <Scenery/scenery.hxx>
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2005-02-10 09:01:51 +00:00
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#include <Scenery/tilemgr.hxx>
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2003-11-28 15:48:05 +00:00
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#include <string>
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#include <math.h>
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2004-12-05 09:34:03 +00:00
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#include <time.h>
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2005-02-18 10:16:30 +00:00
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#ifdef _MSC_VER
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# include <float.h>
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# define finite _finite
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#endif
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2003-11-28 15:48:05 +00:00
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SG_USING_STD(string);
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#include "AIAircraft.hxx"
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2005-02-10 09:01:51 +00:00
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static string tempReg;
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2004-01-22 21:13:47 +00:00
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//
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// accel, decel, climb_rate, descent_rate, takeoff_speed, climb_speed,
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// cruise_speed, descent_speed, land_speed
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//
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2003-12-21 13:42:01 +00:00
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const FGAIAircraft::PERF_STRUCT FGAIAircraft::settings[] = {
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// light aircraft
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{2.0, 2.0, 450.0, 1000.0, 70.0, 80.0, 100.0, 80.0, 60.0},
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// ww2_fighter
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{4.0, 2.0, 3000.0, 1500.0, 110.0, 180.0, 250.0, 200.0, 100.0},
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// jet_transport
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{5.0, 2.0, 3000.0, 1500.0, 140.0, 300.0, 430.0, 300.0, 130.0},
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// jet_fighter
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2004-06-06 08:50:17 +00:00
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{7.0, 3.0, 4000.0, 2000.0, 150.0, 350.0, 500.0, 350.0, 150.0},
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// tanker
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{5.0, 2.0, 3000.0, 1500.0, 140.0, 300.0, 430.0, 300.0, 130.0}
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2003-12-21 13:42:01 +00:00
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};
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2004-11-29 09:41:43 +00:00
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FGAIAircraft::FGAIAircraft(FGAIManager* mgr, FGAISchedule *ref) {
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trafficRef = ref;
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2005-02-10 09:01:51 +00:00
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if (trafficRef)
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groundOffset = trafficRef->getGroundOffset();
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else
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groundOffset = 0;
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David Culp:
Here's a new batch of AI code which includes a working radar instrument.
I put the radar calculations into the existing AIAircraft class. It was
easier that way, and it can always be migrated out later if we have to.
Every tenth sim cycle the AIManager makes a copy of the current user state
information. When the AIAircraft updates it uses this information to
calculate the radar numbers. It calculates:
1) bearing from user to target
2) range to target in nautical miles
3) "horizontal offset" to target. This is the angle from the nose to the
target, in degrees, from -180 to 180. This will be useful later for a HUD.
4) elevation, in degrees (vertical angle from user's position to target
position)
5) vertical offset, in degrees (this is elevation corrected for user's pitch)
6) rdot (range rate in knots, note: not working yet, so I commented it out)
and three items used by the radar instrument to place the "blip"
7) y_shift, in nautical miles
8) x_shift, in nautical miles
9) rotation, in degrees
The radar instrument uses the above three items, and applies a scale factor to
the x-shift and y-shift in order to match the instrument's scale. Changing
the display scale can be done entirely in the XML code for the instrument.
Right now it's set up only to display a 40 mile scale.
The radar is an AWACS view, which is not very realistic, but it is useful and
demonstrates the technology. With just a little more work I can get a HUD
marker. All I need to do there is make a bank angle adjustment to the
current values.
2004-02-27 10:20:17 +00:00
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manager = mgr;
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David Culp:
I added some things to the AI stuff to improve the AIThermal processing.
Before, all the thermals were processed in order, and the last one overwrote
the prior one. Now, only the data from the nearest thermal is kept. This
way a tile can be populated with many thermals, and (as long as they have the
same diameter) the one nearest the airplane correctly takes effect. This
will make us ready for the next step, "auto-thermaling", where FlightGear's
tile manager can cover a tile with thermals, and set the thermal strength
based on land-use type.
I moved the enumerated object_type to the base class. When an AI object is
created it now sets the _otype variable in the base class. This lets the AI
manager find out what kind of AI object it is dealing with, using the base
pointer. I also added a function isa() to the base class, so the manager can
process objects differently based on their type.
The AI manager now sends AIThermal processing to a different function, where
only the data from the nearest thermal is kept. After the manager processes
all the AI objects, then the results from the nearest thermal are applied to
wind-from-down.
2004-03-07 12:08:46 +00:00
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_type_str = "aircraft";
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_otype = otAircraft;
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2004-05-15 09:07:55 +00:00
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fp = 0;
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2004-05-18 09:09:08 +00:00
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dt_count = 0;
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2005-02-10 09:01:51 +00:00
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dt_elev_count = 0;
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2004-05-15 09:07:55 +00:00
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use_perf_vs = true;
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2004-06-06 08:50:17 +00:00
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isTanker = false;
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2003-11-28 15:48:05 +00:00
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// set heading and altitude locks
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hdg_lock = false;
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alt_lock = false;
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2005-02-10 09:01:51 +00:00
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roll = 0;
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headingChangeRate = 0.0;
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2003-11-28 15:48:05 +00:00
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}
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FGAIAircraft::~FGAIAircraft() {
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}
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bool FGAIAircraft::init() {
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2004-06-06 08:50:17 +00:00
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refuel_node = fgGetNode("systems/refuel/contact", true);
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2003-11-28 15:48:05 +00:00
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return FGAIBase::init();
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}
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2003-12-21 20:12:55 +00:00
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void FGAIAircraft::bind() {
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FGAIBase::bind();
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2004-01-22 21:13:47 +00:00
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props->tie("controls/gear/gear-down",
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2004-09-08 13:21:40 +00:00
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SGRawValueMethods<FGAIAircraft,bool>(*this,
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&FGAIAircraft::_getGearDown));
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2004-10-21 09:21:05 +00:00
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#if 0
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2004-01-22 21:13:47 +00:00
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props->getNode("controls/lighting/landing-lights", true)
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->alias("controls/gear/gear-down");
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2004-10-21 09:21:05 +00:00
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#endif
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2003-12-21 20:12:55 +00:00
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}
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void FGAIAircraft::unbind() {
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FGAIBase::unbind();
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2004-01-22 21:13:47 +00:00
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2004-09-08 13:21:40 +00:00
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props->untie("controls/gear/gear-down");
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2004-10-21 09:27:40 +00:00
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#if 0
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2004-09-08 13:21:40 +00:00
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props->getNode("controls/lighting/landing-lights")->unalias();
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2004-10-21 09:27:40 +00:00
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#endif
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2003-12-21 20:12:55 +00:00
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}
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2003-11-28 15:48:05 +00:00
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void FGAIAircraft::update(double dt) {
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2004-06-11 13:49:07 +00:00
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FGAIBase::update(dt);
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2003-11-28 15:48:05 +00:00
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Run(dt);
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Transform();
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}
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2003-12-21 13:42:01 +00:00
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void FGAIAircraft::SetPerformance(const PERF_STRUCT *ps) {
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2003-11-28 15:48:05 +00:00
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performance = ps;
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}
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void FGAIAircraft::Run(double dt) {
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FGAIAircraft::dt = dt;
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2004-05-15 09:07:55 +00:00
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2004-11-29 09:41:43 +00:00
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if (fp)
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{
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time_t now = time(NULL) + fgGetLong("/sim/time/warp");
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2005-02-10 09:01:51 +00:00
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ProcessFlightPlan(dt, now);
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2004-11-29 09:41:43 +00:00
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if (now < fp->getStartTime())
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2005-02-10 09:01:51 +00:00
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{
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// Do execute Ground elev for inactive aircraft, so they
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// Are repositioned to the correct ground altitude when the user flies within visibility range.
