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flightgear/src/Aircraft/controls.hxx

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// controls.hxx -- defines a standard interface to all flight sim controls
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//
// Written by Curtis Olson, started May 1997.
//
// Copyright (C) 1997 Curtis L. Olson - http://www.flightgear.org/~curt
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//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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//
// $Id$
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#ifndef _CONTROLS_HXX
#define _CONTROLS_HXX
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#include <simgear/structure/subsystem_mgr.hxx>
#include <simgear/props/tiedpropertylist.hxx>
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// Define a structure containing the control parameters
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class FGControls : public SGSubsystem
{
public:
enum {
ALL_ENGINES = -1,
MAX_ENGINES = 12
};
enum {
ALL_WHEELS = -1,
MAX_WHEELS = 3
};
enum {
ALL_TANKS = -1,
MAX_TANKS = 8
};
enum {
ALL_BOOSTPUMPS = -1,
MAX_BOOSTPUMPS = 2
};
enum {
ALL_HYD_SYSTEMS = -1,
MAX_HYD_SYSTEMS = 4
};
enum {
ALL_PACKS = -1,
MAX_PACKS = 4
};
enum {
ALL_LIGHTS = -1,
MAX_LIGHTS = 4
};
enum {
ALL_STATIONS = -1,
MAX_STATIONS = 12
};
enum {
ALL_AUTOPILOTS = -1,
MAX_AUTOPILOTS = 3
};
enum {
ALL_EJECTION_SEATS = -1,
MAX_EJECTION_SEATS = 10
};
enum {
SEAT_SAFED = -1,
SEAT_ARMED = 0,
SEAT_FAIL = 1
};
enum {
CMD_SEL_NORM = -1,
CMD_SEL_AFT = 0,
CMD_SEL_SOLO = 1
};
private:
// controls/flight/
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double aileron;
double aileron_trim;
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double elevator;
double elevator_trim;
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double rudder;
double rudder_trim;
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double flaps;
double slats;
bool BLC; // Boundary Layer Control
double spoilers;
double speedbrake;
double wing_sweep;
bool wing_fold;
bool drag_chute;
// controls/engines/
bool throttle_idle;
// controls/engines/engine[n]/
double throttle[MAX_ENGINES];
bool starter[MAX_ENGINES];
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bool fuel_pump[MAX_ENGINES];
bool fire_switch[MAX_ENGINES];
bool fire_bottle_discharge[MAX_ENGINES];
bool cutoff[MAX_ENGINES];
double mixture[MAX_ENGINES];
double prop_advance[MAX_ENGINES];
int magnetos[MAX_ENGINES];
int feed_tank[MAX_ENGINES];
bool nitrous_injection[MAX_ENGINES]; // War Emergency Power
double cowl_flaps_norm[MAX_ENGINES];
bool feather[MAX_ENGINES];
int ignition[MAX_ENGINES];
bool augmentation[MAX_ENGINES];
bool reverser[MAX_ENGINES];
bool water_injection[MAX_ENGINES];
double condition[MAX_ENGINES]; // turboprop speed select
// controls/fuel/
bool dump_valve;
// controls/fuel/tank[n]/
bool fuel_selector[MAX_TANKS];
int to_engine[MAX_TANKS];
int to_tank[MAX_TANKS];
// controls/fuel/tank[n]/pump[p]/
bool boost_pump[MAX_TANKS * MAX_BOOSTPUMPS];
// controls/gear/
double brake_left;
double brake_right;
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double copilot_brake_left;
double copilot_brake_right;
double brake_parking;
double steering;
bool nose_wheel_steering;
bool gear_down;
bool antiskid;
bool tailhook;
bool launchbar;
bool catapult_launch_cmd;
bool tailwheel_lock;
// controls/gear/wheel[n]/
bool alternate_extension[MAX_WHEELS];
// controls/anti-ice/
bool wing_heat;
bool pitot_heat;
int wiper;
bool window_heat;
// controls/anti-ice/engine[n]/
bool carb_heat[MAX_ENGINES];
bool inlet_heat[MAX_ENGINES];
// controls/hydraulic/system[n]/
bool engine_pump[MAX_HYD_SYSTEMS];
bool electric_pump[MAX_HYD_SYSTEMS];
// controls/electric/
bool battery_switch;
bool external_power;
bool APU_generator;
// controls/electric/engine[n]/
bool generator_breaker[MAX_ENGINES];
bool bus_tie[MAX_ENGINES];
// controls/pneumatic/
bool APU_bleed;
// controls/pneumatic/engine[n]/
