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c172p-detailed sync for 2018.3

from https://github.com/c172p-team/c172p/tree/release/2018.3
commit 0ddd75dbb7431f955d1dd8f468b30300bad6b9d1
This commit is contained in:
Stuart Buchanan 2018-09-02 20:58:05 +01:00
parent 962ef72d75
commit 73a67f2328
516 changed files with 379119 additions and 213187 deletions

View file

@ -61,13 +61,13 @@
<start>
<color>
<red>
<value>0.10</value>
<property>/sim/model/c172p/lighting/particles/redsmokestart</property>
</red>
<green>
<value>0.10</value>
<property>/sim/model/c172p/lighting/particles/greensmokestart</property>
</green>
<blue>
<value>0.10</value>
<property>/sim/model/c172p/lighting/particles/bluesmokestart</property>
</blue>
<alpha>
<value>0.6</value>
@ -80,13 +80,13 @@
<end>
<color>
<red>
<value>0.7</value>
<property>/sim/model/c172p/lighting/particles/redsmokeend</property>
</red>
<green>
<value>0.7</value>
<property>/sim/model/c172p/lighting/particles/greensmokeend</property>
</green>
<blue>
<value>0.85</value>
<property>/sim/model/c172p/lighting/particles/bluesmokeend</property>
</blue>
<alpha>
<value>0.01</value>

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@ -45,6 +45,8 @@
<object-name>wing_0_C</object-name>
<object-name>lighttaxi_C</object-name>
<object-name>lightlanding_C</object-name>
<object-name>wingblockerleft</object-name>
<object-name>wingblockerright</object-name>
</effect>
<effect>

View file

@ -96,13 +96,13 @@
<start>
<color>
<red>
<value> 0.95 </value>
<property>/sim/model/c172p/lighting/particles/redcombinedstart</property>
</red>
<green>
<value> 0.95 </value>
<property>/sim/model/c172p/lighting/particles/greencombinedstart</property>
</green>
<blue>
<value> 0.95 </value>
<property>/sim/model/c172p/lighting/particles/bluecombinedstart</property>
</blue>
<alpha>
<value> 0.05 </value>
@ -115,13 +115,13 @@
<end>
<color>
<red>
<value>1.000</value>
<property>/sim/model/c172p/lighting/particles/redcombinedend</property>
</red>
<green>
<value>1.000</value>
<property>/sim/model/c172p/lighting/particles/greencombinedend</property>
</green>
<blue>
<value>1.000</value>
<property>/sim/model/c172p/lighting/particles/bluecombinedend</property>
</blue>
<alpha>
<value>0.020</value>

View file

@ -96,13 +96,13 @@
<start>
<color>
<red>
<value>0.95</value>
<property>/sim/model/c172p/lighting/particles/redcombinedstart</property>
</red>
<green>
<value>0.95</value>
<property>/sim/model/c172p/lighting/particles/greencombinedstart</property>
</green>
<blue>
<value>0.95</value>
<property>/sim/model/c172p/lighting/particles/bluecombinedstart</property>
</blue>
<alpha>
<value>0.05</value>
@ -115,13 +115,13 @@
<end>
<color>
<red>
<value>1.000</value>
<property>/sim/model/c172p/lighting/particles/redcombinedend</property>
</red>
<green>
<value>1.000</value>
<property>/sim/model/c172p/lighting/particles/greencombinedend</property>
</green>
<blue>
<value>1.000</value>
<property>/sim/model/c172p/lighting/particles/bluecombinedend</property>
</blue>
<alpha>
<value>0.020</value>

View file

@ -16,6 +16,6 @@
</images>
</texture>
<use-reflection type="int">1</use-reflection>
<reflection-strength type="float">.75</reflection-strength>
<reflection-strength type="float"><use>/sim/model/lightmap/combined/factor-glassglare</use></reflection-strength>
</parameters>
</PropertyList>

View file

@ -16,7 +16,7 @@
</images>
</texture>
<use-reflection type="int">1</use-reflection>
<reflection-strength type="float">.70</reflection-strength>
<reflection-strength type="float"><use>/sim/model/lightmap/combined/factor-glassglare</use></reflection-strength>
<surface-mapping-scheme type="int">2</surface-mapping-scheme>
</parameters>
</PropertyList>

