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3dcloud-ALS.frag
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3dcloud-ALS.vert
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3dcloud.frag
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3dcloud.vert
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Fix for black clouds on ATI (bug 1160)
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2013-12-25 23:14:04 +00:00 |
agriculture-ALS.frag
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airfield-ALS.frag
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ambient.frag
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birds-ALS.frag
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birds-ALS.vert
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bloom-combine.frag
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blur.frag
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bowwave-ALS.frag
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bowwave.frag
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building-ALS.vert
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building-default.frag
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building-default.vert
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building-deferred-gbuffer.vert
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building-model-ALS-ultra.vert
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Revert Shaders/model-ALS-ultra.frag (ALS ubershader) changes made necessary by the last commit.
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2015-05-14 14:56:04 +02:00 |
building-ubershader.vert
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bumpspec.frag
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bumpspec.vert
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chute-ALS.vert
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cinema.frag
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Add missing shader version tags for the other shaders too
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2016-08-03 09:59:29 +02:00 |
cloud-impostor-ALS.vert
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cloud-noctilucent-ALS.vert
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cloud-shadowfunc.frag
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Some fixes for the ALS overlay shader
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2017-09-18 12:47:21 +03:00 |
cloud-static-ALS.frag
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cloud-static-ALS.vert
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cloud-static.frag
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Add missing shader version tags for the other shaders too
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2016-08-03 09:59:29 +02:00 |
cloud-static.vert
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clouds-box.frag
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clouds-box.vert
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clouds-layered.frag
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Add missing shader version tags for the other shaders too
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2016-08-03 09:59:29 +02:00 |
clouds-layered.vert
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clouds-test.frag
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clouds-test.vert
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clouds-thick.frag
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clouds-thick.vert
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clouds-thin.frag
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clouds-thin.vert
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clouds-thinlayer.frag
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clouds-thinlayer.vert
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color_temperature.frag
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contrail.frag
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contrail.vert
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crop.frag
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crop.vert
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default.frag
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Standardize fog
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2011-12-01 21:03:40 +00:00 |
default.vert
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SHADERS:fix "unified" fog function.
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2012-02-14 18:39:58 +02:00 |
deferred-gbuffer.frag
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deferred-gbuffer.vert
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deferred-tree.frag
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deferred-tree.vert
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Speculative fix for shader cast issue on Mac.
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2013-05-31 19:50:57 +01:00 |
display.frag
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drunway-ALS.frag
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filters-ALS.frag
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filters-ALS.vert
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ALS - begin infrastructure for moonlight perception filtering
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2017-06-18 10:08:39 +03:00 |
flutter-ALS.vert
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ALS maintenance - reworked light curves, streamlining, minor bugfixes,...
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2014-12-15 15:50:47 +02:00 |
flutter.vert
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Cleanup some implicit casts
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2012-07-31 21:40:15 +03:00 |
fog.frag
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fog.vert
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forest.frag
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forest.vert
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fullscreen.vert
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Add an appropriate version number to all vertex shaders
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2016-08-05 13:16:23 +02:00 |
gbuffer-encode.frag
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gbuffer-functions.frag
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generic-ALS-base.vert
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glass-ALS.frag
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glass-ALS.vert
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grass-ALS.frag
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grass-ALS.geom
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Tentatively make ALS grass shader more palatable to AMD/Radeon
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2017-09-18 12:38:19 +03:00 |
grass-ALS.vert
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hazes.frag
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hud-ALS.frag
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Another ALS HUD bugfix, cannot have two uniforms named the same
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2017-04-19 09:52:53 +03:00 |
hud-ALS.vert
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include_fog.frag
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include_fog.vert
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Add an appropriate version number to all vertex shaders
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2016-08-05 13:16:23 +02:00 |
landmass-g.vert
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landmass.frag
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Standardize fog
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2011-12-01 21:05:05 +00:00 |
landmass.geom
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Fix a few GLSL errors as reported by glslangValidator
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2016-06-29 11:53:24 +02:00 |
landmass.vert
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light-ALS.frag
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Make ALS procedural light shader palatable to nouveau driver
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2017-09-01 12:57:11 +03:00 |
light-ALS.vert
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light-cone.frag
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light-cone.vert
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light-point.frag
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light-spot.frag
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Add missing shader version tags for the other shaders too
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2016-08-03 09:59:29 +02:00 |
light-spot.vert
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Add an appropriate version number to all vertex shaders
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2016-08-05 13:16:23 +02:00 |
lightmap.frag
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lightmap.vert
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lightspot-ALS.frag
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mat-anim.frag
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Add missing shader version tags for the other shaders too
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2016-08-03 09:59:29 +02:00 |
mat-anim.vert
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mode-diffuse.vert
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mode-off.vert
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model-ALS-base.frag
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model-ALS-ultra.frag
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model-ALS-ultra.vert
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model-ALS-wingflex-organic.vert
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model-default.frag
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model-default.vert