bool engine_bleed[MAX_ENGINES];
// controls/pressurization/
int mode;
bool dump;
double outflow_valve;
// controls/pressurization/pack[n]/
bool pack_on[MAX_PACKS];
// controls/lighting/
bool landing_lights;
bool turn_off_lights;
bool taxi_light;
bool logo_lights;
bool nav_lights;
bool beacon;
bool strobe;
double panel_norm;
double instruments_norm;
double dome_norm;
// controls/armament/
bool master_arm;
int station_select;
bool release_ALL;
// controls/armament/station[n]/
int stick_size[MAX_STATIONS];
bool release_stick[MAX_STATIONS];
bool release_all[MAX_STATIONS];
bool jettison_all[MAX_STATIONS];
// controls/seat/
double vertical_adjust;
double fore_aft_adjust;
bool eject[MAX_EJECTION_SEATS];
int eseat_status[MAX_EJECTION_SEATS];
int cmd_selector_valve;
// controls/APU/
int off_start_run;
bool APU_fire_switch;
// controls/autoflight/autopilot[n]/
bool autopilot_engage[MAX_AUTOPILOTS];
// controls/autoflight/
bool autothrottle_arm;
bool autothrottle_engage;
double heading_select;
double altitude_select;
double bank_angle_select;
double vertical_speed_select;
double speed_select;
double mach_select;
int vertical_mode;
int lateral_mode;
SGPropertyNode_ptr auto_coordination;
SGPropertyNode_ptr auto_coordination_factor;
simgear::TiedPropertyList _tiedProperties;
public:
FGControls();
~FGControls();
// Implementation of SGSubsystem.
void init ();
void bind ();
void unbind ();
void update (double dt);
virtual void reinit();
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// Reset function
void reset_all(void);
// Query functions
// controls/flight/
inline double get_aileron() const { return aileron; }
inline double get_aileron_trim() const { return aileron_trim; }
inline double get_elevator() const { return elevator; }
inline double get_elevator_trim() const { return elevator_trim; }
inline double get_rudder() const { return rudder; }
inline double get_rudder_trim() const { return rudder_trim; }
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inline double get_flaps() const { return flaps; }
inline double get_slats() const { return slats; }
inline bool get_BLC() const { return BLC; }
inline double get_spoilers() const { return spoilers; }
inline double get_speedbrake() const { return speedbrake; }
inline double get_wing_sweep() const { return wing_sweep; }
inline bool get_wing_fold() const { return wing_fold; }
inline bool get_drag_chute() const { return drag_chute; }
// controls/engines/
inline bool get_throttle_idle() const { return throttle_idle; }
// controls/engines/engine[n]/
inline double get_throttle(int engine) const { return throttle[engine]; }
inline bool get_starter(int engine) const { return starter[engine]; }
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inline bool get_fuel_pump(int engine) const { return fuel_pump[engine]; }
inline bool get_fire_switch(int engine) const { return fire_switch[engine]; }
inline bool get_fire_bottle_discharge(int engine) const {
return fire_bottle_discharge[engine];
}
inline bool get_cutoff(int engine) const { return cutoff[engine]; }
inline double get_mixture(int engine) const { return mixture[engine]; }
inline double get_prop_advance(int engine) const {
return prop_advance[engine];
}
inline int get_magnetos(int engine) const { return magnetos[engine]; }
inline int get_feed_tank(int engine) const { return feed_tank[engine]; }
inline bool get_nitrous_injection(int engine) const {
return nitrous_injection[engine];
}
inline double get_cowl_flaps_norm(int engine) const {
return cowl_flaps_norm[engine];
}
inline bool get_feather(int engine) const { return feather[engine]; }
inline int get_ignition(int engine) const { return ignition[engine]; }
inline bool get_augmentation(int engine) const { return augmentation[engine]; }
inline bool get_reverser(int engine) const { return reverser[engine]; }
inline bool get_water_injection(int engine) const {
return water_injection[engine];
}
inline double get_condition(int engine) const { return condition[engine]; }
// controls/fuel/