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if (no_roll)
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{
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Transform(); // make sure aip is initialized.
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getGroundElev(dt); // make sure it's exectuted first time around, so force a large dt value
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//getGroundElev(dt); // Need to do this twice.
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//cerr << trafficRef->getRegistration() << " Setting altitude to " << tgt_altitude << endl;
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setAltitude(tgt_altitude);
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}
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return;
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}
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2004-11-29 09:41:43 +00:00
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}
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2005-02-10 09:01:51 +00:00
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2003-11-28 15:48:05 +00:00
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double turn_radius_ft;
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double turn_circum_ft;
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double speed_north_deg_sec;
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double speed_east_deg_sec;
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double dist_covered_ft;
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double alpha;
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// adjust speed
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2005-02-10 09:01:51 +00:00
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double speed_diff; //= tgt_speed - speed;
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if (!no_roll)
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{
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speed_diff = tgt_speed - speed;
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}
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else
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{
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speed_diff = groundTargetSpeed - speed;
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}
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2003-11-28 15:48:05 +00:00
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if (fabs(speed_diff) > 0.2) {
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2003-12-21 13:42:01 +00:00
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if (speed_diff > 0.0) speed += performance->accel * dt;
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2004-05-21 16:50:19 +00:00
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if (speed_diff < 0.0) {
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2005-02-10 09:01:51 +00:00
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if (no_roll) { // was (!no_roll) but seems more logical this way (ground brakes).
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2004-05-21 16:50:19 +00:00
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speed -= performance->decel * dt * 3;
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} else {
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speed -= performance->decel * dt;
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}
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}
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2003-11-28 15:48:05 +00:00
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}
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// convert speed to degrees per second
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2003-12-22 10:24:15 +00:00
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speed_north_deg_sec = cos( hdg / SG_RADIANS_TO_DEGREES )
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* speed * 1.686 / ft_per_deg_lat;
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speed_east_deg_sec = sin( hdg / SG_RADIANS_TO_DEGREES )
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* speed * 1.686 / ft_per_deg_lon;
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2003-11-28 15:48:05 +00:00
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// set new position
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pos.setlat( pos.lat() + speed_north_deg_sec * dt);
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pos.setlon( pos.lon() + speed_east_deg_sec * dt);
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2005-02-10 09:01:51 +00:00
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//if (!(finite(pos.lat()) && finite(pos.lon())))
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// {
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// cerr << "Position is not finite" << endl;
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// cerr << "speed = " << speed << endl;
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// cerr << "dt" << dt << endl;
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// cerr << "heading " << hdg << endl;
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// cerr << "speed east " << speed_east_deg_sec << endl;
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// cerr << "speed nrth " << speed_north_deg_sec << endl;
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// cerr << "deg_lat " << ft_per_deg_lat << endl;
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// cerr << "deg_lon " << ft_per_deg_lon << endl;
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// }
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2003-11-28 15:48:05 +00:00
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// adjust heading based on current bank angle
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2005-02-10 09:01:51 +00:00
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if (roll == 0.0)
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roll = 0.01;
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2003-11-28 15:48:05 +00:00
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if (roll != 0.0) {
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2005-02-10 09:01:51 +00:00
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// double turnConstant;
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//if (no_roll)
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// turnConstant = 0.0088362;
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//else
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// turnConstant = 0.088362;
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// If on ground, calculate heading change directly
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if (no_roll) {
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double headingDiff = fabs(hdg-tgt_heading);
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if (headingDiff > 180)
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headingDiff = fabs(headingDiff - 360);
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groundTargetSpeed = tgt_speed - (tgt_speed * (headingDiff/45));
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if (sign(groundTargetSpeed) != sign(tgt_speed))
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groundTargetSpeed = 0.21 * sign(tgt_speed); // to prevent speed getting stuck in 'negative' mode
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if (headingDiff > 30.0)
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{
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headingChangeRate += dt * sign(roll); // invert if pushed backward
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// Print some debug statements to find out why aircraft may get stuck
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// forever turning
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//if (trafficRef->getDepartureAirport()->getId() == string("EHAM"))
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// {
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//cerr << "Turning : " << trafficRef->getRegistration()
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//cerr << " Speed = " << speed << " Heading " << hdg
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//<< " Target Heading " << tgt_heading
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// << " Lead Distance " << fp->getLeadDistance()
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// << " Distance to go "
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// << fp->getDistanceToGo(pos.lat(), pos.lon(), fp->getCurrentWaypoint())
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// << "waypoint name " << fp->getCurrentWaypoint()->name
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// << endl;
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//}
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if (headingChangeRate > 30)
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{
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headingChangeRate = 30;
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}
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else if (headingChangeRate < -30)
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{
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headingChangeRate = -30;
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}
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}
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else
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{
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if (fabs(headingChangeRate) > headingDiff)
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headingChangeRate = headingDiff*sign(roll);
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else
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headingChangeRate += dt * sign(roll);
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}
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hdg += headingChangeRate * dt;
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//cerr << "On ground. Heading: " << hdg << ". Target Heading: " << tgt_heading << ". Target speed: " << groundTargetSpeed << ". heading change rate" << headingChangeRate << endl;
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}
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else {
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if (fabs(speed) > 1.0) {
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turn_radius_ft = 0.088362 * speed * speed
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/ tan( fabs(roll) / SG_RADIANS_TO_DEGREES );
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}
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else
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{
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turn_radius_ft = 1.0; // Check if turn_radius_ft == 0; this might lead to a division by 0.
