legoboyvdlp R
a23313176c
Add turbojet fan sound by Bjoern K; edited to remove pops/cracks
2021-06-18 12:58:09 +01:00
Fernando García Liñán
d15b61e9b5
Reorganize the shadow mapping functions
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- Removed the multiple return statements, as they can be problematic with older GLSL 120 compilers
- Removed debug flags
- Moved code to separate functions for readability
- Reduced the band size to 0.1 to make more use of the higher quality cascades
2021-06-17 18:18:27 +02:00
Julian Smith
de40bf5f94
gui/dialogs/replay.xml: in slider, measure time from start of recording.
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This avoids problems in simple-time mode because PUI slider code uses float,
not double, so UTC values don't work properly because resolution is not enough.
2021-06-09 10:44:11 +01:00
Richard Harrison
63debb7d63
Carriers: fix dialog nasal
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Prevent nil dereference when empty nodes do not have a valid name node.
2021-06-05 16:18:58 +02:00
Richard Harrison
2b11545fdf
Added tests for Nasal frame utils
2021-06-05 16:18:04 +02:00
Richard Harrison
000a484e8d
Carriers: Added Admiral Kuznetsov and Liaoning
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3d Models by Uxmanm (found by Domokos Jüttner)
Daniel Overbeck did added the AI scenarios and models.
Richard Harrison optimised the textures and 3d models,
added the dialogs to control the carrires and
made the Jet Blast Deflectors animate smoothly
2021-06-05 16:17:23 +02:00
Richard Harrison
ed89e16bda
Multiplayer: Remove protocol compatibility from MP dialog.
2021-06-05 15:17:19 +02:00
Yves Tolosa-Joas
85d6c4599a
Updated Traffic and Liveries for Delta Airlines
2021-06-03 12:00:04 +01:00
Yves Tolosa-Joas
45d33ad0b6
Remapped Belly & Updated Existing Textures
2021-06-03 12:00:04 +01:00
Yves Tolosa-Joas
5d1a0f1766
Corrected ICAO for Lauceston YMLT Airport
2021-06-03 12:00:04 +01:00
Julian Smith
768e11d0a6
Nasal/view.nas: Allow view to be changed by setting /sim/current-view/view-number-raw.
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This avoids problems when/if new default views numbers (between 0 and 99) are
added.
2021-06-02 17:07:06 +01:00
Julian Smith
4b4410becf
Allow control of whether 'b' key also cancels parking brake.
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Uses new property /sim/controls/brake-cancels-parking-brake.
Default is true; it is expected that some aircraft (e.g. p51d) will set this to
false so they can implement their own brake/parking-brake interaction.
Should address bug 2589.
2021-05-26 22:37:38 +01:00
Fernando García Liñán
9a9ece5054
Do not let OSG implicitly attach a color renderbuffer to the shadowmap pass
2021-05-24 23:52:02 +02:00
Yves Tolosa-Joas
50ab6df140
Cleanup of Fleets for Tail Number Duplication
2021-05-19 11:07:47 +01:00
Yves Tolosa-Joas
2600739601
Added 737 Max aircrafts
2021-05-19 11:07:47 +01:00
Yves Tolosa-Joas
93fe4cd3bb
Updated Flight Levels for SATA Dash8
2021-05-19 11:07:46 +01:00
Yves Tolosa-Joas
c1386a311a
Updated Traffic for Vueling
2021-05-19 11:07:46 +01:00
Yves Tolosa-Joas
cb22824e6e
Updated Traffic and liveries for United Airlines
2021-05-19 11:07:46 +01:00
Yves Tolosa-Joas
0e434250ae
moved misplaced SNJ traffic file
2021-05-19 11:07:46 +01:00
Yves Tolosa-Joas
8b1370d49e
Corrected AI Aircraft Radii
2021-05-16 18:47:14 +01:00
Yves Tolosa-Joas
064e8cbe74
Clean Up traffic file for Duplicate Tail Number warnings
2021-05-16 18:47:14 +01:00
Yves Tolosa-Joas
da795a4106
Updated Traffic & Liveries for EasyJet
2021-05-16 18:47:14 +01:00
Fernando García Liñán
49fa42faac
Add shaders for osgText
2021-05-14 22:45:36 +02:00
Delta Echo
55b0cf802c
S3 Vario: Fix bug where the needle became offsetted when the instruments was switched off while non-zero
2021-05-14 12:26:24 +02:00
Erik Hofman
c2e71eb3e9
Fix a misaligned lakes layer
2021-05-11 11:27:07 +02:00
Erik Hofman
a2484bd84a
One last update to improve wather depth and coloring
2021-05-10 11:53:13 +02:00
Erik Hofman
8c01478ed8
It's now possible to create a overrides of water colour and shallowness for waterbodies through regional definitions. Note: Overrides are constant and apply throughout the waterbody. This is mainly useful for inland waterbodies.
