1
0
Fork 0
Commit graph

932 commits

Author SHA1 Message Date
Stuart Buchanan
e934445f91 WS30: Remove WS30 LoD range factor
Better handled by camera controls.
2021-10-12 21:48:12 +01:00
Julian Smith
8c9e45ade3 Added simple highlighting dialogue on the 'Help' menu.
gui/dialogs/highlighting.xml
    Enable/disable highlighting dialog, plus shows highlighted dialog names
    etc.

gui/menubar.xml
    Added link to highlight dialog to help menu.
2021-10-07 18:21:27 +01:00
Michael Danilov
ae99e855b5 Advanced graphics options: fix missing rounding of cloud density 2021-09-25 02:27:39 +02:00
James Hogan
ab3718eb28
gui/dialogs/vr-options: Add mirror options
Add options to the vr-options dialog to allow the mirror to be toggled,
and the mirror mode to be changed (which reloads the compositor if
changed).
2021-09-11 23:43:55 +01:00
b'Fernando Garc\xc3\xada Li\xc3\xb1\xc3\xa1n
25068efaee Merge /u/amalon/fgdata/ branch vr_1 into next
https://sourceforge.net/p/flightgear/fgdata/merge-requests/238/
2021-09-03 22:23:20 +00:00
James Hogan
7ba3e5b975
Add a VR Options dialog
Add a VR Options dialog accessible from the View menu, allowing VR to be
enabled and disabled, and the current VR state to be seen.
2021-09-01 20:36:24 +01:00
Michael Danilov
d394edb0a2 Local Weather: auto-enable 3D clouds and disable the checkbox. 2021-08-23 21:18:25 +02:00
Michael Danilov
d4dfafaac7 Weather dialog: stop resetting weather when Detailed Weather has been loaded but disabled (fix for Issue 1 in https://sourceforge.net/p/flightgear/codetickets/2486/) 2021-08-19 02:33:29 +02:00
Michael Danilov
c9709e2a62 Local Weather: auto-enable 3D clouds and disable the checkbox. 2021-08-19 00:16:46 +02:00
Julian Smith
d1be26df65 gui/dialogs/flight-recorder.xml: added checkbox for continuous compression. 2021-07-31 10:29:45 +01:00
Julian Smith
86402a0c92 gui/dialogs/multiplayer.xml: added mpcarrier-latch-always.
If set, AI carriers are always latched to MP carriers.
2021-06-25 10:59:53 +01:00
Julian Smith
de40bf5f94 gui/dialogs/replay.xml: in slider, measure time from start of recording.
This avoids problems in simple-time mode because PUI slider code uses float,
not double, so UTC values don't work properly because resolution is not enough.
2021-06-09 10:44:11 +01:00
Richard Harrison
63debb7d63 Carriers: fix dialog nasal
Prevent nil dereference when empty nodes do not have a valid name node.
2021-06-05 16:18:58 +02:00
Richard Harrison
000a484e8d Carriers: Added Admiral Kuznetsov and Liaoning
3d Models by Uxmanm (found by Domokos Jüttner)

Daniel Overbeck did added the AI scenarios and models.

Richard Harrison optimised the textures and 3d models,
added the dialogs to control the carrires and
made the Jet Blast Deflectors animate smoothly
2021-06-05 16:17:23 +02:00
Richard Harrison
ed89e16bda Multiplayer: Remove protocol compatibility from MP dialog. 2021-06-05 15:17:19 +02:00
Fernando García Liñán
afd8e93ad0 Fix model effects combobox in rendering dialog 2021-05-09 13:11:14 +02:00
Stuart Buchanan
c87798c610 WS30i: Initial coastlines 2021-05-03 15:47:13 +01:00
James Turner
dd9507a6ef Error reporting UI tweaks 2021-04-30 13:44:08 +01:00
James Turner
313ba5b72d Error reporting UI tweaks 2021-04-27 11:31:00 +01:00
Stuart Buchanan
4e38061fff WS30: LoD settings for water bodies. 2021-04-04 16:36:06 +01:00
James Turner
342436187e Rendering dialog: fix initial preset combo value 2021-04-02 16:38:55 +01:00
Fernando García Liñán
4f6edde3e9 Add anti-aliasing controls to the rendering dialog 2021-04-02 04:07:36 +02:00
Fernando García Liñán
eb74fe2c5c Make the advanced graphics options dialog not resizable 2021-04-01 03:45:58 +02:00
Fernando García Liñán
04f2ccc16b Support choosing the number of lights being displayed 2021-04-01 03:16:08 +02:00
Fernando García Liñán
69387f09f4 Reduce shader complexity and implement graphics presets
- All non-ALS Effects have been removed (except generic ones from model-default and terrain-default).
- The rendering dialog has been reworked to accomodate the changes.
- All necessary properties have been added to graphics-properties.xml
- Five graphics presets have been added: Minimal, Low, Medium, High and Ultra.
- Some unused properties have been removed from defaults.xml
2021-03-31 04:05:34 +02:00
James Turner
9e5f5501bf Map dialog: make settings persistent (auto-saved)
A forum user suggested making these auto-saved, also relocated them
under /sim/gui which probably makes more sense since no other gui
properties live at the root.
2021-03-26 10:45:47 +00:00
joni
2d4eaa03d7 Update copyright year in 'about' dialog 2021-03-17 11:24:38 +00:00
Erik Hofman
f95afdb202 Display the timezone description 2021-03-13 10:14:56 +01:00
James Turner
e4276796f1 Use new time property for local time display
Required corresponding FG change