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}
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turn_circum_ft = SGD_2PI * turn_radius_ft;
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dist_covered_ft = speed * 1.686 * dt;
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alpha = dist_covered_ft / turn_circum_ft * 360.0;
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hdg += alpha * sign(roll);
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}
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while ( hdg > 360.0 ) {
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hdg -= 360.0;
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spinCounter++;
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}
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while ( hdg < 0.0)
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{
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hdg += 360.0;
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spinCounter--;
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}
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2003-11-28 15:48:05 +00:00
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}
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2005-02-10 09:01:51 +00:00
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2003-11-28 15:48:05 +00:00
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// adjust target bank angle if heading lock engaged
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if (hdg_lock) {
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double bank_sense = 0.0;
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|
double diff = fabs(hdg - tgt_heading);
|
|
|
|
if (diff > 180) diff = fabs(diff - 360);
|
|
|
|
double sum = hdg + diff;
|
|
|
|
if (sum > 360.0) sum -= 360.0;
|
2005-02-10 09:01:51 +00:00
|
|
|
if (fabs(sum - tgt_heading) < 1.0) {
|
2004-05-15 09:07:55 +00:00
|
|
|
bank_sense = 1.0; // right turn
|
2003-11-28 15:48:05 +00:00
|
|
|
} else {
|
2004-05-15 09:07:55 +00:00
|
|
|
bank_sense = -1.0; // left turn
|
2003-11-28 15:48:05 +00:00
|
|
|
}
|
2004-05-15 09:07:55 +00:00
|
|
|
if (diff < 30) {
|
|
|
|
tgt_roll = diff * bank_sense;
|
|
|
|
} else {
|
|
|
|
tgt_roll = 30.0 * bank_sense;
|
|
|
|
}
|
2005-02-10 09:01:51 +00:00
|
|
|
if ((fabs((double) spinCounter) > 1) && (diff > 30))
|
|
|
|
{
|
|
|
|
tgt_speed *= 0.999; // Ugly hack: If aircraft get stuck, they will continually spin around.
|
|
|
|
// The only way to resolve this is to make them slow down.
|
|
|
|
//if (tempReg.empty())
|
|
|
|
// tempReg = trafficRef->getRegistration();
|
|
|
|
//if (trafficRef->getRegistration() == tempReg)
|
|
|
|
// {
|
|
|
|
// cerr << trafficRef->getRegistration()
|
|
|
|
// << " appears to be spinning: " << spinCounter << endl
|
|
|
|
// << " speed " << speed << endl
|
|
|
|
// << " heading " << hdg << endl
|
|
|
|
// << " lead distance " << fp->getLeadDistance() << endl
|
|
|
|
// << " waypoint " << fp->getCurrentWaypoint()->name
|
|
|
|
// << " target heading " << tgt_heading << endl
|
|
|
|
// << " lead in angle " << fp->getLeadInAngle()<< endl
|
|
|
|
// << " roll " << roll << endl
|
|
|
|
// << " target_roll " << tgt_roll << endl;
|
|
|
|
|
|
|
|
// }
|
|
|
|
}
|
2003-11-28 15:48:05 +00:00
|
|
|
}
|
|
|
|
|
2004-05-15 09:07:55 +00:00
|
|
|
// adjust bank angle, use 9 degrees per second
|
2003-11-28 15:48:05 +00:00
|
|
|
double bank_diff = tgt_roll - roll;
|
|
|
|
if (fabs(bank_diff) > 0.2) {
|
2004-05-15 09:07:55 +00:00
|
|
|
if (bank_diff > 0.0) roll += 9.0 * dt;
|
|
|
|
if (bank_diff < 0.0) roll -= 9.0 * dt;
|
2005-02-10 09:01:51 +00:00
|
|
|
//while (roll > 180) roll -= 360;
|
|
|
|
//while (roll < 180) roll += 360;
|
2003-11-28 15:48:05 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
// adjust altitude (meters) based on current vertical speed (fpm)
|
2004-05-15 09:07:55 +00:00
|
|
|
altitude += vs / 60.0 * dt;
|
|
|
|
pos.setelev(altitude * SG_FEET_TO_METER);
|
|
|
|
double altitude_ft = altitude;
|
2003-11-28 15:48:05 +00:00
|
|
|
|
2005-02-10 09:01:51 +00:00
|
|
|
// adjust target Altitude, based on ground elevation when on ground
|
|
|
|
if (no_roll)
|
|
|
|
{
|
|
|
|
getGroundElev(dt);
|
|
|
|
}
|
2003-11-28 15:48:05 +00:00
|
|
|
// find target vertical speed if altitude lock engaged
|
2004-05-15 09:07:55 +00:00
|
|
|
if (alt_lock && use_perf_vs) {
|
2003-11-28 15:48:05 +00:00
|
|
|
if (altitude_ft < tgt_altitude) {
|
2003-12-22 10:24:15 +00:00
|
|
|
tgt_vs = tgt_altitude - altitude_ft;
|
|
|
|
if (tgt_vs > performance->climb_rate)
|
|
|
|
tgt_vs = performance->climb_rate;
|
2003-11-28 15:48:05 +00:00
|
|
|
} else {
|
2003-12-22 10:24:15 +00:00
|
|
|
tgt_vs = tgt_altitude - altitude_ft;
|
|
|
|
if (tgt_vs < (-performance->descent_rate))
|
|
|
|
tgt_vs = -performance->descent_rate;
|
2003-11-28 15:48:05 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2004-05-15 09:07:55 +00:00
|
|
|
if (alt_lock && !use_perf_vs) {
|
2004-05-21 16:50:19 +00:00
|
|
|
double max_vs = 4*(tgt_altitude - altitude);
|
|
|
|
double min_vs = 100;
|
|
|
|
if (tgt_altitude < altitude) min_vs = -100.0;
|
2004-05-15 09:07:55 +00:00
|
|
|
if ((fabs(tgt_altitude - altitude) < 1500.0) &&
|
|
|
|
(fabs(max_vs) < fabs(tgt_vs))) tgt_vs = max_vs;
|
2004-05-21 16:50:19 +00:00
|
|
|
if (fabs(tgt_vs) < fabs(min_vs)) tgt_vs = min_vs;
|
2004-05-15 09:07:55 +00:00
|
|
|
}
|
|
|
|
|
2003-11-28 15:48:05 +00:00
|
|
|
// adjust vertical speed
|
|
|
|
double vs_diff = tgt_vs - vs;
|
2004-05-15 09:07:55 +00:00
|
|
|
if (fabs(vs_diff) > 10.0) {
|
2003-11-28 15:48:05 +00:00
|
|
|
if (vs_diff > 0.0) {
|
2004-05-21 16:50:19 +00:00
|
|
|
vs += 900.0 * dt;
|
2003-11-28 15:48:05 +00:00
|
|
|
if (vs > tgt_vs) vs = tgt_vs;
|
|
|
|
} else {
|
2004-05-21 16:50:19 +00:00
|
|
|
vs -= 400.0 * dt;
|
2003-11-28 15:48:05 +00:00
|
|
|
if (vs < tgt_vs) vs = tgt_vs;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// match pitch angle to vertical speed
|
2004-05-21 16:50:19 +00:00
|
|
|
if (vs > 0){
|
|
|
|
pitch = vs * 0.005;
|
|
|
|
} else {
|
|
|
|
pitch = vs * 0.002;
|
|
|
|
}
|
2003-11-28 15:48:05 +00:00
|
|
|
|
David Culp:
Here's a new batch of AI code which includes a working radar instrument.
