fbf4be91e3
from https://github.com/c172p-team/c172p/releases/tag/version%2F2020.4 f0e108bca8ebfde42c8496df84dd580716242a0d |
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.. | ||
doc | ||
cities.xml | ||
coque.png | ||
garmin196.ac | ||
garmin196.nas | ||
garmin196.xml | ||
garmin196_dto_display.xml | ||
garmin196_map_symbols.ac | ||
garmin196_map_symbols.xml | ||
garmin196_nrst_display.xml | ||
garmin196_support1.xml | ||
garmin196NEW.xml | ||
gpsmodel-fg1000.ac | ||
gpsmodel-fg1000.xml | ||
gpsmodel.ac | ||
gpsmodel.xml | ||
README | ||
screens.png | ||
support1.ac | ||
support1.png | ||
symbols.png |
Garmin 196 ----------- It's a small simulation of the garmin 196 Setting up : ------------ - Include the model in your model file. <model> <path>Aircraft/Instruments-paf/garmin196/garmin196.xml</path> <offsets> <x-m>xxx</x-m> <y-m>xxx</y-m> <z-m>xxx</z-m> </offsets> </model> - Declare garmin196.nas in your foo-set.xml file. Write something like: </nasal> <garmin196> <file>Aircraft/Instruments-paf/garmin196/garmin196.nas</file> </garmin196> </nasal> - You can also have your custom texture for the box and buttons of the Garmin : declare the path of the texture file in your model file like it <garmin196> <texture-file>../../Diamond-Da42/garmon196/coque1.png</texture-file> </garmin196> in the <intrumentation> part the ../.. supposed that you have installed the Garmin in /fg-root/Aircraft/Instruments/garmin196 and the texture file is in this example coque1.png located in /fg-root/Aircraft/Diamond-Da42/garmon196