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jimw bdcfe0c357 Andy Ross's updates to the p51d:
Changes:

Fit the solver to the known stall speed instead of an abstract
approach configuration.  That is, specify stall AoA and speed as
"approach" values.  At approach weight (20% fuel) I can now just
barely hold the aircraft in the air without losing it at 87 kias.
Note that the IAS guage seems to have a slight calibration error, it
was reading something that looked more like 95 knots; I got the real
value out of the property browser.

Change the sign of the incidence value for the wing.  It specifies a
rotation about the axis pointing out the left wing, so positive values
are "nose down".

Increase the "effectiveness" of the tail surfaces quite a bit.
Smaller surfaces do actually need higher values.  YASim scales surface
force coefficients with their areas, which is correct within a single
wing.  But between wing-like devides, generated forces kinda/sorta
scale linearly with their spans.  This is particularly important for
tail draggers, since YASim's lack of prop wash modelling needs to be
offset by extra elevator authority.

Add a camber value to the wing.  Most wing airfoils are asymmetric,
and produce non-zero lift at zero AoA.  I picked 0.1 (10% of stall
lift at zero alpha) as a reasonable guess.  If someone has airfoil
data for the Mustang we could look this up exactly.  This was the
biggest change, which allows the cruise AoA to be much lower than
approach or stall.

Reduced the compression value for the tail wheel to 20cm.  These
things are very stiff; they "compress" only as much as the tires do.
Even 0.2 is too much motion, but the numerics tend to go wacky when
you give them very high spring coefficients.  This helped the ground
handling a little bit.

Removed the extra damping from the main gear.  My impression of tail
draggers is that they tend to have "squishy" main gear.  Again, this
(subjectively) seemed to improve ground handling to me.  I also tried
reducing the spring constants to 0.5, but that ended up being too
squishy -- you could see the ship (stopped on the ground) bank to the
left by 2-3° when you pushed the throttle forward.

Ground handling is still pretty difficult; I get the best results by
holding the tail down until 90 knots or so and then very gently
lowering the stick.  The aircraft bobs once or twice and then lifts
off.  I don't think this is proper procedure, though.

Andy
2003-05-07 01:31:46 +00:00
Aircraft Added YASim model for P-51D Mustang 2003-05-03 21:59:41 +00:00
Aircraft-uiuc fix path for beech99 doco 2002-05-01 01:27:18 +00:00
Aircraft-yasim Andy Ross's updates to the p51d: 2003-05-07 01:31:46 +00:00
Airports Corrected location of LIMA, as reported by William Riley. Note that 2002-12-30 22:26:09 +00:00
Astro Initial revision 2000-10-22 21:05:31 +00:00
ATC Tower frequency data generated from the DAFIF 2003-03-11 13:17:06 +00:00
Data/SkyClouds New large.sky from Frederic Bouvier, remove most directories under 2002-09-16 23:28:06 +00:00
Docs Refference the new options layout in the documentation 2003-04-01 17:37:36 +00:00
Engine Correct XML well-formedness errors. 2003-04-05 15:24:03 +00:00
Fonts The new led font is now antialiased (`a la Andy) and has 2002-11-02 00:23:46 +00:00
gui Comment out the file selection menu option for now 2003-04-17 09:59:44 +00:00
Huds Updates from Norm Vine: 2002-03-27 19:32:18 +00:00
Input/Joysticks Add the Saitek Cyborg-3d-Rumble-Force game pad 2003-05-03 12:21:59 +00:00
Lighting Adjusted global ambient light values to improve light effects in 3D cockpits. 2003-04-24 20:39:06 +00:00
Navaids Update from current DAFIFT data with a small tweak to the magvar parsing. 2003-04-10 16:50:03 +00:00
Protocol Fix a bunch of typos 2003-05-03 12:19:02 +00:00
Sounds Added some whine to go with the roar 2002-05-26 23:51:46 +00:00
Textures scattered cloud texture. Jim Wilson. 2003-05-04 23:19:02 +00:00
Timezone Removed. 2000-11-03 20:18:05 +00:00
Translations Various tweaks, fixes, and corrections. 2003-05-05 14:54:22 +00:00
Weather Initial revision 2000-10-22 21:05:31 +00:00
.cvsignore Support new attitude indicator with spin-down. 2002-09-24 16:39:53 +00:00
AtlasPalette Support file for Atlas mapping software. 2002-09-04 12:25:26 +00:00
AUTHORS Initial revision 2000-10-22 21:05:31 +00:00
ChangeLog text file updates. 2002-02-18 15:37:50 +00:00
COPYING Updated ... 2002-10-28 16:01:17 +00:00
joysticks.xml Add the Saitek Cyborg-3d-Rumble-Force game pad 2003-05-03 09:09:35 +00:00
keyboard.xml Updates to refelect the controls update of FlightGear. It could be there are a few unupdated controls left. To simplify the transisition there is a file called README.properties in the docs-mini directory of FlightGear that explains the new controls layout. 2003-04-01 12:41:12 +00:00
large.sky New large.sky from Frederic Bouvier, remove most directories under 2002-09-16 23:28:06 +00:00
materials.dtd Replaced old materials file with materials.xml, using the regular 2001-12-28 22:37:57 +00:00
materials.xml Updated materials to reflect the crop texture changes 2003-04-25 13:29:56 +00:00
menu.xml Added a "Presets" menu. 2002-11-18 21:29:52 +00:00
mice.xml Updates to refelect the controls update of FlightGear. It could be there are a few unupdated controls left. To simplify the transisition there is a file called README.properties in the docs-mini directory of FlightGear that explains the new controls layout. 2003-04-01 12:41:12 +00:00
NEWS Updated ... 2002-10-28 16:01:17 +00:00
options.xml Fix a bunch of typos 2003-05-03 12:19:02 +00:00
preferences.xml Add a debug option for rendering 2003-05-06 13:52:08 +00:00
README Initial revision 2000-10-22 21:05:31 +00:00
runfgfs.bat Initial revision. 2001-06-11 22:11:49 +00:00
Thanks Various updates 2003-04-18 09:59:38 +00:00
version Updated for 0.9.1 2002-12-05 15:17:02 +00:00

Welcome to the FlightGear Flight Simulator project.
===================================================

The primary web page for this project is: http://www.flightgear.org

For basic installation instructions see the "INSTALL" file.

Before you can run FlightGear you will also need to download and
install the "base" package which is a collection of textures, sounds,
sample scenery, and other data files need by the sim.

For additional install help for specific platforms please browse the
"docs-mini/" subdirectory.

More complete documentation is available from our web page as a
separate distribution.

Please take a look at the "Thanks" file for a list of people who have
contributed to this project.  If you have contributed something but
don't find your name in this file.  Please send a polite reminder to
curt@flightgear.org

For a summary of changes/additions by version see the "NEWS" file.

This project is GPL'd.  For complete details on our licensing please
see the "COPYING" file.

For information on available mailing lists, mailing list archives, and
other available source code and documenation, please visit our web
site.

FlightGear is a product of the collaboration of large international
group of volunteers.  FlightGear is a work in progress.  FlightGear
comes with no warrantee.  We hope you enjoy FlightGear and/or find it
of some value!