I put the radar calculations into the existing AIAircraft class. It was
easier that way, and it can always be migrated out later if we have to.
Every tenth sim cycle the AIManager makes a copy of the current user state
information. When the AIAircraft updates it uses this information to
calculate the radar numbers. It calculates:
1) bearing from user to target
2) range to target in nautical miles
3) "horizontal offset" to target. This is the angle from the nose to the
target, in degrees, from -180 to 180. This will be useful later for a HUD.
4) elevation, in degrees (vertical angle from user's position to target
position)
5) vertical offset, in degrees (this is elevation corrected for user's pitch)
6) rdot (range rate in knots, note: not working yet, so I commented it out)
and three items used by the radar instrument to place the "blip"
7) y_shift, in nautical miles
8) x_shift, in nautical miles
9) rotation, in degrees
The radar instrument uses the above three items, and applies a scale factor to
the x-shift and y-shift in order to match the instrument's scale. Changing
the display scale can be done entirely in the XML code for the instrument.
Right now it's set up only to display a 40 mile scale.
The radar is an AWACS view, which is not very realistic, but it is useful and
demonstrates the technology. With just a little more work I can get a HUD
marker. All I need to do there is make a bank angle adjustment to the
current values.
2004-02-27 10:20:17 +00:00
|
|
|
//###########################//
|
|
|
|
// do calculations for radar //
|
|
|
|
//###########################//
|
2004-06-11 13:49:07 +00:00
|
|
|
double range_ft2 = UpdateRadar(manager);
|
David Culp:
Here's a new batch of AI code which includes a working radar instrument.
I put the radar calculations into the existing AIAircraft class. It was
easier that way, and it can always be migrated out later if we have to.
Every tenth sim cycle the AIManager makes a copy of the current user state
information. When the AIAircraft updates it uses this information to
calculate the radar numbers. It calculates:
1) bearing from user to target
2) range to target in nautical miles
3) "horizontal offset" to target. This is the angle from the nose to the
target, in degrees, from -180 to 180. This will be useful later for a HUD.
4) elevation, in degrees (vertical angle from user's position to target
position)
5) vertical offset, in degrees (this is elevation corrected for user's pitch)
6) rdot (range rate in knots, note: not working yet, so I commented it out)
and three items used by the radar instrument to place the "blip"
7) y_shift, in nautical miles
8) x_shift, in nautical miles
9) rotation, in degrees
The radar instrument uses the above three items, and applies a scale factor to
the x-shift and y-shift in order to match the instrument's scale. Changing
the display scale can be done entirely in the XML code for the instrument.
Right now it's set up only to display a 40 mile scale.
The radar is an AWACS view, which is not very realistic, but it is useful and
demonstrates the technology. With just a little more work I can get a HUD
marker. All I need to do there is make a bank angle adjustment to the
current values.
2004-02-27 10:20:17 +00:00
|
|
|
|
2004-06-06 08:50:17 +00:00
|
|
|
//************************************//
|
|
|
|
// Tanker code //
|
|
|
|
//************************************//
|
|
|
|
|
|
|
|
if ( isTanker) {
|
2004-06-10 19:14:19 +00:00
|
|
|
if ( (range_ft2 < 250.0 * 250.0) &&
|
2004-06-06 08:50:17 +00:00
|
|
|
(y_shift > 0.0) &&
|
|
|
|
(elevation > 0.0) ) {
|
|
|
|
refuel_node->setBoolValue(true);
|
|
|
|
} else {
|
|
|
|
refuel_node->setBoolValue(false);
|
|
|
|
}
|
|
|
|
}
|
2003-11-28 15:48:05 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void FGAIAircraft::AccelTo(double speed) {
|
|
|
|
tgt_speed = speed;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void FGAIAircraft::PitchTo(double angle) {
|
|
|
|
tgt_pitch = angle;
|
|
|
|
alt_lock = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void FGAIAircraft::RollTo(double angle) {
|
|
|
|
tgt_roll = angle;
|
|
|
|
hdg_lock = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void FGAIAircraft::YawTo(double angle) {
|
|
|
|
tgt_yaw = angle;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void FGAIAircraft::ClimbTo(double altitude) {
|
|
|
|
tgt_altitude = altitude;
|
|
|
|
alt_lock = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void FGAIAircraft::TurnTo(double heading) {
|
|
|
|
tgt_heading = heading;
|
|
|
|
hdg_lock = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
double FGAIAircraft::sign(double x) {
|
|
|
|
if ( x < 0.0 ) { return -1.0; }
|
|
|
|
else { return 1.0; }
|
|
|
|
}
|
2004-05-15 09:07:55 +00:00
|
|
|
|
|
|
|
void FGAIAircraft::SetFlightPlan(FGAIFlightPlan *f) {
|
|
|
|
fp = f;
|
|
|
|
}
|
|
|
|
|
2005-02-10 09:01:51 +00:00
|
|
|
void FGAIAircraft::ProcessFlightPlan( double dt, time_t now )
|
|
|
|
{
|
|
|
|
bool eraseWaypoints;
|
|
|
|
if (trafficRef)
|
|
|
|
{
|
|
|
|
// FGAirport *arr;
|
|
|
|
// FGAirport *dep;
|
|
|
|
eraseWaypoints = true;
|
|
|
|
// cerr << trafficRef->getRegistration();
|
|
|
|
// cerr << "Departure airport " << endl;
|
|
|
|
// dep = trafficRef->getDepartureAirport();
|
|
|
|
// if (dep)
|
|
|
|
// cerr << dep->getId() << endl;
|
|
|
|
// cerr << "Arrival airport " << endl;
|
|
|
|
// arr = trafficRef->getArrivalAirport();
|
|
|
|
// if (arr)
|
|
|
|
// cerr << arr->getId() <<endl << endl;;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
eraseWaypoints = false;
|
2004-11-29 09:41:43 +00:00
|
|
|
|
2005-02-10 09:01:51 +00:00
|
|
|
//cerr << "Processing Flightplan" << endl;
|
2004-05-15 09:07:55 +00:00
|
|
|
FGAIFlightPlan::waypoint* prev = 0; // the one behind you
|
|
|
|
FGAIFlightPlan::waypoint* curr = 0; // the one ahead
|
|
|
|
FGAIFlightPlan::waypoint* next = 0; // the next plus 1
|
|
|
|
prev = fp->getPreviousWaypoint();
|
|
|
|
curr = fp->getCurrentWaypoint();
|
|
|
|
next = fp->getNextWaypoint();
|
2004-05-18 09:09:08 +00:00
|
|
|
dt_count += dt;
|
2005-02-10 09:01:51 +00:00
|
|
|
|
2004-05-15 09:07:55 +00:00
|
|
|
if (!prev) { //beginning of flightplan, do this initialization once
|
2005-02-10 09:01:51 +00:00
|
|
|
//setBank(0.0);
|
|
|
|
spinCounter = 0;
|
|
|
|
tempReg = "";
|
|
|
|
//prev_dist_to_go = HUGE;
|
|
|
|
//cerr << "Before increment " << curr-> name << endl;
|
|
|
|
fp->IncrementWaypoint(eraseWaypoints);
|
|
|
|
//prev = fp->getPreviousWaypoint(); //first waypoint
|
|
|
|
//curr = fp->getCurrentWaypoint(); //second waypoint
|
|
|
|
//next = fp->getNextWaypoint(); //third waypoint (might not exist!)
