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Started new, XML-configurable GUI subsystem.

This commit is contained in:
david 2002-11-07 16:27:47 +00:00
parent 0de065b0ec
commit 2de88f278b
5 changed files with 238 additions and 1 deletions

View file

@ -8,6 +8,7 @@ endif
libGUI_a_SOURCES = \
apt_dlg.cxx apt_dlg.hxx \
new_gui.cxx new_gui.hxx \
gui.cxx gui.h gui_funcs.cxx \
gui_local.cxx gui_local.hxx \
mouse.cxx \

170
src/GUI/new_gui.cxx Normal file
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@ -0,0 +1,170 @@
// new_gui.cxx: implementation of XML-configurable GUI support.
#include "new_gui.hxx"
#include <plib/pu.h>
#include <vector>
SG_USING_STD(vector);
#include <simgear/misc/exception.hxx>
#include <Main/fg_props.hxx>
NewGUI::NewGUI ()
: _activeObject(0)
{
}
NewGUI::~NewGUI ()
{
}
void
NewGUI::init ()
{
SGPropertyNode props;
try {
fgLoadProps("gui.xml", &props);
} catch (const sg_exception &ex) {
SG_LOG(SG_INPUT, SG_ALERT, "Error parsing gui.xml: "
<< ex.getMessage());
return;
}
int nChildren = props.nChildren();
for (int i = 0; i < nChildren; i++) {
SGPropertyNode_ptr child = props.getChild(i);
if (!child->hasValue("name")) {
SG_LOG(SG_INPUT, SG_WARN, "GUI node " << child->getName()
<< " has no name; skipping.");
} else {
string name = child->getStringValue("name");
SG_LOG(SG_INPUT, SG_BULK, "Saving GUI node " << name);
_objects[name] = child;
}
}
}
void
NewGUI::update (double delta_time_sec)
{
// NO OP
}
static void
close_callback (puObject * object)
{
((NewGUI *)object->getUserData())->closeActiveObject();
}
void
NewGUI::closeActiveObject ()
{
delete _activeObject;
_activeObject = 0;
}
void
NewGUI::display (const string &name)
{
if (_activeObject != 0) {
SG_LOG(SG_GENERAL, SG_ALERT, "Another GUI object is still active");
return;
}
if (_objects.find(name) == _objects.end()) {
SG_LOG(SG_GENERAL, SG_ALERT, "Dialog " << name << " not defined");
return;
}
SGPropertyNode_ptr props = _objects[name];
_activeObject = makeObject(props, 1024, 768);
if (_activeObject != 0) {
_activeObject->reveal();
} else {
SG_LOG(SG_GENERAL, SG_ALERT, "Dialog " << name
<< " does not contain a proper GUI definition");
}
}
puObject *
NewGUI::makeObject (SGPropertyNode * props, int parentWidth, int parentHeight)
{
int width = props->getIntValue("width", parentWidth);
int height = props->getIntValue("height", parentHeight);
int x = props->getIntValue("x", (parentWidth - width) / 2);
int y = props->getIntValue("y", (parentHeight - height) / 2);
string type = props->getName();
if (type == "dialog") {
puPopup * dialog;
if (props->getBoolValue("modal", false))
dialog = new puDialogBox(x, y);
else
dialog = new puPopup(x, y);
setupGroup(dialog, props, width, height, true);
return dialog;
} else if (type == "group") {
puGroup * group = new puGroup(x, y);
setupGroup(group, props, width, height, false);
return group;
} else if (type == "input") {
puInput * input = new puInput(x, y, x + width, y + height);
setupObject(input, props);
return input;
} else if (type == "text") {
puText * text = new puText(x, y);
setupObject(text, props);
return text;
} else if (type == "button") {
puButton * b;
const char * legend = props->getStringValue("legend", "[none]");
if (props->getBoolValue("one-shot", true))
b = new puOneShot(x, y, legend);
else
b = new puButton(x, y, legend);
setupObject(b, props);
b->setCallback(close_callback);
b->setUserData(this);
return b;
} else {
return 0;
}
}
void
NewGUI::setupObject (puObject * object, SGPropertyNode * props)
{
if (props->hasValue("legend"))
object->setLegend(props->getStringValue("legend"));
if (props->hasValue("label"))
object->setLabel(props->getStringValue("label"));
if (props->hasValue("default-value-prop"))
object->setValue(fgGetString(props->getStringValue("default-value-prop")));
object->makeReturnDefault(props->getBoolValue("default"));
}
void
NewGUI::setupGroup (puGroup * group, SGPropertyNode * props,
int width, int height, bool makeFrame)
{
setupObject(group, props);
if (makeFrame)
new puFrame(0, 0, width, height);
int nChildren = props->nChildren();
for (int i = 0; i < nChildren; i++)
makeObject(props->getChild(i), width, height);
group->close();
}
// end of new_gui.cxx