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- Added overrides as parameter values for: water floor_colour (vec3 RBG colours. Range: 0 to 1. Defaults: old inland map colour, a blue ocean colour.), water_shallowness (Same as depth map texture. Range: 0 to 1. Defaults: 1.0 inland, 0.7 ocean). The corresponding texture lookup branches are also gated by these uniform flags for performance reasons.
2021-05-10 11:52:45 +02:00
Erik Hofman
55209d40b5
Cleanup:
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- water.eff: technique 2: air_pollution uniform is not used by water-ALS-base.frag
- water.eff: ocean_flag is now a parameter
- water-inland.eff now inherits from water.eff as it's a copy, except for ocean_flag value
2021-05-10 11:52:28 +02:00
Erik Hofman
16f94fb20a
Set the gray-channel to all white
2021-05-09 14:26:31 +02:00
Erik Hofman
3ae3f95abd
Use the alpha channel of the depth map
2021-05-09 14:26:18 +02:00
Fernando García Liñán
afd8e93ad0
Fix model effects combobox in rendering dialog
2021-05-09 13:11:14 +02:00
Stuart Buchanan
8a94ffa7e1
WS30 Use proper inheritance for ws30water
2021-05-08 20:41:58 +01:00
Erik Hofman
5abacfbaf4
Also use the new Gray-Alpha texture for water depth information for ws30 water too.
2021-05-07 15:39:48 +02:00
Erik Hofman
e741d069ab
Use the new Gray-Alpha texture for water depth information for inland water too
2021-05-07 15:24:47 +02:00
Erik Hofman
055ce55be4
Use a Gray-Alpha texture for water depth information and use the globe-colors.jpg texture for water color.
2021-05-07 15:14:56 +02:00
Fernando García Liñán
6950670086
Do not save the graphics preset for now
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There aren't any mechanisms in the C++ side to handle custom settings yet, so don't use graphics presets unless the user enables them explicitly through a command line option.
2021-05-07 13:10:09 +02:00
Yves Tolosa-Joas
f8bab8d01e
Added Airbus NEO IATA Designators
2021-05-05 14:44:51 +01:00
Yves Tolosa-Joas
247ee16514
Corrected Duplicate Tail Numbers in Existing Traffic Files
2021-05-05 14:44:51 +01:00
Yves Tolosa-Joas
dd97ffecda
Updated Liveries and Traffic for TAP and TAP Express
2021-05-05 14:44:51 +01:00
Yves Tolosa-Joas
2a82124950
Removed defunct Dragon and Rouge
2021-05-05 14:44:51 +01:00
Erik Hofman
aacc9e8f6a
Add 1.5 million lakes courtesty of HydroLAKES (licensed under a Creative Commons Attribution 4.0 International License)
2021-05-05 13:03:35 +02:00
Stuart Buchanan
c87798c610
WS30i: Initial coastlines
2021-05-03 15:47:13 +01:00
Delta Echo
b0430822b4
Glider Instruments: Fix duplicate for-loop (AR-6201), Formatting
2021-05-03 15:36:23 +02:00
Erik Hofman
79e1ca771f
Perfect the water depth calculation based on water colors
2021-05-03 14:36:07 +02:00
Erik Hofman
434e73ad84
Also color inland water bodies and rivers
2021-05-03 14:35:05 +02:00
James Turner
313dc7a3cb
KI206: fix heading-card rotation
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Thanks to Sascha Reißner and Alan W (forum) for spotting.
2021-05-02 17:13:20 +01:00
Yves Tolosa-Joas
17179fad8e
Added Liveries and Traffic for SATA Air Acores and subsidiary Azores Airlines
2021-05-02 17:00:47 +01:00
Erik Hofman
f65f7b884b
Improved lagune coloring for areas like the behamas
2021-05-02 14:18:18 +02:00
Erik Hofman
d145a52ac1
I forgot that the ocean depth was in the alpha channel but work around that by using the RGB colors to do the same
2021-05-02 13:01:52 +02:00
Erik Hofman
f4edb0e362
Keep the rendering quality settings between sessions
2021-05-02 12:56:36 +02:00