|
|
|
|
//cerr << "After increment " << prev-> name << endl;
|
|
|
|
if (!(fp->getNextWaypoint()) && trafficRef)
|
|
|
|
{
|
|
|
|
loadNextLeg();
|
|
|
|
}
|
|
|
|
//cerr << "After load " << prev-> name << endl;
|
2004-05-15 09:07:55 +00:00
|
|
|
prev = fp->getPreviousWaypoint(); //first waypoint
|
|
|
|
curr = fp->getCurrentWaypoint(); //second waypoint
|
|
|
|
next = fp->getNextWaypoint(); //third waypoint (might not exist!)
|
2005-02-10 09:01:51 +00:00
|
|
|
//cerr << "After load " << prev-> name << endl;
|
2004-05-15 09:07:55 +00:00
|
|
|
setLatitude(prev->latitude);
|
|
|
|
setLongitude(prev->longitude);
|
|
|
|
setSpeed(prev->speed);
|
|
|
|
setAltitude(prev->altitude);
|
2005-02-10 09:01:51 +00:00
|
|
|
if (prev->speed > 0.0)
|
|
|
|
setHeading(fp->getBearing(prev->latitude, prev->longitude, curr));
|
|
|
|
else
|
|
|
|
{
|
|
|
|
setHeading(fp->getBearing(curr->latitude, curr->longitude, prev));
|
|
|
|
}
|
|
|
|
// If next doesn't exist, as in incrementally created flightplans for
|
|
|
|
// AI/Trafficmanager created plans,
|
|
|
|
// Make sure lead distance is initialized otherwise
|
|
|
|
if (next)
|
|
|
|
fp->setLeadDistance(speed, hdg, curr, next);
|
2004-05-15 09:07:55 +00:00
|
|
|
|
2004-05-21 16:50:19 +00:00
|
|
|
if (curr->crossat > -1000.0) { //use a calculated descent/climb rate
|
2005-02-10 09:01:51 +00:00
|
|
|
use_perf_vs = false;
|
|
|
|
tgt_vs = (curr->crossat - prev->altitude)/
|
|
|
|
(fp->getDistanceToGo(pos.lat(), pos.lon(), curr)/
|
|
|
|
6076.0/prev->speed*60.0);
|
2004-05-15 09:07:55 +00:00
|
|
|
tgt_altitude = curr->crossat;
|
|
|
|
} else {
|
2005-02-10 09:01:51 +00:00
|
|
|
use_perf_vs = true;
|
|
|
|
tgt_altitude = prev->altitude;
|
2004-05-15 09:07:55 +00:00
|
|
|
}
|
|
|
|
alt_lock = hdg_lock = true;
|
2004-05-21 16:50:19 +00:00
|
|
|
no_roll = prev->on_ground;
|
2005-02-10 09:01:51 +00:00
|
|
|
if (no_roll)
|
|
|
|
{
|
|
|
|
Transform(); // make sure aip is initialized.
|
|
|
|
getGroundElev(60.1); // make sure it's exectuted first time around, so force a large dt value
|
|
|
|
//getGroundElev(60.1); // Need to do this twice.
|
|
|
|
//cerr << trafficRef->getRegistration() << " Setting altitude to " << tgt_altitude << endl;
|
|
|
|
setAltitude(tgt_altitude);
|
|
|
|
}
|
|
|
|
prevSpeed = 0;
|
2004-05-15 09:07:55 +00:00
|
|
|
//cout << "First waypoint: " << prev->name << endl;
|
|
|
|
//cout << " Target speed: " << tgt_speed << endl;
|
|
|
|
//cout << " Target altitude: " << tgt_altitude << endl;
|
|
|
|
//cout << " Target heading: " << tgt_heading << endl << endl;
|
2005-02-10 09:01:51 +00:00
|
|
|
//cerr << "Done Flightplan init" << endl;
|
2004-05-15 09:07:55 +00:00
|
|
|
return;
|
|
|
|
} // end of initialization
|
2005-02-10 09:01:51 +00:00
|
|
|
|
2004-05-19 08:12:21 +00:00
|
|
|
// let's only process the flight plan every 100 ms.
|
2005-02-10 09:01:51 +00:00
|
|
|
if ((dt_count < 0.1) || (now < fp->getStartTime()))
|
|
|
|
{
|
|
|
|
//cerr << "done fp dt" << endl;
|
|
|
|
return;
|
|
|
|
} else {
|
|
|
|
dt_count = 0;
|
|
|
|
}
|
|
|
|
// check to see if we've reached the lead point for our next turn
|
|
|
|
double dist_to_go = fp->getDistanceToGo(pos.lat(), pos.lon(), curr);
|
|
|
|
|
|
|
|
//cerr << "2" << endl;
|
|
|
|
double lead_dist = fp->getLeadDistance();
|
|
|
|
//cerr << " Distance : " << dist_to_go << ": Lead distance " << lead_dist << endl;
|
|
|
|
// experimental: Use fabs, because speed can be negative (I hope) during push_back.
