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fgdata/Shaders
Fernando García Liñán 69387f09f4 Reduce shader complexity and implement graphics presets
- All non-ALS Effects have been removed (except generic ones from model-default and terrain-default).
- The rendering dialog has been reworked to accomodate the changes.
- All necessary properties have been added to graphics-properties.xml
- Five graphics presets have been added: Minimal, Low, Medium, High and Ultra.
- Some unused properties have been removed from defaults.xml
2021-03-31 04:05:34 +02:00
..
3dcloud-ALS-detailed.frag
3dcloud-ALS-detailed.vert ALS: New cloud rendering detail level with more dramatic Mie scattering at cloud fringes done inside fragment shader 2018-08-30 09:17:36 +03:00
3dcloud-ALS.frag Add missing shader version tags for the other shaders too 2016-08-03 09:59:29 +02:00
3dcloud-ALS.vert
3dcloud.frag
3dcloud.vert
agriculture-ALS.frag
airfield-ALS.frag
birds-ALS.frag Add missing shader version tags for the other shaders too 2016-08-03 09:59:29 +02:00
birds-ALS.vert
bowwave-ALS.frag
building-ALS.vert
building-default.vert
building-model-ALS-ultra.vert Fix shader-based buildings on AMD/macOS 2021-01-22 20:59:34 +00:00
chute-ALS.vert Add clustered shading support to most Effects and shaders 2020-12-23 11:10:34 +01:00
cliffs-ALS.frag
cloud-impostor-ALS.vert
cloud-noctilucent-ALS.vert More infrastructure for perception filtering of moonlight 2017-11-13 10:27:25 +02:00
cloud-shadowfunc.frag
cloud-static-ALS-detailed.frag ALS: Fix rainbow fringing order in Cirrus clouds 2018-09-05 09:20:20 +03:00
cloud-static-ALS-detailed.vert
cloud-static-ALS.frag
cloud-static-ALS.vert More infrastructure for perception filtering of moonlight 2017-11-13 10:27:25 +02:00
cloud-static.frag Add missing shader version tags for the other shaders too 2016-08-03 09:59:29 +02:00
cloud-static.vert Local Weather 1.4 by Thorsten Renk : fixes lots of graphical errors and transparency issues and provides a consistent GUI. 2012-01-03 20:21:34 +01:00
clouds-box.frag Add missing shader version tags for the other shaders too 2016-08-03 09:59:29 +02:00
clouds-box.vert
clouds-layered.frag Add missing shader version tags for the other shaders too 2016-08-03 09:59:29 +02:00
clouds-layered.vert
clouds-test.frag
clouds-test.vert
clouds-thick.frag Add missing shader version tags for the other shaders too 2016-08-03 09:59:29 +02:00
clouds-thick.vert Robert (dogg360): make shaders work for AMD/ATI graphics (#96,#335 related) 2011-07-04 20:20:26 +02:00
clouds-thin.frag
clouds-thin.vert Robert (dogg360): make shaders work for AMD/ATI graphics (#96,#335 related) 2011-07-04 20:20:26 +02:00
clouds-thinlayer.frag Add missing shader version tags for the other shaders too 2016-08-03 09:59:29 +02:00
clouds-thinlayer.vert
clustered-include.frag Add clustered shading support to most Effects and shaders 2020-12-23 11:10:34 +01:00
color_temperature.frag Changing file permissions to remove execute bit 2020-09-02 09:42:36 +02:00
default.frag
default.vert
drunway-ALS.frag
filters-ALS.frag
filters-ALS.vert
flutter-ALS.vert
generic-ALS-base.vert
glass-ALS.frag Add missing shader version tags for the other shaders too 2016-08-03 09:59:29 +02:00
glass-ALS.vert