View file

@ -20,10 +20,10 @@
<light-radius type="float">13</light-radius>
<irradiance-map-type type="int">2</irradiance-map-type>
<irradiance-map-strength type="float">.2</irradiance-map-strength>
<residual-ambience-r type="float"><use>/sim/model/c172p/lighting/rgb-ra-r-factor</use></residual-ambience-r>
<!--residual-ambience-r type="float"><use>/sim/model/c172p/lighting/rgb-ra-r-factor</use></residual-ambience-r>
<residual-ambience-g type="float"><use>/sim/model/c172p/lighting/rgb-ra-g-factor</use></residual-ambience-g>
<residual-ambience-b type="float"><use>/sim/model/c172p/lighting/rgb-ra-b-factor</use></residual-ambience-b>
<ra-irradiance-map-type type="int">0</ra-irradiance-map-type>
<ra-irradiance-map-strength type="float">1</ra-irradiance-map-strength>
<ra-irradiance-map-strength type="float">1</ra-irradiance-map-strength-->
</parameters>
</PropertyList>

View file

@ -23,10 +23,10 @@
<light-radius type="float">13</light-radius>
<irradiance-map-type type="int">2</irradiance-map-type>
<irradiance-map-strength type="float">.2</irradiance-map-strength>
<residual-ambience-r type="float"><use>/sim/model/c172p/lighting/rgb-ra-r-factor</use></residual-ambience-r>
<!--residual-ambience-r type="float"><use>/sim/model/c172p/lighting/rgb-ra-r-factor</use></residual-ambience-r>
<residual-ambience-g type="float"><use>/sim/model/c172p/lighting/rgb-ra-g-factor</use></residual-ambience-g>
<residual-ambience-b type="float"><use>/sim/model/c172p/lighting/rgb-ra-b-factor</use></residual-ambience-b>
<ra-irradiance-map-type type="int">0</ra-irradiance-map-type>
<ra-irradiance-map-strength type="float">1</ra-irradiance-map-strength>
<ra-irradiance-map-strength type="float">1</ra-irradiance-map-strength-->
</parameters>
</PropertyList>

View file

@ -0,0 +1,25 @@
<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>interior-glass-reflection-panel-front</name>
<inherits-from>Effects/glass</inherits-from>
<parameters>
<frost-level>0</frost-level>
<fog-level>0</fog-level>
<texture n="3">
<type>cubemap</type>
<images>
<positive-x>Aircraft/c172p/Models/Effects/interior/reflection_px.png</positive-x>
<negative-x>Aircraft/c172p/Models/Effects/interior/reflection_nx.png</negative-x>
<positive-y>Aircraft/c172p/Models/Effects/interior/reflection_py.png</positive-y>
<negative-y>Aircraft/c172p/Models/Effects/interior/reflection_ny.png</negative-y>
<positive-z>Aircraft/c172p/Models/Effects/interior/reflection_pz.png</positive-z>
<negative-z>Aircraft/c172p/Models/Effects/interior/reflection_nz.png</negative-z>
</images>
</texture>
<use-reflection type="int">1</use-reflection>
<reflection-strength type="float"><use>/sim/model/lightmap/combined/factor-glassglare</use></reflection-strength>
<rnorm>0</rnorm>
<gsnorm>0</gsnorm>
</parameters>
</PropertyList>

View file

@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-adf</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_adf.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

View file

@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-adfr</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior-radiance</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_adf.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

View file

@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-ai</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_ai.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

View file

@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-air</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior-radiance</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_ai.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

View file

@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-alt</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_alt.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

View file

@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-altr</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior-radiance</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_alt.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

View file

@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-asi</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_asi.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

View file

@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-asir</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior-radiance</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_asi.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

View file

@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-bat</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_bat.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-batr</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior-radiance</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_bat.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-clock</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_clock.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-clockr</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior-radiance</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_clock.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-controllock</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_controllock.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-digitalclock</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_digitalclock.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-egt</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_egt.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-egtr</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior-radiance</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_egt.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-feelt</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_fe.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-flaps</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_flaps.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0">0</lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1.0 1.0 1.0 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-flapsr</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior-radiance</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_flaps.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0">0</lightmap-factor>
<lightmap-color type="vec3d" n="0">1.0 1.0 1.0 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-fuel</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_fuel.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-fuelr</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior-radiance</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_fuel.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-gear</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_gear.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-gearr</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior-radiance</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_gear.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>c172p-interior-gps</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior-gps</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_gps.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-gpsmodel</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_gpsmodel.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-hi</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_hi.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-hir</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior-radiance</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_hi.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-hobbs</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_hobbs.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-hobbsr</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior-radiance</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_hobbs.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-interior-fuel-selector</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_fuel-selector.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0">0</lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1.0 1.0 1.0 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-interior-panel-parts-radiance</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior-radiance</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_panel-parts.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0">0</lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1.0 1.0 1.0 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-interior-panel-parts</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_panel-parts.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0">0</lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1.0 1.0 1.0 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-interior-panel</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_panel.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/panel/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-interior</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_interior.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0">0</lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1.0 1.0 1.0 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-kap140</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_kap140.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-kap140r</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior-radiance</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_kap140.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-ki266</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_ki266.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-ki266r</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior-radiance</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_ki266.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-kma20</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_kma20.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-kma20r</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior-radiance</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_kma20.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-kr87</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_kr87.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-kr87r</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior-radiance</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_kr87.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-kt76a</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior-radiance</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_kt76a.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-kt76ar</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior-radiance</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_kt76a.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

