..
3dcloud-ALS-detailed.frag
3dcloud-ALS-detailed.vert
ALS: New cloud rendering detail level with more dramatic Mie scattering at cloud fringes done inside fragment shader
2018-08-30 09:17:36 +03:00
3dcloud-ALS.frag
Add missing shader version tags for the other shaders too
2016-08-03 09:59:29 +02:00
3dcloud-ALS.vert
3dcloud.frag
3dcloud.vert
agriculture-ALS.frag
airfield-ALS.frag
birds-ALS.frag
Add missing shader version tags for the other shaders too
2016-08-03 09:59:29 +02:00
birds-ALS.vert
bowwave-ALS.frag
building-ALS.vert
building-default.vert
building-model-ALS-ultra.vert
Fix shader-based buildings on AMD/macOS
2021-01-22 20:59:34 +00:00
chute-ALS.vert
Add clustered shading support to most Effects and shaders
2020-12-23 11:10:34 +01:00
cliffs-ALS.frag
cloud-impostor-ALS.vert
cloud-noctilucent-ALS.vert
More infrastructure for perception filtering of moonlight
2017-11-13 10:27:25 +02:00
cloud-shadowfunc.frag
cloud-static-ALS-detailed.frag
ALS: Fix rainbow fringing order in Cirrus clouds
2018-09-05 09:20:20 +03:00
cloud-static-ALS-detailed.vert
cloud-static-ALS.frag
cloud-static-ALS.vert
More infrastructure for perception filtering of moonlight
2017-11-13 10:27:25 +02:00
cloud-static.frag
Add missing shader version tags for the other shaders too
2016-08-03 09:59:29 +02:00
cloud-static.vert
Local Weather 1.4 by Thorsten Renk : fixes lots of graphical errors and transparency issues and provides a consistent GUI.
2012-01-03 20:21:34 +01:00
clouds-box.frag
Add missing shader version tags for the other shaders too
2016-08-03 09:59:29 +02:00
clouds-box.vert
clouds-layered.frag
Add missing shader version tags for the other shaders too
2016-08-03 09:59:29 +02:00
clouds-layered.vert
clouds-test.frag
clouds-test.vert
clouds-thick.frag
Add missing shader version tags for the other shaders too
2016-08-03 09:59:29 +02:00
clouds-thick.vert
Robert (dogg360): make shaders work for AMD/ATI graphics (#96,#335 related)
2011-07-04 20:20:26 +02:00
clouds-thin.frag
clouds-thin.vert
Robert (dogg360): make shaders work for AMD/ATI graphics (#96,#335 related)
2011-07-04 20:20:26 +02:00
clouds-thinlayer.frag
Add missing shader version tags for the other shaders too
2016-08-03 09:59:29 +02:00
clouds-thinlayer.vert
clustered-include.frag
Add clustered shading support to most Effects and shaders
2020-12-23 11:10:34 +01:00
color_temperature.frag
Changing file permissions to remove execute bit
2020-09-02 09:42:36 +02:00
default.frag
default.vert
drunway-ALS.frag
filters-ALS.frag
filters-ALS.vert
flutter-ALS.vert
generic-ALS-base.vert
glass-ALS.frag
Add missing shader version tags for the other shaders too
2016-08-03 09:59:29 +02:00
glass-ALS.vert
grass-ALS.frag
Make Compositor default
2020-11-16 13:46:30 +01:00
grass-ALS.geom
grass-ALS.vert
hazes.frag
hud-ALS.frag
hud-ALS.vert
ALS HUD effect approximating the appearance of light projected on the combiner
2017-02-24 09:28:54 +02:00
include_fog.frag
Add missing shader version tags for the other shaders too
2016-08-03 09:59:29 +02:00
include_fog.vert
Add an appropriate version number to all vertex shaders
2016-08-05 13:16:23 +02:00
light-ALS.frag
light-ALS.vert
lightspot-ALS.frag
model-ALS-base.frag
model-ALS-ultra.frag
Add clustered shading support to most Effects and shaders
2020-12-23 11:10:34 +01:00
model-ALS-ultra.vert
model-ALS-wingflex.vert
model-interior-ALS-base.frag
model-interior-ALS-base.vert
Add clustered shading support to most Effects and shaders
2020-12-23 11:10:34 +01:00
model-interior-ALS-detailed.frag
model-interior-ALS-detailed.vert
model-interior-display-ALS.frag
night-vision.frag
noise.frag
planet-aurora.frag
planet-aurora.vert
planet-cloudlayer.frag
Improvements to Earthview: enable changing cloud density, fix aurora z-ordering issue, let moonlight give a relief effect to clouds
2018-01-29 09:25:38 +02:00
planet-high.frag
Remove rgb normalization and relax cut on NdotL to positive or null (fix visible redcuts)
2020-07-12 18:40:38 +02:00
planet.frag
planet.vert
rain-layer-ALS.frag
rain-layer-ALS.vert
Light scattering phenomena for ALS: rainbow, halo, sundogs and light pillar
2015-12-21 13:07:32 +02:00
rain-layer.frag
Add missing shader version tags for the other shaders too
2016-08-03 09:59:29 +02:00
rain-layer.vert
road-ALS-ultra.frag
Add clustered shading support to most Effects and shaders
2020-12-23 11:10:34 +01:00
rock-ALS.frag
Add clustered shading support to most Effects and shaders
2020-12-23 11:10:34 +01:00
runway-ALS.frag
secondary_lights.frag
shadows-include.frag
shadows-include.vert
skydome-ALS.frag
skydome-ALS.vert
space-ALS-base.frag
Add missing shader version tags for the other shaders too
2016-08-03 09:59:29 +02:00
space-ALS-base.vert
space-ALS-ultra.frag
space-ALS-ultra.vert
Experimental additional lighting options for ALS model shaders
2016-07-31 10:29:02 +03:00
surface-light-ALS.frag
surface-light-ALS.vert
terrain-ALS-base.frag
terrain-ALS-detailed.frag
terrain-ALS-detailed.vert
terrain-ALS-ultra.frag
Add clustered shading support to most Effects and shaders
2020-12-23 11:10:34 +01:00
terrain-ALS-ultra.vert
terrain-nocolor.frag
Add missing shader version tags for the other shaders too
2016-08-03 09:59:29 +02:00
terrain-overlay-ALS.frag
Make Compositor default
2020-11-16 13:46:30 +01:00
terrain-overlay-ALS.geom
thrustflame-ALS-detailed.frag
Introduce detailed version of thruster flame
2016-08-01 11:47:44 +03:00
thrustflame-ALS.frag
Bugfix and noise seed option for ALS thrust flame shader
2017-04-17 10:30:49 +03:00
thrustflame-ALS.vert
tree-ALS-shadow.frag
tree-ALS-shadow.vert
tree-ALS.frag
tree-ALS.vert
tree.frag
Standardized fog
2011-12-01 20:52:59 +00:00
tree.vert
Speculative fix for shader cast issue on Mac.
2013-05-31 19:50:57 +01:00
trivial.frag
trivial.vert
wake-ALS.vert
water-ALS-base.frag
water-ALS-high.frag
water-ALS.vert
ws30-ALS.frag
ws30-ALS.vert
ws30-q1.frag
ws30.frag
ws30.vert
WS30: Add basic shaders
2021-01-23 17:15:12 +00:00