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model-interior-ALS-base.frag
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model-interior-ALS-detailed.frag
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model-interior-ALS-detailed.vert
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night-vision.frag
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noise.frag
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Interior glass effect with dynamic environment response for ALS
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2015-03-10 13:43:08 +02:00 |
planet-aurora.frag
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planet-aurora.vert
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Earthview 2.1 - parallax mapping for cloud layer, lightning at night, Rayleigh scattering in atmosphere and minor bugfixes
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2017-04-05 16:50:31 +03:00 |
planet-cloudlayer.frag
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planet-high.frag
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More infrastructure for perception filtering of moonlight
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2017-11-13 10:27:25 +02:00 |
planet.frag
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planet.vert
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rain-layer-ALS.frag
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rain-layer-ALS.vert
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rain-layer.frag
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rain-layer.vert
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reflect-bump-spec.frag
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reflect-bump-spec.vert
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reflect.frag
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reflect.vert
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road-ALS-ultra.frag
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rock-ALS.frag
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runway-ALS.frag
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Add missing shader version tags for the other shaders too
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2016-08-03 09:59:29 +02:00 |
runway-gbuffer.frag
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runway-gbuffer.vert
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Add an appropriate version number to all vertex shaders
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2016-08-05 13:16:23 +02:00 |
runway.frag
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secondary_lights.frag
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shadow-ALS.frag
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flug:
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2017-03-25 09:57:36 +01:00 |
shadow-ALS.vert
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shadow-vol-ALS.vert
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skydome-ALS.frag
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skydome-ALS.vert
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space-ALS-base.frag
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space-ALS-base.vert
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space-ALS-ultra.frag
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space-ALS-ultra.vert
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Experimental additional lighting options for ALS model shaders
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2016-07-31 10:29:02 +03:00 |
ssao.frag
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Get rid of unsigned int and 'invalid operation' at after RenderBin::Draw(..)
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2012-08-05 18:28:47 +02:00 |
ssao.vert
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Add an appropriate version number to all vertex shaders
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2016-08-05 13:16:23 +02:00 |
sunlight-nofiltering.frag
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sunlight-noshadow.frag
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sunlight.frag
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sunlight.vert
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Add an appropriate version number to all vertex shaders
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2016-08-05 13:16:23 +02:00 |
surface-light-ALS.frag
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surface-light-ALS.vert
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terrain-ALS-base.frag
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terrain-ALS-detailed.frag
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terrain-ALS-detailed.vert
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terrain-ALS-ultra.frag
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terrain-ALS-ultra.vert
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ALS - begin infrastructure for moonlight perception filtering
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2017-06-18 10:08:39 +03:00 |
terrain-default.frag
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terrain-nocolor.frag
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terrain-overlay-ALS.frag
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terrain-overlay-ALS.geom
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Some fixes for the ALS overlay shader
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2017-09-18 12:47:21 +03:00 |
test.frag
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Add missing shader version tags for the other shaders too
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2016-08-03 09:59:29 +02:00 |
test.vert
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Robert (dogg360): make shaders work for AMD/ATI graphics (#96,#335 related)
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2011-07-04 20:20:26 +02:00 |
thrustflame-ALS-detailed.frag
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Introduce detailed version of thruster flame
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2016-08-01 11:47:44 +03:00 |
thrustflame-ALS.frag
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thrustflame-ALS.vert
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transition-gbuffer.frag
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Add missing shader version tags for the other shaders too
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2016-08-03 09:59:29 +02:00 |
transition-gbuffer.vert
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transition.frag
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transition.vert
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tree-ALS-shadow.frag
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tree-ALS-shadow.vert
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tree-ALS.frag
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tree-ALS.vert
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tree.frag
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tree.vert
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trivial.frag
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Add missing shader version tags for the other shaders too
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2016-08-03 09:59:29 +02:00 |
trivial.vert
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trivial_transparent.frag
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ubershader-gbuffer.frag
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ubershader.frag
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ubershader.vert
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Removal of the unused executable bit from the affected Shaders files.
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2015-04-29 17:45:52 +02:00 |
urban-ALS.frag
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urban-ALS.vert
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ALS urban shader development, minor fixes
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2016-08-08 09:19:22 +03:00 |
urban-gbuffer.frag
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urban-gbuffer.vert
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urban.frag
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urban.vert
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wake-ALS.vert
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ALS maintenance - reworked light curves, streamlining, minor bugfixes,...
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2014-12-15 15:50:47 +02:00 |
wake.vert
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Optimisation and tidying
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2012-05-07 19:11:34 +01:00 |
water-ALS-base.frag
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water-ALS-high.frag
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water-ALS.vert
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water-gbuffer.frag
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water-gbuffer.vert
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water-inland.frag
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SHADERS:fix "unified" fog function.
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2012-02-14 18:39:58 +02:00 |
water-orig.frag
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SHADERS:fix "unified" fog function.
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2012-02-14 18:39:58 +02:00 |
water-orig.vert
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water.frag
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water.vert
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Sea colour effect by Emilian Huminiuc
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2013-11-03 18:41:16 +00:00 |
water_sine-gbuffer.frag
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water_sine.frag
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Sea colour effect by Emilian Huminiuc
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2013-11-03 18:41:16 +00:00 |