46
src/GUI/new_gui.hxx Normal file
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@ -0,0 +1,46 @@
#ifndef __NEW_GUI_HXX
#define __NEW_GUI_HXX 1
#ifndef __cplusplus
# error This library requires C++
#endif
#include <plib/pu.h>
#include <simgear/compiler.h> // for SG_USING_STD
#include <simgear/misc/props.hxx>
#include <map>
SG_USING_STD(map);
#include <Main/fgfs.hxx>
class NewGUI : public FGSubsystem
{
public:
NewGUI ();
virtual ~NewGUI ();
virtual void init ();
virtual void update (double delta_time_sec);
virtual void closeActiveObject ();
virtual void display (const string &name);
private:
puObject * makeObject (SGPropertyNode * props,
int parentWidth, int parentHeight);
void setupObject (puObject * object, SGPropertyNode * props);
void setupGroup (puGroup * group, SGPropertyNode * props,
int width, int height, bool makeFrame = false);
map<string,SGPropertyNode_ptr> _objects;
puObject * _activeObject;
};
#endif // __NEW_GUI_HXX

View file

@ -13,6 +13,7 @@
#include <simgear/misc/props.hxx>
#include <GUI/gui.h>
#include <GUI/new_gui.hxx>
#include <Cockpit/panel.hxx>
#include <Cockpit/panel_io.hxx>
#include <Scenery/tilemgr.hxx>
@ -580,6 +581,14 @@ do_property_scale (const SGPropertyNode * arg)
return prop->setDoubleValue((setting + offset) * factor);
}
static bool
do_gui (const SGPropertyNode * arg)
{
NewGUI * gui = (NewGUI *)globals->get_subsystem_mgr()->get_group(FGSubsystemMgr::INIT)->get_subsystem("gui");
gui->display(arg->getStringValue("name"));
return true;
}
////////////////////////////////////////////////////////////////////////
@ -614,6 +623,7 @@ static struct {
{ "property-multiply", do_property_multiply },
{ "property-swap", do_property_swap },
{ "property-scale", do_property_scale },
{ "gui", do_gui },
{ 0, 0 } // zero-terminated
};

View file

@ -94,6 +94,7 @@
#include <FDM/UFO.hxx>
#include <FDM/NullFDM.hxx>
#include <FDM/YASim/YASim.hxx>
#include <GUI/new_gui.hxx>
#include <Include/general.hxx>
#include <Input/input.hxx>
#include <Instrumentation/instrument_mgr.hxx>
@ -965,7 +966,7 @@ bool fgInitSubsystems( void ) {
////////////////////////////////////////////////////////////////////
// Initialize the logger.
// Create and register the logger.
////////////////////////////////////////////////////////////////////
globals->get_subsystem_mgr()->add(FGSubsystemMgr::GENERAL,
@ -973,6 +974,15 @@ bool fgInitSubsystems( void ) {
new FGLogger);
////////////////////////////////////////////////////////////////////
// Create and register the XML GUI.
////////////////////////////////////////////////////////////////////
globals->get_subsystem_mgr()->add(FGSubsystemMgr::INIT,
"gui",
new NewGUI);
////////////////////////////////////////////////////////////////////
// Initialize the local time subsystem.
////////////////////////////////////////////////////////////////////