Do not let OSG implicitly attach a color renderbuffer to the shadowmap pass
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@ -2,6 +2,7 @@
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<PropertyList>
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<type>csm</type>
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<implicit-attachment-mask></implicit-attachment-mask>
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<effect-scheme>classic-shadow</effect-scheme>
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<!-- Only render objects with the CAST_SHADOW bit flag -->
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<cull-mask>0x000004</cull-mask>
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