|
|
|
|
if (lead_dist < fabs(2*speed))
|
|
|
|
{
|
|
|
|
lead_dist = fabs(2*speed); //don't skip over the waypoint
|
|
|
|
//cerr << "Extending lead distance to " << lead_dist << endl;
|
|
|
|
}
|
|
|
|
// FGAirport * apt = trafficRef->getDepartureAirport();
|
|
|
|
// if ((dist_to_go > prev_dist_to_go) && trafficRef && apt)
|
|
|
|
// {
|
|
|
|
// if (apt->getId() == string("EHAM"))
|
|
|
|
// cerr << "Alert: " << trafficRef->getRegistration() << " is moving away from waypoint " << curr->name << endl
|
|
|
|
// << "Target heading : " << tgt_heading << "act heading " << hdg << " Tgt speed : " << tgt_speed << endl
|
|
|
|
// << "Lead distance : " << lead_dist << endl
|
|
|
|
// << "Distance to go: " << dist_to_go << endl;
|
|
|
|
|
|
|
|
// }
|
|
|
|
prev_dist_to_go = dist_to_go;
|
|
|
|
//cerr << "2" << endl;
|
|
|
|
//if (no_roll)
|
|
|
|
// lead_dist = 10.0;
|
|
|
|
//cout << "Leg : " << (fp->getLeg()-1) << ". dist_to_go: " << dist_to_go << ", lead_dist: " << lead_dist << ", tgt_speed " << tgt_speed << ", tgt_heading " << tgt_heading << " speed " << speed << " hdg " << hdg << ". Altitude " << altitude << " TAget alt :" << tgt_altitude << endl;
|
|
|
|
|
|
|
|
if ( dist_to_go < lead_dist ) {
|
|
|
|
//prev_dist_to_go = HUGE;
|
|
|
|
// For traffic manager generated aircraft:
|
|
|
|
// check if the aircraft flies of of user range. And adjust the
|
|
|
|
// Current waypoint's elevation according to Terrain Elevation
|
|
|
|
if (curr->finished) { //end of the flight plan
|
|
|
|
{
|
|
|
|
setDie(true);
|
|
|
|
//cerr << "Done die end of fp" << endl;
|
2004-05-15 09:07:55 +00:00
|
|
|
}
|
2005-02-10 09:01:51 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// we've reached the lead-point for the waypoint ahead
|
|
|
|
//cerr << "4" << endl;
|
|
|
|
//cerr << "Situation after lead point" << endl;
|
|
|
|
//cerr << "Prviious: " << prev->name << endl;
|
|
|
|
//cerr << "Current : " << curr->name << endl;
|
|
|
|
//cerr << "Next : " << next->name << endl;
|
|
|
|
if (next)
|
|
|
|
{
|
|
|
|
tgt_heading = fp->getBearing(curr, next);
|
|
|
|
spinCounter = 0;
|
|
|
|
}
|
|
|
|
fp->IncrementWaypoint(eraseWaypoints);
|
|
|
|
if (!(fp->getNextWaypoint()) && trafficRef)
|
|
|
|
{
|
|
|
|
loadNextLeg();
|
2004-05-15 09:07:55 +00:00
|
|
|
}
|
2005-02-10 09:01:51 +00:00
|
|
|
prev = fp->getPreviousWaypoint();
|
|
|
|
curr = fp->getCurrentWaypoint();
|
|
|
|
next = fp->getNextWaypoint();
|
|
|
|
// Now that we have incremented the waypoints, excute some traffic manager specific code
|
|
|
|
// based on the name of the waypoint we just passed.
|
|
|
|
if (trafficRef)
|
|
|
|
{
|
|
|
|
double userLatitude = fgGetDouble("/position/latitude-deg");
|
|
|
|
double userLongitude = fgGetDouble("/position/longitude-deg");
|
|
|
|
double course, distance;
|
|
|
|
SGWayPoint current (pos.lon(),
|
|
|
|
pos.lat(),
|
|
|
|
0);
|
|
|
|
SGWayPoint user ( userLongitude,
|
|
|
|
userLatitude,
|
|
|
|
0);
|
|
|
|
user.CourseAndDistance(current, &course, &distance);
|
|
|
|
if ((distance * SG_METER_TO_NM) > TRAFFICTOAIDIST)
|
|
|
|
{
|
|
|
|
setDie(true);
|
|
|
|
//cerr << "done fp die out of range" << endl;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
FGAirport * dep = trafficRef->getDepartureAirport();
|
|
|
|
FGAirport * arr = trafficRef->getArrivalAirport();
|
|
|
|
// At parking the beginning of the airport
|
|
|
|
if (!( dep && arr))
|
|
|
|
{
|
|
|
|
setDie(true);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
//if ((dep->getId() == string("EHAM") || (arr->getId() == string("EHAM"))))
|
|
|
|
// {
|
|
|
|
// cerr << trafficRef->getRegistration()
|
|
|
|
// << " Enroute from " << dep->getId()
|
|
|
|
// << " to " << arr->getId()
|
|
|
|
// << " just crossed " << prev->name
|
|
|
|
// << " Assigned rwy " << fp->getRunwayId()
|
|
|
|
// << " " << fp->getRunway() << endl;
|
|
|
|
// }
|
|
|
|
//if ((dep->getId() == string("EHAM")) && (prev->name == "park2"))
|
|
|
|
// {
|
|
|
|
// cerr << "Schiphol ground "
|
|
|
|
// << trafficRef->getCallSign();
|
|
|
|
// if (trafficRef->getHeavy())
|
|
|
|
// cerr << "Heavy";
|
|
|
|
// cerr << ", is type "
|
|
|
|
// << trafficRef->getAircraft()
|
|
|
|
// << " ready to go. IFR to "
|
|
|
|
// << arr->getId() <<endl;
|
|
|
|
// }
|
|
|
|
if (prev->name == "park2")
|
|
|
|
dep->releaseParking(fp->getGate());
|
|
|
|
|
|
|
|
//if ((arr->getId() == string("EHAM")) && (prev->name == "Center"))
|
|
|
|
// {
|
|
|
|
//
|
|
|
|
// cerr << "Schiphol ground "
|
|
|
|
// << trafficRef->getCallSign();
|
|
|
|
// if (trafficRef->getHeavy())
|
|
|
|
// cerr << "Heavy";
|
|
|
|
// cerr << " landed runway "
|
|
|
|
// << fp->getRunway()
|
|
|
|
// << " request taxi to gate "
|
|
|
|
// << arr->getParkingName(fp->getGate())
|
|
|
|
// << endl;
|
|
|
|
// }
|
|
|
|
if (prev->name == "END")
|
|
|
|
fp->setTime(trafficRef->getDepartureTime());
|
|
|
|
//cerr << "5" << endl;
|
|
|
|
}
|
|
|
|
if (next)
|
|
|
|
{
|
|
|
|
//cerr << "Current waypoint" << curr->name << endl;
|
|
|
|
//cerr << "Next waypoint" << next->name << endl;
|
|
|
|
fp->setLeadDistance(speed, tgt_heading, curr, next);
|
|
|
|
}
|
|
|
|
//cerr << "5.1" << endl;
|
|
|
|
if (curr->crossat > -1000.0) {
|
|
|
|
//cerr << "5.1a" << endl;
|
|
|
|
use_perf_vs = false;
|
|
|
|
tgt_vs = (curr->crossat - altitude)/
|
|
|
|
(fp->getDistanceToGo(pos.lat(), pos.lon(), curr)/6076.0/speed*60.0);
|
|
|
|
//cerr << "5.1b" << endl;
|
|
|
|
tgt_altitude = curr->crossat;
|
2004-05-15 09:07:55 +00:00
|
|
|
} else {
|
2005-02-10 09:01:51 +00:00
|
|
|
//cerr << "5.1c" << endl;
|
|
|
|
use_perf_vs = true;
|
|
|
|
//cerr << "5.1d" << endl;
|
|
|
|
tgt_altitude = prev->altitude;
|
|
|
|
//cerr << "Setting target altitude : " <<tgt_altitude << endl;
|