View file

@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-kx165-1</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_kx165-1.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

View file

@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-kx165-1r</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior-radiance</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_kx165-1.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

View file

@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-kx165-2</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_kx165-2.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

View file

@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-kx165-2r</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior-radiance</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_kx165-2.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

View file

@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-mag</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_mag.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

View file

@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-magr</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior-radiance</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_mag.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

View file

@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-magsw</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_magsw.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0">0</lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1.0 1.0 1.0 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

View file

@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-magswr</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior-radiance</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_magsw.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0">0</lightmap-factor>
<lightmap-color type="vec3d" n="0">1.0 1.0 1.0 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

View file

@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-oat</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior-radiance</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_oat.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

View file

@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-oil</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_oil.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

View file

@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-oilr</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior-radiance</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_oil.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

View file

@ -1,9 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>c172p-interior-pedals-copilot</name>
<name>lm-pedals-copilot</name>
<inherits-from>Effects/model-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_pedals-copilot.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<texture n="4">
<type>cubemap</type>
<images>
@ -28,5 +36,15 @@
<residual-ambience-b type="float"><use>/sim/model/c172p/lighting/rgb-ra-b-factor</use></residual-ambience-b>
<ra-irradiance-map-type type="int">0</ra-irradiance-map-type>
<ra-irradiance-map-strength type="float">1</ra-irradiance-map-strength>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0">0</lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1.0 1.0 1.0 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

View file

@ -1,9 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>c172p-interior-pedals-pilot</name>
<name>lm-pedals-pilot</name>
<inherits-from>Effects/model-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_pedals-pilot.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<texture n="4">
<type>cubemap</type>
<images>
@ -28,5 +36,15 @@
<residual-ambience-b type="float"><use>/sim/model/c172p/lighting/rgb-ra-b-factor</use></residual-ambience-b>
<ra-irradiance-map-type type="int">0</ra-irradiance-map-type>
<ra-irradiance-map-strength type="float">1</ra-irradiance-map-strength>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0">0</lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1.0 1.0 1.0 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

View file

@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-rpm</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_rpm.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

View file

@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-rpmr</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior-radiance</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_rpm.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

View file

@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-tc</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_tc.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-tcr</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior-radiance</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_tc.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-vac</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_vac.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-vacr</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior-radiance</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_vac.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

View file

@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-vor1</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_vor1.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

View file

@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-vor1r</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior-radiance</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_vor1.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-vor2</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_vor2.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

View file

@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-vor2r</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior-radiance</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_vor2.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-vsi</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_vsi.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-vsir</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior-radiance</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_vsi.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-yoke-l</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_yoke-l.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-yoke-lr</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior-radiance</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_yoke-l.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-yoke-r</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_yoke-r.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>lm-yoke-rr</name>
<inherits-from>Aircraft/c172p/Models/Effects/interior/c172p-interior-radiance</inherits-from>
<parameters>
<texture n="3">
<image>Aircraft/c172p/Models/Effects/interior/lm_yoke-r.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/sim/model/lightmap/instruments/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1 .95 0.85 </lightmap-color>
<lightmap-factor type="float" n="1"><use>/sim/model/lightmap/flood/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="1"> 0.9 0.5 0.5 </lightmap-color>
<lightmap-factor type="float" n="2"><use>/sim/model/lightmap/dome/factor</use></lightmap-factor>
<lightmap-color type="vec3d" n="2"> 1.0 0.8 0.5 </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
<lightmap-color type="vec3d" n="3"> 1.0 1.0 1.0 </lightmap-color>
</parameters>
</PropertyList>

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