inline bool get_dump_valve() const { return dump_valve; }
// controls/fuel/tank[n]/
inline bool get_fuel_selector(int tank) const {
return fuel_selector[tank];
}
inline int get_to_engine(int tank) const { return to_engine[tank]; }
inline int get_to_tank(int tank) const { return to_tank[tank]; }
// controls/fuel/tank[n]/pump[p]/
inline bool get_boost_pump(int index) const {
return boost_pump[index];
}
// controls/gear/
inline double get_brake_left() const { return brake_left; }
inline double get_brake_right() const { return brake_right; }
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inline double get_copilot_brake_left() const { return copilot_brake_left; }
inline double get_copilot_brake_right() const { return copilot_brake_right; }
inline double get_brake_parking() const { return brake_parking; }
inline double get_steering() const { return steering; }
inline bool get_nose_wheel_steering() const { return nose_wheel_steering; }
inline bool get_gear_down() const { return gear_down; }
inline bool get_antiskid() const { return antiskid; }
inline bool get_tailhook() const { return tailhook; }
inline bool get_launchbar() const { return launchbar; }
inline bool get_catapult_launch_cmd() const { return catapult_launch_cmd; }
inline bool get_tailwheel_lock() const { return tailwheel_lock; }
// controls/gear/wheel[n]/
inline bool get_alternate_extension(int wheel) const {
return alternate_extension[wheel];
}
// controls/anti-ice/
inline bool get_wing_heat() const { return wing_heat; }
inline bool get_pitot_heat() const { return pitot_heat; }
inline int get_wiper() const { return wiper; }
inline bool get_window_heat() const { return window_heat; }
// controls/anti-ice/engine[n]/
inline bool get_carb_heat(int engine) const { return carb_heat[engine]; }
inline bool get_inlet_heat(int engine) const { return inlet_heat[engine]; }
// controls/hydraulic/system[n]/
inline bool get_engine_pump(int system) const { return engine_pump[system]; }
inline bool get_electric_pump(int system) const { return electric_pump[system]; }
// controls/electric/
inline bool get_battery_switch() const { return battery_switch; }
inline bool get_external_power() const { return external_power; }
inline bool get_APU_generator() const { return APU_generator; }
// controls/electric/engine[n]/
inline bool get_generator_breaker(int engine) const {
return generator_breaker[engine];
}
inline bool get_bus_tie(int engine) const { return bus_tie[engine]; }
// controls/pneumatic/
inline bool get_APU_bleed() const { return APU_bleed; }
// controls/pneumatic/engine[n]/
inline bool get_engine_bleed(int engine) const { return engine_bleed[engine]; }
// controls/pressurization/
inline int get_mode() const { return mode; }
inline double get_outflow_valve() const { return outflow_valve; }
inline bool get_dump() const { return dump; }
// controls/pressurization/pack[n]/
inline bool get_pack_on(int pack) const { return pack_on[pack]; }
// controls/lighting/
inline bool get_landing_lights() const { return landing_lights; }
inline bool get_turn_off_lights() const { return turn_off_lights; }
inline bool get_taxi_light() const { return taxi_light; }
inline bool get_logo_lights() const { return logo_lights; }
inline bool get_nav_lights() const { return nav_lights; }
inline bool get_beacon() const { return beacon; }
inline bool get_strobe() const { return strobe; }
inline double get_panel_norm() const { return panel_norm; }
inline double get_instruments_norm() const { return instruments_norm; }
inline double get_dome_norm() const { return dome_norm; }
// controls/armament/
inline bool get_master_arm() const { return master_arm; }
inline int get_station_select() const { return station_select; }
inline bool get_release_ALL() const { return release_ALL; }
// controls/armament/station[n]/
inline int get_stick_size(int station) const { return stick_size[station]; }
inline bool get_release_stick(int station) const { return release_stick[station]; }
inline bool get_release_all(int station) const { return release_all[station]; }
