176 lines
6.2 KiB
C++
176 lines
6.2 KiB
C++
// FGAIFlightPlan - class for loading and storing AI flight plans
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// Written by David Culp, started May 2004
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// - davidculp2@comcast.net
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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#ifndef _FG_AIFLIGHTPLAN_HXX
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#define _FG_AIFLIGHTPLAN_HXX
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#include <simgear/compiler.h>
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#include <vector>
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#include <string>
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#include <Airports/simple.hxx>
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#include <Navaids/awynet.hxx>
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#include "AIBase.hxx"
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using std::vector;
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using std::string;
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class FGTaxiRoute;
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class FGRunway;
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class FGAIAircraft;
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class FGAIFlightPlan {
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public:
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typedef struct {
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string name;
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double latitude;
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double longitude;
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double altitude;
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double speed;
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double crossat;
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bool finished;
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bool gear_down;
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bool flaps_down;
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bool on_ground;
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int routeIndex; // For AI/ATC purposes;
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double time_sec;
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string time;
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} waypoint;
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FGAIFlightPlan();
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FGAIFlightPlan(const string& filename);
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FGAIFlightPlan(FGAIAircraft *,
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const std::string& p,
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double course,
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time_t start,
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FGAirport *dep,
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FGAirport *arr,
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bool firstLeg,
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double radius,
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double alt,
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double lat,
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double lon,
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double speed,
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const string& fltType,
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const string& acType,
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const string& airline);
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~FGAIFlightPlan();
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waypoint* const getPreviousWaypoint( void ) const;
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waypoint* const getCurrentWaypoint( void ) const;
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waypoint* const getNextWaypoint( void ) const;
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void IncrementWaypoint( bool erase );
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void DecrementWaypoint( bool erase );
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double getDistanceToGo(double lat, double lon, waypoint* wp) const;
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int getLeg () const { return leg;};
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void setLeadDistance(double speed, double bearing, waypoint* current, waypoint* next);
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void setLeadDistance(double distance_ft);
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double getLeadDistance( void ) const {return lead_distance;}
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double getBearing(waypoint* previous, waypoint* next) const;
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double getBearing(double lat, double lon, waypoint* next) const;
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time_t getStartTime() const { return start_time; }
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void create(FGAIAircraft *, FGAirport *dep, FGAirport *arr, int leg, double alt, double speed, double lat, double lon,
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bool firstLeg, double radius, const string& fltType, const string& aircraftType, const string& airline);
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void setLeg(int val) { leg = val;}
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void setTime(time_t st) { start_time = st; }
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int getGate() const { return gateId; }
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double getLeadInAngle() const { return leadInAngle; }
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const string& getRunway() const;
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void setRepeat(bool r) { repeat = r; }
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bool getRepeat(void) const { return repeat; }
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void restart(void);
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int getNrOfWayPoints() { return waypoints.size(); }
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int getRouteIndex(int i); // returns the AI related index of this current routes.
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FGTaxiRoute *getTaxiRoute() { return taxiRoute; }
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void deleteTaxiRoute();
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string getRunway() { return activeRunway; }
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bool isActive(time_t time) {return time >= this->getStartTime();}
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void setRunway(string rwy) { activeRunway = rwy; };
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string getRunwayClassFromTrafficType(string fltType);
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void addWaypoint(waypoint* wpt) { waypoints.push_back(wpt); };
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void setName(string n) { name = n; };
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string getName() { return name; };
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void setSID(FGAIFlightPlan* fp) { sid = fp;};
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FGAIFlightPlan* getSID() { return sid; };
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private:
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FGRunway* rwy;
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FGAIFlightPlan *sid;
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typedef vector <waypoint*> wpt_vector_type;
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typedef wpt_vector_type::const_iterator wpt_vector_iterator;
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wpt_vector_type waypoints;
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wpt_vector_iterator wpt_iterator;
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bool repeat;
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double distance_to_go;
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double lead_distance;
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double leadInAngle;
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time_t start_time;
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int leg;
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int gateId, lastNodeVisited;
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string activeRunway;
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FGAirRoute airRoute;
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FGTaxiRoute *taxiRoute;
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string name;
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void createPushBack(FGAIAircraft *, bool, FGAirport*, double, double, double, const string&, const string&, const string&);
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void createPushBackFallBack(FGAIAircraft *, bool, FGAirport*, double, double, double, const string&, const string&, const string&);
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void createTakeOff(FGAIAircraft *, bool, FGAirport *, double, const string&);
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void createClimb(FGAIAircraft *, bool, FGAirport *, double, double, const string&);
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void createCruise(FGAIAircraft *, bool, FGAirport*, FGAirport*, double, double, double, double, const string&);
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void createDecent(FGAIAircraft *, FGAirport *, const string&);
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void createLanding(FGAIAircraft *, FGAirport *);
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void createParking(FGAIAircraft *, FGAirport *, double radius);
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void deleteWaypoints();
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void resetWaypoints();
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void createLandingTaxi(FGAIAircraft *, FGAirport *apt, double radius, const string& fltType, const string& acType, const string& airline);
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void createDefaultLandingTaxi(FGAIAircraft *, FGAirport* aAirport);
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void createDefaultTakeoffTaxi(FGAIAircraft *, FGAirport* aAirport, FGRunway* aRunway);
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void createTakeoffTaxi(FGAIAircraft *, bool firstFlight, FGAirport *apt, double radius, const string& fltType, const string& acType, const string& airline);
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waypoint* createOnGround(FGAIAircraft *, const std::string& aName, const SGGeod& aPos, double aElev, double aSpeed);
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waypoint* createInAir(FGAIAircraft *, const std::string& aName, const SGGeod& aPos, double aElev, double aSpeed);
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waypoint* cloneWithPos(FGAIAircraft *, waypoint* aWpt, const std::string& aName, const SGGeod& aPos);
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waypoint* clone(waypoint* aWpt);
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//void createCruiseFallback(bool, FGAirport*, FGAirport*, double, double, double, double);
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void evaluateRoutePart(double deplat, double deplon, double arrlat, double arrlon);
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public:
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wpt_vector_iterator getFirstWayPoint() { return waypoints.begin(); };
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wpt_vector_iterator getLastWayPoint() { return waypoints.end(); };
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};
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#endif // _FG_AIFLIGHTPLAN_HXX
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