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fgdata/Textures
2023-01-15 17:06:55 +00:00
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Cars
Globe Fix a misaligned lakes layer 2021-05-11 11:27:07 +02:00
osm2city
PBR HDR: Use a better DFG LUT 2021-07-31 19:13:19 +02:00
Runway Add support for more linear airport features 2019-07-29 15:46:57 +02:00
Signs
Sky MR269 - Added the Milky Way onto the night sky 2022-02-01 16:19:35 +00:00
SMAA HDR: Add SMAA as the default antialiasing technique 2021-08-23 01:05:41 +02:00
Symbols
Terrain Improved frozen-lake texture without snow 2021-12-25 10:55:09 +01:00
Trees Materials plus new texture for osm2city trees 2023-01-15 17:06:55 +00:00
Unused Update color profile 2021-02-27 00:25:29 -06:00
Water WS30: Combined land and water shader 2022-02-05 15:24:02 +00:00
buildings-caribbean-lightmap.png Instance based random buildings 2019-08-20 17:02:27 +01:00
buildings-caribbean.png
buildings-lightmap.png Shader Buildings - Remove velux windows 2019-12-08 18:47:09 +00:00
buildings-normalmap_orig.png
buildings.png Updated random building texture from Benih. 2020-09-12 16:30:01 +01:00
Credits
film-dirt.png
noise_tex.jpg
perlin.png WS30: Use perlin texture to reduce tiling 2021-01-26 20:17:17 +00:00
Splash1.png
Splash2.png New splash screens, remove old ones. 2017-02-25 21:50:14 +00:00
Splash3.png