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WS30 Use proper inheritance for ws30water

This commit is contained in:
Stuart Buchanan 2021-05-08 20:41:58 +01:00
parent 5abacfbaf4
commit 8a94ffa7e1
2 changed files with 65 additions and 1660 deletions

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@ -37,38 +37,13 @@
<load-resistance>1e30</load-resistance>
</material>
<material n="3001">
<material n="3001" include="Materials/base/water.xml">
<name>ws30water</name>
<effect>Effects/ws30water</effect>
</material>
<material n="3002">
<name>ws30coastline</name>
<effect>Effects/ws30water</effect>
<texture>Terrain/coastline.png</texture>
<xsize>2000</xsize>
<ysize>2000</ysize>
<diffuse>
<r>0.93</r>
<g>0.95</g>
<b>0.93</b>
<a>1.0</a>
</diffuse>
<specular>
<r>0.1</r>
<g>0.12</g>
<b>0.1</b>
<a>1.0</a>
</specular>
<shininess>1.2</shininess>
<solid>1</solid>
<friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction>
<bumpiness>0.15</bumpiness>
<load-resistance>1e30</load-resistance>
<texture>Terrain/water.png</texture>
</material>
<!-- Signage -->
<material n="1000">