Alex Romosan:
I tried to make sure accessor functions which return by reference act on const objects. also replaced some iterators with const_iterator and a few return/pass by reference that were missed the first time around.
This commit is contained in:
parent
2b471a165f
commit
b24dbb3f8b
23 changed files with 83 additions and 84 deletions
src
AIModel
AIAircraft.hxxAIBase.hxxAIFlightPlan.cxxAIFlightPlan.hxxAIManager.cxxAIManager.hxxAIScenario.cxxAIScenario.hxxsubmodel.hxx
ATC
Environment
Navaids
Objects
Scenery
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@ -61,7 +61,7 @@ public:
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void SetPerformance(const PERF_STRUCT *ps);
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void SetFlightPlan(FGAIFlightPlan *f);
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FGAIFlightPlan* GetFlightPlan() { return fp; };
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FGAIFlightPlan* GetFlightPlan() const { return fp; };
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void AccelTo(double speed);
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void PitchTo(double angle);
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void RollTo(double angle);
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@ -108,7 +108,7 @@ public:
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FGAIBase();
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virtual ~FGAIBase();
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virtual void update(double dt);
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inline Point3D GetPos() { return(pos); }
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inline const Point3D& GetPos() const { return(pos); }
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enum object_type { otNull = 0, otAircraft, otShip, otCarrier, otBallistic,
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otRocket, otStorm, otThermal, otStatic,
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@ -295,8 +295,8 @@ FGAIFlightPlan::~FGAIFlightPlan()
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}
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FGAIFlightPlan::waypoint*
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FGAIFlightPlan::getPreviousWaypoint( void )
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FGAIFlightPlan::waypoint* const
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FGAIFlightPlan::getPreviousWaypoint( void ) const
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{
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if (wpt_iterator == waypoints.begin()) {
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return 0;
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@ -306,14 +306,14 @@ FGAIFlightPlan::getPreviousWaypoint( void )
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}
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}
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FGAIFlightPlan::waypoint*
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FGAIFlightPlan::getCurrentWaypoint( void )
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FGAIFlightPlan::waypoint* const
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FGAIFlightPlan::getCurrentWaypoint( void ) const
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{
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return *wpt_iterator;
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}
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FGAIFlightPlan::waypoint*
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FGAIFlightPlan::getNextWaypoint( void )
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FGAIFlightPlan::waypoint* const
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FGAIFlightPlan::getNextWaypoint( void ) const
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{
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wpt_vector_iterator i = waypoints.end();
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i--; // end() points to one element after the last one.
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@ -344,7 +344,7 @@ void FGAIFlightPlan::IncrementWaypoint(bool eraseWaypoints )
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}
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// gives distance in feet from a position to a waypoint
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double FGAIFlightPlan::getDistanceToGo(double lat, double lon, waypoint* wp){
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double FGAIFlightPlan::getDistanceToGo(double lat, double lon, waypoint* wp) const{
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// get size of a degree2 at the present latitude
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// this won't work over large distances
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double ft_per_deg_lat = 366468.96 - 3717.12 * cos(lat / SG_RADIANS_TO_DEGREES);
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@ -386,12 +386,12 @@ void FGAIFlightPlan::setLeadDistance(double distance_ft){
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}
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double FGAIFlightPlan::getBearing(waypoint* first, waypoint* second){
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double FGAIFlightPlan::getBearing(waypoint* first, waypoint* second) const{
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return getBearing(first->latitude, first->longitude, second);
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}
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double FGAIFlightPlan::getBearing(double lat, double lon, waypoint* wp){
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double FGAIFlightPlan::getBearing(double lat, double lon, waypoint* wp) const{
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double course, distance;
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// double latd = lat;
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// double lond = lon;
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@ -62,37 +62,37 @@ public:
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const string& airline);
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~FGAIFlightPlan();
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waypoint* getPreviousWaypoint( void );
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waypoint* getCurrentWaypoint( void );
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waypoint* getNextWaypoint( void );
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waypoint* const getPreviousWaypoint( void ) const;
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waypoint* const getCurrentWaypoint( void ) const;
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waypoint* const getNextWaypoint( void ) const;
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void IncrementWaypoint( bool erase );
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double getDistanceToGo(double lat, double lon, waypoint* wp);
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int getLeg () { return leg;};
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double getDistanceToGo(double lat, double lon, waypoint* wp) const;
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int getLeg () const { return leg;};
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void setLeadDistance(double speed, double bearing, waypoint* current, waypoint* next);
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void setLeadDistance(double distance_ft);
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double getLeadDistance( void ) const {return lead_distance;}
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double getBearing(waypoint* previous, waypoint* next);
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double getBearing(double lat, double lon, waypoint* next);