inline bool get_jettison_all(int station) const { return jettison_all[station]; }
// controls/seat/
inline double get_vertical_adjust() const { return vertical_adjust; }
inline double get_fore_aft_adjust() const { return fore_aft_adjust; }
inline bool get_ejection_seat( int which_seat ) const {
return eject[which_seat];
}
inline int get_eseat_status( int which_seat ) const {
return eseat_status[which_seat];
}
inline int get_cmd_selector_valve() const { return cmd_selector_valve; }
// controls/APU/
inline int get_off_start_run() const { return off_start_run; }
inline bool get_APU_fire_switch() const { return APU_fire_switch; }
// controls/autoflight/
inline bool get_autothrottle_arm() const { return autothrottle_arm; }
inline bool get_autothrottle_engage() const { return autothrottle_engage; }
inline double get_heading_select() const { return heading_select; }
inline double get_altitude_select() const { return altitude_select; }
inline double get_bank_angle_select() const { return bank_angle_select; }
inline double get_vertical_speed_select() const {
return vertical_speed_select;
}
inline double get_speed_select() const { return speed_select; }
inline double get_mach_select() const { return mach_select; }
inline int get_vertical_mode() const { return vertical_mode; }
inline int get_lateral_mode() const { return lateral_mode; }
// controls/autoflight/autopilot[n]/
inline bool get_autopilot_engage(int ap) const {
return autopilot_engage[ap];
}
// Update functions
// controls/flight/
void set_aileron( double pos );
void move_aileron( double amt );
void set_aileron_trim( double pos );
void move_aileron_trim( double amt );
void set_elevator( double pos );
void move_elevator( double amt );
void set_elevator_trim( double pos );
void move_elevator_trim( double amt );
void set_rudder( double pos );
void move_rudder( double amt );
void set_rudder_trim( double pos );
void move_rudder_trim( double amt );
void set_flaps( double pos );
void move_flaps( double amt );
void set_slats( double pos );
void move_slats( double amt );
void set_BLC( bool val );
void set_spoilers( double pos );
void move_spoilers( double amt );
void set_speedbrake( double pos );
void move_speedbrake( double amt );
void set_wing_sweep( double pos );
void move_wing_sweep( double amt );
void set_wing_fold( bool val );
void set_drag_chute( bool val );
// controls/engines/
void set_throttle_idle( bool val );
// controls/engines/engine[n]/
void set_throttle( int engine, double pos );
void move_throttle( int engine, double amt );
void set_starter( int engine, bool flag );
void set_fuel_pump( int engine, bool val );
void set_fire_switch( int engine, bool val );
void set_fire_bottle_discharge( int engine, bool val );
void set_cutoff( int engine, bool val );
void set_mixture( int engine, double pos );
void move_mixture( int engine, double amt );
void set_prop_advance( int engine, double pos );
void move_prop_advance( int engine, double amt );
void set_magnetos( int engine, int pos );
void move_magnetos( int engine, int amt );
void set_feed_tank( int engine, int tank );
void set_nitrous_injection( int engine, bool val );
void set_cowl_flaps_norm( int engine, double pos );
void move_cowl_flaps_norm( int engine, double amt );
void set_feather( int engine, bool val );
void set_ignition( int engine, int val );
void set_augmentation( int engine, bool val );
void set_reverser( int engine, bool val );
void set_water_injection( int engine, bool val );
void set_condition( int engine, double val );
// controls/fuel
void set_dump_valve( bool val );
// controls/fuel/tank[n]/
void set_fuel_selector( int tank, bool pos );
void set_to_engine( int tank, int engine );
void set_to_tank( int tank, int dest_tank );
// controls/fuel/tank[n]/pump[p]
void set_boost_pump( int index, bool val );
// controls/gear/
void set_brake_left( double pos );
void move_brake_left( double amt );
void set_brake_right( double pos );
void move_brake_right( double amt );