2004-05-15 09:07:55 +00:00
|
|
|
}
|
2005-02-10 09:01:51 +00:00
|
|
|
//cerr << "6" << endl;
|
|
|
|
tgt_speed = prev->speed;
|
|
|
|
hdg_lock = alt_lock = true;
|
|
|
|
no_roll = prev->on_ground;
|
|
|
|
//cout << "Crossing waypoint: " << prev->name << endl;
|
|
|
|
//cout << " Target speed: " << tgt_speed << endl;
|
|
|
|
//cout << " Target altitude: " << tgt_altitude << endl;
|
|
|
|
//cout << " Target heading: " << tgt_heading << endl << endl;
|
|
|
|
} else {
|
|
|
|
|
|
|
|
double calc_bearing = fp->getBearing(pos.lat(), pos.lon(), curr);
|
|
|
|
//cerr << "Bearing = " << calc_bearing << endl;
|
|
|
|
if (speed < 0)
|
|
|
|
{
|
|
|
|
calc_bearing +=180;
|
|
|
|
if (calc_bearing > 360)
|
|
|
|
calc_bearing -= 360;
|
|
|
|
}
|
|
|
|
if (finite(calc_bearing))
|
|
|
|
{
|
|
|
|
double hdg_error = calc_bearing - tgt_heading;
|
|
|
|
if (fabs(hdg_error) > 1.0) {
|
|
|
|
TurnTo( calc_bearing );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
cerr << "calc_bearing is not a finite number : "
|
|
|
|
<< "Speed " << speed
|
|
|
|
<< "pos : " << pos.lat() << ", " << pos.lon()
|
|
|
|
<< "waypoint " << curr->latitude << ", " << curr->longitude << endl;
|
|
|
|
cerr << "waypoint name " << curr->name;
|
|
|
|
exit(1);
|
|
|
|
}
|
|
|
|
double speed_diff = speed - prevSpeed;
|
|
|
|
// Update the lead distance calculation if speed has changed sufficiently
|
|
|
|
// to prevent spinning (hopefully);
|
|
|
|
if (fabs(speed_diff) > 10)
|
|
|
|
{
|
|
|
|
prevSpeed = speed;
|
|
|
|
fp->setLeadDistance(speed, tgt_heading, curr, next);
|
|
|
|
}
|
|
|
|
|
|
|
|
//cerr << "Done Processing FlightPlan"<< endl;
|
|
|
|
} // if (dt count) else
|
2004-05-15 09:07:55 +00:00
|
|
|
}
|
|
|
|
|
2005-02-10 09:01:51 +00:00
|
|
|
bool FGAIAircraft::_getGearDown() const {
|
2004-09-08 13:21:40 +00:00
|
|
|
return ((props->getFloatValue("position/altitude-agl-ft") < 900.0)
|
|
|
|
&& (props->getFloatValue("velocities/airspeed-kt")
|
|
|
|
< performance->land_speed*1.25));
|
|
|
|
}
|
2005-02-10 09:01:51 +00:00
|
|
|
|
|
|
|
|
|
|
|
void FGAIAircraft::loadNextLeg()
|
|
|
|
{
|
|
|
|
//delete fp;
|
|
|
|
//time_t now = time(NULL) + fgGetLong("/sim/time/warp");
|
|
|
|
|
|
|
|
|
|
|
|
//FGAIModelEntity entity;
|
|
|
|
//entity.m_class = "jet_transport";
|
|
|
|
//entity.path = modelPath.c_str();
|
|
|
|
//entity.flightplan = "none";
|
|
|
|
//entity.latitude = _getLatitude();
|
|
|
|
//entity.longitude = _getLongitude();
|
|
|
|
//entity.altitude = trafficRef->getCruiseAlt() * 100; // convert from FL to feet
|
|
|
|
//entity.speed = 450; // HACK ALERT
|
|
|
|
//entity.fp = new FGAIFlightPlan(&entity, courseToDest, i->getDepartureTime(), dep, arr);
|
|
|
|
int leg;
|
|
|
|
if ((leg = fp->getLeg()) == 10)
|
|
|
|
{
|
|
|
|
trafficRef->next();
|
|
|
|
leg = 1;
|
|
|
|
fp->setLeg(leg);
|
|
|
|
|
|
|
|
//cerr << "Resetting leg : " << leg << endl;
|
|
|
|
}
|
|
|
|
//{
|
|
|
|
//leg++;
|
|
|
|
//fp->setLeg(leg);
|
|
|
|
//cerr << "Creating leg number : " << leg << endl;
|
|
|
|
FGAirport *dep = trafficRef->getDepartureAirport();
|
|
|
|
FGAirport *arr = trafficRef->getArrivalAirport();
|
|
|
|
if (!(dep && arr))
|
|
|
|
{
|
|
|
|
setDie(true);
|
|
|
|
//cerr << "Failed to get airport in AIAircraft::ProcessFlightplan()" << endl;
|
|
|
|
//if (dep)
|
|
|
|
// cerr << "Departure " << dep->getId() << endl;
|
|
|
|
//if (arr)
|
|
|
|
// cerr << "Arrival " << arr->getId() << endl;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
double cruiseAlt = trafficRef->getCruiseAlt() * 100;
|
|
|
|
//cerr << "Creating new leg using " << cruiseAlt << " as cruise altitude."<< endl;
|
|
|
|
|
|
|
|
fp->create (dep,
|
|
|
|
arr,
|
|
|
|
leg,
|
|
|
|
cruiseAlt, //(trafficRef->getCruiseAlt() * 100), // convert from FL to feet
|
|
|
|
trafficRef->getSpeed(),
|
|
|
|
_getLatitude(),
|
|
|
|
_getLongitude(),
|
|
|
|
false,
|
|
|
|
trafficRef->getRadius(),
|
|
|
|
trafficRef->getFlightType(),
|
|
|
|
acType,
|
|
|
|
company);
|
|
|
|
//prev = fp->getPreviousWaypoint();
|
|
|
|
//curr = fp->getCurrentWaypoint();
|
|
|
|
//next = fp->getNextWaypoint();
|
|
|
|
//cerr << "25" << endl;
|
|
|
|
//if (next)
|
|
|
|
// {
|
|
|
|
// //cerr << "Next waypoint" << next->name << endl;
|
|
|
|
// fp->setLeadDistance(speed, tgt_heading, curr, next);
|
|
|
|
// }
|
|
|
|
//cerr << "25.1" << endl;
|
|
|
|
//if (curr->crossat > -1000.0) {
|
|
|
|
// //cerr << "25.1a" << endl;
|
|
|
|
// use_perf_vs = false;
|
|
|
|
//
|
|
|
|
// tgt_vs = (curr->crossat - altitude)/
|
|
|
|
// (fp->getDistanceToGo(pos.lat(), pos.lon(), curr)/6076.0/speed*60.0);
|
|
|
|
// //cerr << "25.1b" << endl;
|
|
|
|
// tgt_altitude = curr->crossat;
|
|
|
|
//} else {
|
|
|
|
// //cerr << "25.1c" << endl;
|
|
|
|
// use_perf_vs = true;
|
|
|
|
// //cerr << "25.1d" << endl;
|
|
|
|
// tgt_altitude = prev->altitude;
|
|
|
|
// //cerr << "Setting target altitude : " <<tgt_altitude << endl;
|
|
|
|
// }
|
|
|
|
//cerr << "26" << endl;
|
|
|
|
//tgt_speed = prev->speed;
|
|
|
|
//hdg_lock = alt_lock = true;
|
|
|
|
//no_roll = prev->on_ground;
|
|
|
|
|
|
|
|
}
|
|
|
|
//}
|
|
|
|
//else
|
|
|
|
//{
|
|
|
|
//delete entity.fp;
|
|
|
|
//entity.fp = new FGAIFlightPlan(&entity,
|
|
|
|
// 999, // A hack
|
|
|
|
// trafficRef->getDepartureTime(),
|
|
|
|
// trafficRef->getDepartureAirport(),
|
|
|
|
// trafficRef->getArrivalAirport(),
|
|
|
|
// false,
|
|
|
|
// acType,
|
|
|
|
// company);
|
|
|
|
//SetFlightPlan(entity.fp);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Note: This code is copied from David Luff's AILocalTraffic
|
|
|
|
// Warning - ground elev determination is CPU intensive
|
|
|
|
// Either this function or the logic of how often it is called
|
|
|
|
// will almost certainly change.