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time_t getStartTime() { return start_time; };
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double getBearing(waypoint* previous, waypoint* next) const;
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double getBearing(double lat, double lon, waypoint* next) const;
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time_t getStartTime() const { return start_time; };
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void create(FGAirport *dep, FGAirport *arr, int leg, double alt, double speed, double lat, double lon,
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bool firstLeg, double radius, const string& fltType, const string& aircraftType, const string& airline);
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void setLeg(int val) { leg = val;};
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void setTime(time_t st) { start_time = st; };
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int getGate() { return gateId; };
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double getLeadInAngle() { return leadInAngle; };
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const string& getRunway() { return rwy._rwy_no; };
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const string& getRunwayId() { return rwy._id; };
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int getGate() const { return gateId; };
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double getLeadInAngle() const { return leadInAngle; };
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const string& getRunway() const { return rwy._rwy_no; };
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const string& getRunwayId() const { return rwy._id; };
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void setRepeat(bool r) { repeat = r; };
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bool getRepeat(void) { return repeat; };
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bool getRepeat(void) const { return repeat; };
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void restart(void);
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private:
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FGRunway rwy;
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typedef vector <waypoint*> wpt_vector_type;
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typedef wpt_vector_type::iterator wpt_vector_iterator;
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typedef wpt_vector_type::const_iterator wpt_vector_iterator;
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wpt_vector_type waypoints;
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wpt_vector_iterator wpt_iterator;
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@ -121,4 +121,3 @@ private:
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#endif // _FG_AIFLIGHTPLAN_HXX
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@ -397,7 +397,7 @@ void FGAIManager::processThermal( FGAIThermal* thermal ) {
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void FGAIManager::processScenario( const string &filename ) {
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FGAIScenario* s = new FGAIScenario( filename );
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for (int i=0;i<s->nEntries();i++) {
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FGAIModelEntity* en = s->getNextEntry();
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FGAIModelEntity* const en = s->getNextEntry();
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if (en) {
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if ( en->m_type == "aircraft") {
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@ -430,7 +430,7 @@ void FGAIManager::processScenario( const string &filename ) {
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// This code keeps track of models that have already been loaded
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// Eventually we'd prbably need to find a way to keep track of models
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// that are unloaded again
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ssgBranch * FGAIManager::getModel(const string& path)
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ssgBranch * FGAIManager::getModel(const string& path) const
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{
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ModelVecIterator i = loadedModels.begin();
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while (i != loadedModels.end())
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@ -46,12 +46,12 @@ private:
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string path;
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public:
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FGModelID(const string& pth, ssgBranch * mdl) { path =pth; model=mdl;};
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ssgBranch *getModelId() { return model;};
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const string & getPath() { return path;};
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ssgBranch * const getModelId() const { return model;};
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const string & getPath() const { return path;};
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};
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typedef vector<FGModelID> ModelVec;
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typedef vector<FGModelID>::iterator ModelVecIterator;
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typedef vector<FGModelID>::const_iterator ModelVecIterator;
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class FGAIThermal;
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@ -92,23 +92,23 @@ public:
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void destroyObject( int ID );
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inline double get_user_latitude() { return user_latitude; }
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inline double get_user_longitude() { return user_longitude; }
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inline double get_user_altitude() { return user_altitude; }
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inline double get_user_heading() { return user_heading; }
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inline double get_user_pitch() { return user_pitch; }
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inline double get_user_yaw() { return user_yaw; }
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inline double get_user_speed() {return user_speed; }
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inline double get_wind_from_east() {return wind_from_east; }
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inline double get_wind_from_north() {return wind_from_north; }
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inline double get_user_latitude() const { return user_latitude; }
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inline double get_user_longitude() const { return user_longitude; }
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inline double get_user_altitude() const { return user_altitude; }
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inline double get_user_heading() const { return user_heading; }
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inline double get_user_pitch() const { return user_pitch; }
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inline double get_user_yaw() const { return user_yaw; }
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inline double get_user_speed() const {return user_speed; }
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inline double get_wind_from_east() const {return wind_from_east; }
