// FGAIFlightPlan - class for loading and storing AI flight plans // Written by David Culp, started May 2004 // - davidculp2@comcast.net // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. #ifndef _FG_AIFLIGHTPLAN_HXX #define _FG_AIFLIGHTPLAN_HXX #include #include #include #include #include #include "AIBase.hxx" using std::vector; using std::string; class FGTaxiRoute; class FGRunway; class FGAIAircraft; class FGAIFlightPlan { public: typedef struct { string name; double latitude; double longitude; double altitude; double speed; double crossat; bool finished; bool gear_down; bool flaps_down; bool on_ground; int routeIndex; // For AI/ATC purposes; double time_sec; string time; } waypoint; FGAIFlightPlan(); FGAIFlightPlan(const string& filename); FGAIFlightPlan(FGAIAircraft *, const std::string& p, double course, time_t start, FGAirport *dep, FGAirport *arr, bool firstLeg, double radius, double alt, double lat, double lon, double speed, const string& fltType, const string& acType, const string& airline); ~FGAIFlightPlan(); waypoint* const getPreviousWaypoint( void ) const; waypoint* const getCurrentWaypoint( void ) const; waypoint* const getNextWaypoint( void ) const; void IncrementWaypoint( bool erase ); void DecrementWaypoint( bool erase ); double getDistanceToGo(double lat, double lon, waypoint* wp) const; int getLeg () const { return leg;}; void setLeadDistance(double speed, double bearing, waypoint* current, waypoint* next); void setLeadDistance(double distance_ft); double getLeadDistance( void ) const {return lead_distance;} double getBearing(waypoint* previous, waypoint* next) const; double getBearing(double lat, double lon, waypoint* next) const; time_t getStartTime() const { return start_time; } void create(FGAIAircraft *, FGAirport *dep, FGAirport *arr, int leg, double alt, double speed, double lat, double lon, bool firstLeg, double radius, const string& fltType, const string& aircraftType, const string& airline); void setLeg(int val) { leg = val;} void setTime(time_t st) { start_time = st; } int getGate() const { return gateId; } double getLeadInAngle() const { return leadInAngle; } const string& getRunway() const; void setRepeat(bool r) { repeat = r; } bool getRepeat(void) const { return repeat; } void restart(void); int getNrOfWayPoints() { return waypoints.size(); } int getRouteIndex(int i); // returns the AI related index of this current routes. FGTaxiRoute *getTaxiRoute() { return taxiRoute; } void deleteTaxiRoute(); string getRunway() { return activeRunway; } bool isActive(time_t time) {return time >= this->getStartTime();} void setRunway(string rwy) { activeRunway = rwy; }; string getRunwayClassFromTrafficType(string fltType); void addWaypoint(waypoint* wpt) { waypoints.push_back(wpt); }; void setName(string n) { name = n; }; string getName() { return name; }; void setSID(FGAIFlightPlan* fp) { sid = fp;}; FGAIFlightPlan* getSID() { return sid; }; private: FGRunway* rwy; FGAIFlightPlan *sid; typedef vector wpt_vector_type; typedef wpt_vector_type::const_iterator wpt_vector_iterator; wpt_vector_type waypoints; wpt_vector_iterator wpt_iterator; bool repeat; double distance_to_go; double lead_distance; double leadInAngle; time_t start_time; int leg; int gateId, lastNodeVisited; string activeRunway; FGAirRoute airRoute; FGTaxiRoute *taxiRoute; string name; void createPushBack(FGAIAircraft *, bool, FGAirport*, double, double, double, const string&, const string&, const string&); void createPushBackFallBack(FGAIAircraft *, bool, FGAirport*, double, double, double, const string&, const string&, const string&); void createTakeOff(FGAIAircraft *, bool, FGAirport *, double, const string&); void createClimb(FGAIAircraft *, bool, FGAirport *, double, double, const string&); void createCruise(FGAIAircraft *, bool, FGAirport*, FGAirport*, double, double, double, double, const string&); void createDecent(FGAIAircraft *, FGAirport *, const string&); void createLanding(FGAIAircraft *, FGAirport *); void createParking(FGAIAircraft *, FGAirport *, double radius); void deleteWaypoints(); void resetWaypoints(); void createLandingTaxi(FGAIAircraft *, FGAirport *apt, double radius, const string& fltType, const string& acType, const string& airline); void createDefaultLandingTaxi(FGAIAircraft *, FGAirport* aAirport); void createDefaultTakeoffTaxi(FGAIAircraft *, FGAirport* aAirport, FGRunway* aRunway); void createTakeoffTaxi(FGAIAircraft *, bool firstFlight, FGAirport *apt, double radius, const string& fltType, const string& acType, const string& airline); waypoint* createOnGround(FGAIAircraft *, const std::string& aName, const SGGeod& aPos, double aElev, double aSpeed); waypoint* createInAir(FGAIAircraft *, const std::string& aName, const SGGeod& aPos, double aElev, double aSpeed); waypoint* cloneWithPos(FGAIAircraft *, waypoint* aWpt, const std::string& aName, const SGGeod& aPos); waypoint* clone(waypoint* aWpt); //void createCruiseFallback(bool, FGAirport*, FGAirport*, double, double, double, double); void evaluateRoutePart(double deplat, double deplon, double arrlat, double arrlon); public: wpt_vector_iterator getFirstWayPoint() { return waypoints.begin(); }; wpt_vector_iterator getLastWayPoint() { return waypoints.end(); }; }; #endif // _FG_AIFLIGHTPLAN_HXX