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flightgear/src/GUI/new_gui.cxx

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// new_gui.cxx: implementation of XML-configurable GUI support.
#include "new_gui.hxx"
#include <plib/pu.h>
#include <plib/ul.h>
#include <simgear/misc/exception.hxx>
#include <Main/fg_props.hxx>
#include "menubar.hxx"
#include "dialog.hxx"
////////////////////////////////////////////////////////////////////////
// Implementation of NewGUI.
////////////////////////////////////////////////////////////////////////
NewGUI::NewGUI ()
: _menubar(new FGMenuBar),
_current_widget(0)
{
}
NewGUI::~NewGUI ()
{
delete _menubar;
}
void
NewGUI::init ()
{
char path1[1024];
char path2[1024];
ulMakePath(path1, getenv("FG_ROOT"), "gui");
ulMakePath(path2, path1, "dialogs");
readDir(path2);
#if !defined(FG_OLD_MENUBAR)
_menubar->init();
#endif
}
void
NewGUI::bind ()
{
fgTie("/sim/menubar/visibility", this,
&NewGUI::getMenuBarVisible, &NewGUI::setMenuBarVisible);
}
void
NewGUI::unbind ()
{
fgUntie("/sim/menubar/visibility");
}
void
NewGUI::update (double delta_time_sec)
{
// NO OP
}
void
NewGUI::display (const string &name)
{
if (_widgets.find(name) == _widgets.end())
SG_LOG(SG_GENERAL, SG_ALERT, "Dialog " << name << " not defined");
else
new FGDialog(_widgets[name]);
}
void
NewGUI::setCurrentWidget (FGDialog * widget)
{
_current_widget = widget;
}
FGDialog *
NewGUI::getCurrentWidget ()
{
return _current_widget;
}
FGMenuBar *
NewGUI::getMenuBar ()
{
return _menubar;
}
bool
NewGUI::getMenuBarVisible () const
{
return _menubar->isVisible();
}
void
NewGUI::setMenuBarVisible (bool visible)
{
if (visible)
_menubar->show();
else
_menubar->hide();
}
void
NewGUI::readDir (const char * path)
{
ulDir * dir = ulOpenDir(path);
if (dir == 0) {
SG_LOG(SG_GENERAL, SG_ALERT, "Failed to read GUI files from "
<< path);
return;
}
ulDirEnt * dirEnt = ulReadDir(dir);
while (dirEnt != 0) {
char subpath[1024];
ulMakePath(subpath, path, dirEnt->d_name);
if (dirEnt->d_isdir && dirEnt->d_name[0] != '.') {
readDir(subpath);
} else {
SGPropertyNode_ptr props = new SGPropertyNode;
try {
readProperties(subpath, props);
} catch (const sg_exception &ex) {
SG_LOG(SG_INPUT, SG_ALERT, "Error parsing GUI file "
<< subpath);
}
if (!props->hasValue("name")) {
SG_LOG(SG_INPUT, SG_WARN, "GUI file " << subpath
<< " has no name; skipping.");
} else {
string name = props->getStringValue("name");
SG_LOG(SG_INPUT, SG_BULK, "Saving GUI node " << name);
_widgets[name] = props;
}
}
dirEnt = ulReadDir(dir);
}
ulCloseDir(dir);
}
// end of new_gui.cxx