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inline double get_wind_from_north() const {return wind_from_north; }
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inline int getNum( FGAIBase::object_type ot ) {
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inline int getNum( FGAIBase::object_type ot ) const {
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return (0 < ot && ot < FGAIBase::MAX_OBJECTS) ? numObjects[ot] : numObjects[0];
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}
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void processScenario( const string &filename );
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ssgBranch * getModel(const string& path);
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ssgBranch * getModel(const string& path) const;
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void setModel(const string& path, ssgBranch *model);
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static bool getStartPosition(const string& id, const string& pid,
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@ -131,7 +131,7 @@ FGAIScenario::~FGAIScenario()
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}
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FGAIModelEntity*
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FGAIModelEntity* const
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FGAIScenario::getNextEntry( void )
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{
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if (entries.size() == 0) return 0;
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@ -171,7 +171,7 @@ getAllOffsetNodeVals(const char* name, SGPropertyNode * entry_node)
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{
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list<ParkPosition> retval;
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vector<SGPropertyNode_ptr>::iterator it;
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vector<SGPropertyNode_ptr>::const_iterator it;
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vector<SGPropertyNode_ptr> children = entry_node->getChildren(name);
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for (it = children.begin(); it != children.end(); ++it) {
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string name = (*it)->getStringValue("name", "unnamed");
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FGAIScenario(const string &filename);
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~FGAIScenario();
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FGAIModelEntity* getNextEntry( void );
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FGAIModelEntity* const getNextEntry( void );
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int nEntries( void );
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private:
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typedef vector <FGAIModelEntity*> entry_vector_type;
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typedef entry_vector_type::iterator entry_vector_iterator;
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typedef entry_vector_type::const_iterator entry_vector_iterator;
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entry_vector_type entries;
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entry_vector_iterator entry_iterator;
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@ -89,7 +89,7 @@ public:
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private:
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typedef vector <submodel*> submodel_vector_type;
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typedef submodel_vector_type::iterator submodel_vector_iterator;
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typedef submodel_vector_type::const_iterator submodel_vector_iterator;
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submodel_vector_type submodels;
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submodel_vector_iterator submodel_iterator;
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@ -72,7 +72,7 @@ FGAIGAVFRTraffic::~FGAIGAVFRTraffic() {
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// Init en-route to destID at point pt.
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// TODO - no idea what to do if pt is above planes ceiling due mountains!!
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bool FGAIGAVFRTraffic::Init(Point3D pt, string destID, const string& callsign) {
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bool FGAIGAVFRTraffic::Init(const Point3D& pt, const string& destID, const string& callsign) {
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FGAILocalTraffic::Init(callsign, destID, EN_ROUTE);
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// TODO FIXME - to get up and running we're going to ignore elev and get FGAIMgr to
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// pass in known good values for the test location. Need to fix this!!! (or at least canonically decide who has responsibility for setting elev).
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@ -101,7 +101,7 @@ bool FGAIGAVFRTraffic::Init(Point3D pt, string destID, const string& callsign) {
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}
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// Init at srcID to fly to destID
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bool FGAIGAVFRTraffic::Init(string srcID, string destID, const string& callsign, OperatingState state) {
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bool FGAIGAVFRTraffic::Init(const string& srcID, const string& destID, const string& callsign, OperatingState state) {
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_enroute = false;
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FGAILocalTraffic::Init(callsign, srcID, PARKED);
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return(true);
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~FGAIGAVFRTraffic();
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// Init en-route to destID at point pt. (lat, lon, elev) (elev in meters, lat and lon in degrees).
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bool Init(Point3D pt, string destID, const string& callsign);
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bool Init(const Point3D& pt, const string& destID, const string& callsign);
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// Init at srcID to fly to destID
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bool Init(string srcID, string destID, const string& callsign, OperatingState state = PARKED);
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bool Init(const string& srcID, const string& destID, const string& callsign, OperatingState state = PARKED);
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// Run the internal calculations
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void Update(double dt);
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@ -162,14 +162,14 @@ public:
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// Public interface to the active runway - this will get more complex
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// in the future and consider multi-runway use, airplane weight etc.
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inline const string& GetActiveRunway() { return activeRwy; }
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inline const RunwayDetails& GetActiveRunwayDetails() { return rwy; }
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inline const string& GetActiveRunway() const { return activeRwy; }
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inline const RunwayDetails& GetActiveRunwayDetails() const { return rwy; }
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// Get the pattern direction of the active rwy.