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void set_copilot_brake_left( double pos );
void set_copilot_brake_right( double pos );
void set_brake_parking( double pos );
void set_steering( double pos );
void move_steering( double amt );
void set_nose_wheel_steering( bool nws );
void set_gear_down( bool gear );
void set_antiskid( bool val );
void set_tailhook( bool val );
void set_launchbar( bool val );
void set_catapult_launch_cmd( bool val );
void set_tailwheel_lock( bool val );
// controls/gear/wheel[n]/
void set_alternate_extension( int wheel, bool val );
// controls/anti-ice/
void set_wing_heat( bool val );
void set_pitot_heat( bool val );
void set_wiper( int speed );
void set_window_heat( bool val );
// controls/anti-ice/engine[n]/
void set_carb_heat( int engine, bool val );
void set_inlet_heat( int engine, bool val );
// controls/hydraulic/system[n]/
void set_engine_pump( int system, bool val );
void set_electric_pump( int system, bool val );
// controls/electric/
void set_battery_switch( bool val );
void set_external_power( bool val );
void set_APU_generator( bool val );
// controls/electric/engine[n]/
void set_generator_breaker( int engine, bool val );
void set_bus_tie( int engine, bool val );
// controls/pneumatic/
void set_APU_bleed( bool val );
// controls/pneumatic/engine[n]/
void set_engine_bleed( int engine, bool val );
// controls/pressurization/
void set_mode( int mode );
void set_outflow_valve( double pos );
void move_outflow_valve( double amt );
void set_dump( bool val );
// controls/pressurization/pack[n]/
void set_pack_on( int pack, bool val );
// controls/lighting/
void set_landing_lights( bool val );
void set_turn_off_lights( bool val );
void set_taxi_light( bool val );
void set_logo_lights( bool val );
void set_nav_lights( bool val );
void set_beacon( bool val );
void set_strobe( bool val );
void set_panel_norm( double intensity );
void move_panel_norm( double amt );
void set_instruments_norm( double intensity );
void move_instruments_norm( double amt );
void set_dome_norm( double intensity );
void move_dome_norm( double amt );
// controls/armament/
void set_master_arm( bool val );
void set_station_select( int station );
void set_release_ALL( bool val );
// controls/armament/station[n]/
void set_stick_size( int station, int size );
void set_release_stick( int station, bool val );
void set_release_all( int station, bool val );
void set_jettison_all( int station, bool val );
// controls/seat/
void set_vertical_adjust( double pos );
void move_vertical_adjust( double amt );
void set_fore_aft_adjust( double pos );
void move_fore_aft_adjust( double amt );
void set_ejection_seat( int which_seat, bool val );
void set_eseat_status( int which_seat, int val );
void set_cmd_selector_valve( int val );
// controls/APU/
void set_off_start_run( int pos );
void set_APU_fire_switch( bool val );
// controls/autoflight/
void set_autothrottle_arm( bool val );
void set_autothrottle_engage( bool val );
void set_heading_select( double heading );
void move_heading_select( double amt );
void set_altitude_select( double altitude );
void move_altitude_select( double amt );
void set_bank_angle_select( double angle );
void move_bank_angle_select( double amt );
void set_vertical_speed_select( double vs );
void move_vertical_speed_select( double amt );
void set_speed_select( double speed );
void move_speed_select( double amt );
void set_mach_select( double mach );
void move_mach_select( double amt );
void set_vertical_mode( int mode );
void set_lateral_mode( int mode );
// controls/autoflight/autopilot[n]/
void set_autopilot_engage( int ap, bool val );
static const char* subsystemName() { return "controls"; }
private:
inline void do_autocoordination() {
// check for autocoordination
if ( auto_coordination->getBoolValue() ) {
double factor = auto_coordination_factor->getDoubleValue();
if( factor > 0.0 ) set_rudder( aileron * factor );
}
}
};
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#endif // _CONTROLS_HXX
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