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flightgear/src/Scenery/tilemgr.hxx

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// tilemgr.hxx -- routines to handle dynamic management of scenery tiles
//
// Written by Curtis Olson, started January 1998.
//
// Copyright (C) 1997 Curtis L. Olson - http://www.flightgear.org/~curt
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// $Id$
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#ifndef _TILEMGR_HXX
#define _TILEMGR_HXX
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#include <simgear/compiler.h>
#include <simgear/structure/subsystem_mgr.hxx>
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#include <simgear/bucket/newbucket.hxx>
#include "SceneryPager.hxx"
#include "tileentry.hxx"
#include "tilecache.hxx"
namespace osg
{
class Node;
}
namespace simgear
{
class SGTerraSync;
class SGReaderWriterOptions;
}
class FGTileMgr : public SGSubsystem {
private:
// Tile loading state
enum load_state {
Start = 0,
Inited = 1,
Running = 2
};
load_state state, last_state;
// schedule a tile for loading, returns true when tile is already loaded
bool sched_tile( const SGBucket& b, double priority,bool current_view, double request_time);
// schedule a needed buckets for loading
void schedule_needed(const SGBucket& curr_bucket, double rangeM);
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SGBucket previous_bucket;
SGBucket current_bucket;
SGBucket pending;
osg::ref_ptr<simgear::SGReaderWriterOptions> _options;
// current longitude latitude
double longitude;
double latitude;
double scheduled_visibility;
/**
* tile cache
*/
TileCache tile_cache;
simgear::SGTerraSync* _terra_sync;
// update various queues internal queues
void update_queues();
// schedule tiles for the viewer bucket
void schedule_tiles_at(const SGGeod& location, double rangeM);
static void refresh_tile(void* tileMgr, long tileIndex);
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SGPropertyNode_ptr _visibilityMeters;
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SGPropertyNode_ptr _maxTileRangeM, _disableNasalHooks;
SGPropertyNode_ptr _scenery_loaded, _scenery_override;
osg::ref_ptr<flightgear::SceneryPager> _pager;
public:
FGTileMgr();
~FGTileMgr();
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// Initialize the Tile Manager
virtual void init();
virtual void reinit();
virtual void update(double dt);
const SGBucket& get_current_bucket () const { return current_bucket; }
// Returns true if scenery is available for the given lat, lon position
// within a range of range_m.
// lat and lon are expected to be in degrees.
bool schedule_scenery(const SGGeod& position, double range_m, double duration=0.0);
// Returns true if tiles around current view position have been loaded
bool isSceneryLoaded();
};
#endif // _TILEMGR_HXX