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inline int GetPatternDirection() { return rwy.patternDirection; }
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inline int GetPatternDirection() const { return rwy.patternDirection; }
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inline const string& get_trans_ident() { return trans_ident; }
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inline const string& get_trans_ident() const { return trans_ident; }
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inline FGGround* GetGroundPtr() { return ground; }
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inline FGGround* const GetGroundPtr() const { return ground; }
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// Returns true if positions of crosswind/downwind/base leg turns should be constrained by previous traffic
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// plus the constraint position as a rwy orientated orthopos (meters)
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@ -640,7 +640,7 @@ FGMetarEnvironmentCtrl::update_metar_properties( const FGMetar *m )
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m->getPressure_inHg() );
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vector<SGMetarCloud> cv = m->getClouds();
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vector<SGMetarCloud>::iterator cloud;
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vector<SGMetarCloud>::const_iterator cloud;
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const char *cl = "/environment/clouds/layer[%i]";
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for (i = 0, cloud = cv.begin(); cloud != cv.end(); cloud++, i++) {
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@ -306,7 +306,7 @@ FGClouds::update_metar_properties( FGMetar *m )
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m->getPressure_inHg() );
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vector<SGMetarCloud> cv = m->getClouds();
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vector<SGMetarCloud>::iterator cloud;
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vector<SGMetarCloud>::const_iterator cloud;
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const char *cl = "/environment/clouds/layer[%i]";
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for (i = 0, cloud = cv.begin(); cloud != cv.end(); cloud++, i++) {
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@ -128,7 +128,7 @@ FGMetar::FGMetar(const string& icao, const string& proxy, const string& port, co
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// snow cover
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map<string, SGMetarRunway> rm = getRunways();
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map<string, SGMetarRunway>::iterator runway;
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map<string, SGMetarRunway>::const_iterator runway;
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for (runway = rm.begin(); runway != rm.end(); runway++) {
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SGMetarRunway rwy = runway->second;
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if (rwy.getDeposit() >= 3 ) {
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@ -291,10 +291,10 @@ void fgNavDBAlignLOCwithRunway( FGRunwayList *runways, FGNavList *loclist,
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double threshold ) {
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nav_map_type navmap = loclist->get_navaids();
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nav_map_iterator freq = navmap.begin();
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nav_map_const_iterator freq = navmap.begin();
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while ( freq != navmap.end() ) {
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nav_list_type locs = freq->second;
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nav_list_iterator loc = locs.begin();
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nav_list_const_iterator loc = locs.begin();
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while ( loc != locs.end() ) {
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string name = (*loc)->get_name();
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string::size_type pos1 = name.find(" ");
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@ -296,8 +296,8 @@ FGNavRecord *FGNavList::findClosest( double lon_rad, double lat_rad,
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// cout << "Master index = " << master_index << endl;
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// cout << "beacon search length = " << beacons.size() << endl;
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nav_list_iterator current = navs.begin();
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nav_list_iterator last = navs.end();
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nav_list_const_iterator current = navs.begin();
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nav_list_const_iterator last = navs.end();
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Point3D aircraft = sgGeodToCart( Point3D(lon_rad,
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lat_rad,
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@ -88,11 +88,11 @@ public:
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inline int get_range() const { return range; }
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inline double get_multiuse() const { return multiuse; }
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inline void set_multiuse( double m ) { multiuse = m; }
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inline const char *get_ident() { return ident.c_str(); }
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inline string get_name() { return name; }
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inline string get_apt_id() { return apt_id; }
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inline bool get_serviceable() { return serviceable; }
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inline const char *get_trans_ident() { return trans_ident.c_str(); }