grass-ALS.frag Make Compositor default 2020-11-16 13:46:30 +01:00
grass-ALS.geom
grass-ALS.vert
hazes.frag
hud-ALS.frag
hud-ALS.vert ALS HUD effect approximating the appearance of light projected on the combiner 2017-02-24 09:28:54 +02:00
include_fog.frag Add missing shader version tags for the other shaders too 2016-08-03 09:59:29 +02:00
include_fog.vert Add an appropriate version number to all vertex shaders 2016-08-05 13:16:23 +02:00
light-ALS.frag
light-ALS.vert
lightspot-ALS.frag
model-ALS-base.frag
model-ALS-ultra.frag Add clustered shading support to most Effects and shaders 2020-12-23 11:10:34 +01:00
model-ALS-ultra.vert
model-ALS-wingflex.vert
model-interior-ALS-base.frag
model-interior-ALS-base.vert Add clustered shading support to most Effects and shaders 2020-12-23 11:10:34 +01:00
model-interior-ALS-detailed.frag
model-interior-ALS-detailed.vert
model-interior-display-ALS.frag
night-vision.frag
noise.frag
planet-aurora.frag
planet-aurora.vert
planet-cloudlayer.frag Improvements to Earthview: enable changing cloud density, fix aurora z-ordering issue, let moonlight give a relief effect to clouds 2018-01-29 09:25:38 +02:00
planet-high.frag Remove rgb normalization and relax cut on NdotL to positive or null (fix visible redcuts) 2020-07-12 18:40:38 +02:00
planet.frag
planet.vert
rain-layer-ALS.frag
rain-layer-ALS.vert Light scattering phenomena for ALS: rainbow, halo, sundogs and light pillar 2015-12-21 13:07:32 +02:00
rain-layer.frag Add missing shader version tags for the other shaders too 2016-08-03 09:59:29 +02:00
rain-layer.vert
road-ALS-ultra.frag Add clustered shading support to most Effects and shaders 2020-12-23 11:10:34 +01:00
rock-ALS.frag Add clustered shading support to most Effects and shaders 2020-12-23 11:10:34 +01:00
runway-ALS.frag
secondary_lights.frag
shadows-include.frag
shadows-include.vert
skydome-ALS.frag
skydome-ALS.vert
space-ALS-base.frag Add missing shader version tags for the other shaders too 2016-08-03 09:59:29 +02:00
space-ALS-base.vert
space-ALS-ultra.frag
space-ALS-ultra.vert Experimental additional lighting options for ALS model shaders 2016-07-31 10:29:02 +03:00
surface-light-ALS.frag
surface-light-ALS.vert
terrain-ALS-base.frag
terrain-ALS-detailed.frag
terrain-ALS-detailed.vert
terrain-ALS-ultra.frag Add clustered shading support to most Effects and shaders 2020-12-23 11:10:34 +01:00
terrain-ALS-ultra.vert
terrain-nocolor.frag Add missing shader version tags for the other shaders too 2016-08-03 09:59:29 +02:00
terrain-overlay-ALS.frag Make Compositor default 2020-11-16 13:46:30 +01:00
terrain-overlay-ALS.geom
thrustflame-ALS-detailed.frag Introduce detailed version of thruster flame 2016-08-01 11:47:44 +03:00
thrustflame-ALS.frag Bugfix and noise seed option for ALS thrust flame shader 2017-04-17 10:30:49 +03:00
thrustflame-ALS.vert
tree-ALS-shadow.frag
tree-ALS-shadow.vert
tree-ALS.frag
tree-ALS.vert
tree.frag Standardized fog 2011-12-01 20:52:59 +00:00
tree.vert Speculative fix for shader cast issue on Mac. 2013-05-31 19:50:57 +01:00
trivial.frag
trivial.vert
wake-ALS.vert
water-ALS-base.frag
water-ALS-high.frag
water-ALS.vert
ws30-ALS.frag
ws30-ALS.vert
ws30-q1.frag
ws30.frag
ws30.vert WS30: Add basic shaders 2021-01-23 17:15:12 +00:00