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flightgear/src/AIModel/AIFlightPlan.hxx

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// FGAIFlightPlan - class for loading and storing AI flight plans
// Written by David Culp, started May 2004
// - davidculp2@comcast.net
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#ifndef _FG_AIFLIGHTPLAN_HXX
#define _FG_AIFLIGHTPLAN_HXX
#include <simgear/compiler.h>
#include <vector>
#include <string>
#include <Airports/simple.hxx>
#include <Navaids/awynet.hxx>
#include "AIBase.hxx"
using std::vector;
using std::string;
class FGTaxiRoute;
class FGRunway;
class FGAIAircraft;
class FGAIFlightPlan {
public:
typedef struct {
string name;
double latitude;
double longitude;
double altitude;
double speed;
double crossat;
bool finished;
bool gear_down;
bool flaps_down;
bool on_ground;
int routeIndex; // For AI/ATC purposes;
double time_sec;
string time;
} waypoint;
FGAIFlightPlan();
FGAIFlightPlan(const string& filename);
FGAIFlightPlan(FGAIAircraft *,
const std::string& p,
double course,
time_t start,
FGAirport *dep,
FGAirport *arr,
bool firstLeg,
double radius,
double alt,
double lat,
double lon,
double speed,
const string& fltType,
const string& acType,
const string& airline);
~FGAIFlightPlan();
waypoint* const getPreviousWaypoint( void ) const;
waypoint* const getCurrentWaypoint( void ) const;
waypoint* const getNextWaypoint( void ) const;
void IncrementWaypoint( bool erase );
2009-08-25 09:54:49 +00:00
void DecrementWaypoint( bool erase );
double getDistanceToGo(double lat, double lon, waypoint* wp) const;
int getLeg () const { return leg;};
void setLeadDistance(double speed, double bearing, waypoint* current, waypoint* next);
void setLeadDistance(double distance_ft);
double getLeadDistance( void ) const {return lead_distance;}
double getBearing(waypoint* previous, waypoint* next) const;
double getBearing(double lat, double lon, waypoint* next) const;
time_t getStartTime() const { return start_time; }
void create(FGAIAircraft *, FGAirport *dep, FGAirport *arr, int leg, double alt, double speed, double lat, double lon,
bool firstLeg, double radius, const string& fltType, const string& aircraftType, const string& airline);
void setLeg(int val) { leg = val;}
void setTime(time_t st) { start_time = st; }
int getGate() const { return gateId; }
double getLeadInAngle() const { return leadInAngle; }
const string& getRunway() const;
void setRepeat(bool r) { repeat = r; }
bool getRepeat(void) const { return repeat; }
void restart(void);
int getNrOfWayPoints() { return waypoints.size(); }
int getRouteIndex(int i); // returns the AI related index of this current routes.
FGTaxiRoute *getTaxiRoute() { return taxiRoute; }
void deleteTaxiRoute();
string getRunway() { return activeRunway; }
bool isActive(time_t time) {return time >= this->getStartTime();}
void setRunway(string rwy) { activeRunway = rwy; };
string getRunwayClassFromTrafficType(string fltType);
void addWaypoint(waypoint* wpt) { waypoints.push_back(wpt); };
void setName(string n) { name = n; };
string getName() { return name; };
void setSID(FGAIFlightPlan* fp) { sid = fp;};
FGAIFlightPlan* getSID() { return sid; };
private:
FGRunway* rwy;
FGAIFlightPlan *sid;
typedef vector <waypoint*> wpt_vector_type;
typedef wpt_vector_type::const_iterator wpt_vector_iterator;
wpt_vector_type waypoints;
wpt_vector_iterator wpt_iterator;
bool repeat;
double distance_to_go;
double lead_distance;
double leadInAngle;
time_t start_time;
int leg;
int gateId, lastNodeVisited;
string activeRunway;
FGAirRoute airRoute;
FGTaxiRoute *taxiRoute;
string name;
void createPushBack(FGAIAircraft *, bool, FGAirport*, double, double, double, const string&, const string&, const string&);
void createPushBackFallBack(FGAIAircraft *, bool, FGAirport*, double, double, double, const string&, const string&, const string&);
void createTakeOff(FGAIAircraft *, bool, FGAirport *, double, const string&);
void createClimb(FGAIAircraft *, bool, FGAirport *, double, double, const string&);
void createCruise(FGAIAircraft *, bool, FGAirport*, FGAirport*, double, double, double, double, const string&);
void createDecent(FGAIAircraft *, FGAirport *, const string&);
void createLanding(FGAIAircraft *, FGAirport *);
void createParking(FGAIAircraft *, FGAirport *, double radius);
void deleteWaypoints();
void resetWaypoints();
void createLandingTaxi(FGAIAircraft *, FGAirport *apt, double radius, const string& fltType, const string& acType, const string& airline);
void createDefaultLandingTaxi(FGAIAircraft *, FGAirport* aAirport);
void createDefaultTakeoffTaxi(FGAIAircraft *, FGAirport* aAirport, FGRunway* aRunway);
void createTakeoffTaxi(FGAIAircraft *, bool firstFlight, FGAirport *apt, double radius, const string& fltType, const string& acType, const string& airline);
waypoint* createOnGround(FGAIAircraft *, const std::string& aName, const SGGeod& aPos, double aElev, double aSpeed);
waypoint* createInAir(FGAIAircraft *, const std::string& aName, const SGGeod& aPos, double aElev, double aSpeed);
waypoint* cloneWithPos(FGAIAircraft *, waypoint* aWpt, const std::string& aName, const SGGeod& aPos);
waypoint* clone(waypoint* aWpt);
//void createCruiseFallback(bool, FGAirport*, FGAirport*, double, double, double, double);
void evaluateRoutePart(double deplat, double deplon, double arrlat, double arrlon);
public:
wpt_vector_iterator getFirstWayPoint() { return waypoints.begin(); };
wpt_vector_iterator getLastWayPoint() { return waypoints.end(); };
};
#endif // _FG_AIFLIGHTPLAN_HXX