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inline const char *get_ident() const { return ident.c_str(); }
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inline const string& get_name() const { return name; }
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inline const string& get_apt_id() const { return apt_id; }
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inline bool get_serviceable() const { return serviceable; }
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inline const char *get_trans_ident() const { return trans_ident.c_str(); }
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friend istream& operator>> ( istream&, FGNavRecord& );
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};
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inline FGTACANRecord(void);
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inline ~FGTACANRecord(void) {}
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inline string get_channel() { return channel; }
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inline const string& get_channel() const { return channel; }
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inline int get_freq() const { return freq; }
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friend istream& operator>> ( istream&, FGTACANRecord& );
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};
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@ -32,18 +32,18 @@ public:
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ssgEntityArray (void) ;
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virtual ~ssgEntityArray (void) ;
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ssgEntity *getModel () { return model ; }
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ssgEntity *getModel () const { return model ; }
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void setModel ( ssgEntity *entity ) { model = entity; }
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void removeModel () ;
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void replaceModel ( ssgEntity *new_entity ) ;
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ssgVertexArray *getLocations () { return locations; }
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ssgVertexArray *getOrientations () { return orientations; }
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ssgVertexArray *getLocations () const { return locations; }
|
||||
ssgVertexArray *getOrientations () const { return orientations; }
|
||||
|
||||
float *getLocation ( int i ) { return locations->get( i ); }
|
||||
float *getOrientation ( int i ) { return orientations->get( i ); }
|
||||
float *getLocation ( int i ) const { return locations->get( i ); }
|
||||
float *getOrientation ( int i ) const { return orientations->get( i ); }
|
||||
void addPlacement ( sgVec3 loc, sgVec3 orient );
|
||||
virtual int getNumPlacements() { return locations->getNum(); }
|
||||
virtual int getNumPlacements() const { return locations->getNum(); }
|
||||
void removeAllPlacements();
|
||||
|
||||
ssgTransform *getPosTransform() { return pos; }
|
||||
|
|
|
@ -97,8 +97,8 @@ public:
|
|||
void clear_cache();
|
||||
|
||||
// Return a pointer to the specified tile cache entry
|
||||
inline FGTileEntry *get_tile( const long tile_index ) {
|
||||
tile_map_iterator it = tile_cache.find( tile_index );
|
||||
inline FGTileEntry *get_tile( const long tile_index ) const {
|
||||
const_tile_map_iterator it = tile_cache.find( tile_index );
|
||||
if ( it != tile_cache.end() ) {
|
||||
it->second->set_timestamp(globals->get_sim_time_sec());
|
||||
return it->second;
|
||||
|
@ -108,7 +108,7 @@ public:
|
|||
}
|
||||
|
||||
// Return a pointer to the specified tile cache entry
|
||||
inline FGTileEntry *get_tile( const SGBucket& b ) {
|
||||
inline FGTileEntry *get_tile( const SGBucket& b ) const {
|
||||
return get_tile( b.gen_index() );
|
||||
}
|
||||
|
||||
|
@ -118,7 +118,7 @@ public:
|
|||
// External linear traversal of cache
|
||||
inline void reset_traversal() { current = tile_cache.begin(); }
|
||||
inline bool at_end() { return current == tile_cache.end(); }
|
||||
inline FGTileEntry *get_current() {
|
||||
inline FGTileEntry *get_current() const {
|
||||
// cout << "index = " << current->first << endl;
|
||||
return current->second;
|
||||
}
|
||||
|
|
|
@ -274,7 +274,7 @@ public:
|
|||
/**
|
||||
* return the SSG Transform node for the terrain
|
||||
*/
|
||||
inline ssgPlacementTransform *get_terra_transform() { return terra_transform; }
|
||||
inline ssgPlacementTransform *get_terra_transform() const { return terra_transform; }
|
||||
|
||||
inline double get_timestamp() const { return timestamp; }
|
||||
inline void set_timestamp( double time_ms ) { timestamp = time_ms; }
|
||||
|
|
|
@ -156,7 +156,7 @@ void FGTileMgr::sched_tile( const SGBucket& b, const bool is_inner_ring ) {
|
|||
|
||||
|
||||
// schedule a needed buckets for loading
|
||||
void FGTileMgr::schedule_needed( double vis, SGBucket curr_bucket) {
|
||||
void FGTileMgr::schedule_needed( double vis, const SGBucket& curr_bucket) {
|
||||
// sanity check (unfortunately needed!)
|
||||
if ( longitude < -180.0 || longitude > 180.0
|
||||
|| latitude < -90.0 || latitude > 90.0 )
|
||||
|
|
|
@ -80,7 +80,7 @@ private:
|
|||
void sched_tile( const SGBucket& b, const bool is_inner_ring );
|
||||
|
||||
// schedule a needed buckets for loading
|
||||
void schedule_needed(double visibility_meters, SGBucket curr_bucket);
|
||||
void schedule_needed(double visibility_meters, const SGBucket& curr_bucket);
|
||||
|
||||
FGHitList hit_list;
|
||||
|
||||
|
@ -178,8 +178,8 @@ public:
|
|||
// tiles...
|
||||
void refresh_view_timestamps();
|
||||
|
||||
inline SGBucket get_current_bucket () { return current_bucket; }
|
||||
inline SGBucket get_previous_bucket () { return previous_bucket; }
|
||||
inline const SGBucket& get_current_bucket () const { return current_bucket; }
|
||||
inline const SGBucket& get_previous_bucket () const { return previous_bucket; }
|
||||
|
||||
static bool set_tile_filter( bool f );
|
||||
static int tile_filter_cb( ssgEntity *, int );
|
||||
|
|
Loading…
Add table
Reference in a new issue