No description
3666ba1511
- Transfer encoding rewritten to handle negative numbers properly and fix scaling. - Change the "no receive method" to be just a warning as it is unwise rather than being wrong. Emesary MP bridge fixes from Nikolai OutgoingBridge: - When transmitting queue, make sure transmitted messages cannot remain in the queue when not completely emptied, and thus be sent again, and eventually fill up the queue. - Also allow smaller messages to sent even though there was not room for a larger message (the removal of the 'break' command). - To prevent coding the same message again with the 'break' removed, store an already coded string that was rejected due to too little room inside the message so when there is room for it, it was coded only once. - Stop recalculating MessageExpiryTime when there is no room for a notification. If it has asked to expire after expire time, let it expire. IncomingBridge: - Make sure listeners on emesary[x] properties are removed when a mp aircraft is invalid, otherwise a hidden bridge will sit in background and process same notifications a new bridge is already processing. - Change order of setting IncomingMessageIndex to ease debugging in reciever. - Since a bridge class can handle multiple emesary properties on same aircraft, use a vector per aircraft to store the bridge instances in, to make sure Remove can be called on all instances listening to same aircraft. |
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AI | ||
Aircraft | ||
Aircraft-uiuc | ||
Airports | ||
Astro | ||
ATC | ||
Compositor | ||
Docs | ||
Effects | ||
Environment | ||
Fonts | ||
Geodata | ||
gui | ||
HLA | ||
Huds | ||
Input | ||
Lighting | ||
Materials | ||
Models | ||
MP | ||
Nasal | ||
Navaids | ||
Phi | ||
Protocol | ||
Shaders | ||
Sounds | ||
Textures | ||
Timezone | ||
Translations | ||
Video/NVIDIA Corporation | ||
.gitignore | ||
AtlasPalette | ||
AUTHORS | ||
ChangeLog | ||
COPYING | ||
defaults.xml | ||
httpd-settings.xml | ||
joysticks.xml | ||
keyboard.xml | ||
location-presets.xml | ||
mice.xml | ||
NEWS | ||
options.xml | ||
README | ||
README-textures-ng | ||
runfgfs.bat | ||
Thanks | ||
version |
Welcome to the FlightGear Flight Simulator project. =================================================== The primary web page for this project is: http://www.flightgear.org For basic installation instructions see the "INSTALL" file. Before you can run FlightGear you will also need to download and install the "base" package which is a collection of textures, sounds, sample scenery, and other data files needed by the sim. For additional install help for specific platforms please browse the "docs-mini/" subdirectory. More complete documentation is available from our web page as a separate distribution. Please take a look at the "Thanks" file for a list of people who have contributed to this project. If you have contributed something but don't find your name in this file. Please send a polite reminder to http://www.flightgear.org/~curt For a summary of changes/additions by version see the "NEWS" file. This project is GPL'd. For complete details on our licensing please see the "COPYING" file. For information on available mailing lists, mailing list archives, and other available source code and documentation, please visit our web site. FlightGear is a product of the collaboration of large international group of volunteers. FlightGear is a work in progress. FlightGear comes with no warranty. We hope you enjoy FlightGear and/or find it of some value!