|
|
|
|
|
|
|
|
void FGAIAircraft::getGroundElev(double dt) {
|
|
|
|
dt_elev_count += dt;
|
|
|
|
//return;
|
|
|
|
if (dt_elev_count < (10.0 + (rand() % 100))) // Update minimally every 10 secs, but add some randomness to prevent them all IA objects doing this synced
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
dt_elev_count = 0;
|
|
|
|
}
|
|
|
|
// It would be nice if we could set the correct tile center here in order to get a correct
|
|
|
|
// answer with one call to the function, but what I tried in the two commented-out lines
|
|
|
|
// below only intermittently worked, and I haven't quite groked why yet.
|
|
|
|
//SGBucket buck(pos.lon(), pos.lat());
|
|
|
|
//aip.getSGLocation()->set_tile_center(Point3D(buck.get_center_lon(), buck.get_center_lat(), 0.0));
|
|
|
|
|
|
|
|
// Only do the proper hitlist stuff if we are within visible range of the viewer.
|
|
|
|
double visibility_meters = fgGetDouble("/environment/visibility-m");
|
|
|
|
|
|
|
|
|
|
|
|
FGViewer* vw = globals->get_current_view();
|
|
|
|
double
|
|
|
|
course,
|
|
|
|
distance;
|
|
|
|
|
|
|
|
//Point3D currView(vw->getLongitude_deg(),
|
|
|
|
// vw->getLatitude_deg(), 0.0);
|
|
|
|
SGWayPoint current (pos.lon(),
|
|
|
|
pos.lat(),
|
|
|
|
0);
|
|
|
|
SGWayPoint view ( vw->getLongitude_deg(),
|
|
|
|
vw->getLatitude_deg(),
|
|
|
|
0);
|
|
|
|
view.CourseAndDistance(current, &course, &distance);
|
|
|
|
if(distance > visibility_meters) {
|
|
|
|
//aip.getSGLocation()->set_cur_elev_m(aptElev);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//globals->get_tile_mgr()->prep_ssg_nodes( acmodel_location,
|
|
|
|
globals->get_tile_mgr()->prep_ssg_nodes( aip.getSGLocation(), visibility_meters );
|
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Point3D scenery_center = globals->get_scenery()->get_center();
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globals->get_tile_mgr()->update( aip.getSGLocation(),
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visibility_meters,
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(aip.getSGLocation())->get_absolute_view_pos( scenery_center ) );
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// save results of update in SGLocation for fdm...
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//if ( globals->get_scenery()->get_cur_elev() > -9990 ) {
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// acmodel_location->
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// set_cur_elev_m( globals->get_scenery()->get_cur_elev() );
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//}
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// The need for this here means that at least 2 consecutive passes are needed :-(
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aip.getSGLocation()->set_tile_center( globals->get_scenery()->get_next_center() );
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globals->get_tile_mgr()->prep_ssg_nodes( aip.getSGLocation(), visibility_meters );
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//Point3D scenery_center = globals->get_scenery()->get_center();
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globals->get_tile_mgr()->update( aip.getSGLocation(),
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visibility_meters,
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(aip.getSGLocation())->get_absolute_view_pos( scenery_center ) );
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// save results of update in SGLocation for fdm...
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//if ( globals->get_scenery()->get_cur_elev() > -9990 ) {
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// acmodel_location->
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// set_cur_elev_m( globals->get_scenery()->get_cur_elev() );
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//}
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// The need for this here means that at least 2 consecutive passes are needed :-(
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aip.getSGLocation()->set_tile_center( globals->get_scenery()->get_next_center() );
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//cerr << "Transform Elev is " << globals->get_scenery()->get_cur_elev() << '\n';
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tgt_altitude = (globals->get_scenery()->get_cur_elev() * SG_METER_TO_FEET) + groundOffset;
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}
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//globals->get_tile_mgr()->prep_ssg_nodes( _aip.getSGLocation(), visibility_meters );
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//Point3D scenery_center = globals->get_scenery()->get_center();
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//globals->get_tile_mgr()->update(_aip.getSGLocation(), visibility_meters, (_aip.getSGLocation())->get_absolute_view_pos( scenery_center ) );
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// save results of update in SGLocation for fdm...
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//if ( globals->get_scenery()->get_cur_elev() > -9990 ) {
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// acmodel_location->
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// set_cur_elev_m( globals->get_scenery()->get_cur_elev() );
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//}
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// The need for this here means that at least 2 consecutive passes are needed :-(
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//_aip.getSGLocation()->set_tile_center( globals->get_scenery()->get_next_center() );
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//cout << "Transform Elev is " << globals->get_scenery()->get_cur_elev() << '\n';
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//_aip.getSGLocation()->set_cur_elev_m(globals->get_scenery()->get_cur_elev());
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//return(globals->get_scenery()->get_cur_elev());
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//}
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