Ticket-Id: https://sourceforge.net/p/flightgear/codetickets/2514/
2021-03-12 12:51:58 +00:00
Lars Toenning
b8b2c296c8 Fix spelling mistake 2021-03-12 10:25:42 +00:00
Stuart Buchanan
d15c7f7b20 WS30: LOD Range GUI for WS3.0
GUI changes to allow control of line feature rendering
and provide a more intuitive UI for other WS3.0 parameters
2021-03-07 19:29:39 +00:00
James Turner
8ede81e4bd Error-reporting strings, MP enable UI
Add a checkbox to the MP dialog to control reporting of errors
relating to MP pilots
2021-03-07 13:16:02 +00:00
Julian Smith
beee534b09 With Continuous recording, control whether to record the user aircraft.
E.g. for recording a group flight, significantly reduces recording size because
user aircraft signals info is very detailed compared to multiplayer packets.
2021-03-06 10:50:55 +00:00
James Turner
b1a26c6f56 Improvements to error-reporting UI, strings 2021-03-01 15:25:42 +00:00
Julian Smith
17d0472376 Updated flightrecorder properties and disabled recovery snapshot by default.
Has been causing confusion when fgtape dir is not writable.
2021-02-27 11:55:41 +00:00
Scott Giese
a98622a677 WS3: Allowed for OSG versions 3.7 (or 3.6) 2021-02-27 00:33:18 -06:00
Stuart Buchanan
721f7cef00 WS30 Line Features
Move some WS3.0 LoD settings to the static-lod dialog.
2021-02-24 21:57:48 +00:00
James Turner
6f77bd914f Error-reporting: add strings, GUI dialog 2021-02-20 20:14:38 +00:00
Julian Smith
411ac4a0a8 Added control of property/window/view record/replay with Continuous recordings.
This supports new record/replay of properties and windows/views in recent
flightgear commit.
2021-02-13 12:15:51 +00:00
Stuart Buchanan
355a75b6a1 WS30: Random vegetation LOD control
Control the LOD level that random vegetation is
generated for WS3.0.
2021-02-09 18:17:29 +00:00
Michael Danilov
2b06998c47 Add option to move chat to the left and align left. 2021-02-09 14:06:43 +01:00
Henning Stahlke
d528531fba Add simple dialog for default light switches (/controls/lighting/) according to README.properties. 2021-02-07 22:03:19 +01:00
James Turner
d723894ae8 Tweak name of new Steropscopic aspect option
Discussed with Guillaume, we think this name is clearer, hopefully.
2021-02-03 10:28:20 +00:00
Guillaume Deshors
5025cc3ae1 allow stereoscopic gui to update new property to autoadjust aspect ratio when stereo osg view is split 2021-02-03 09:40:11 +00:00
Stuart Buchanan
b8c6d1c01e WS30: Only enable WS30 on OSG 3.6.X 2021-02-02 16:55:00 +00:00
Stuart Buchanan
c9428e0beb OSM2City: Add Details and Trees directories
Update defaults.xml and Rendering dialog to include
Details and Trees directories, for use by osm2city
2021-02-02 15:56:07 +00:00
Stuart Buchanan
9c556e5425 WS30: Add WS30 controls to rendering dialog 2021-02-02 15:20:58 +00:00
Stuart Buchanan
dd80c82747 WS30: Property configuration VPB
Configure the VPB elevation mesh via properties:
/scenery/elevation-mesh/sample-ratio controls the elevation
mesh sampling, allowing reduction in mesh size

/scenery/elevation-mesh/vertical-scale is just for fun and
scales the mesh vertically making mountains taller.

/scenery/elevation-mesh/constraint-gap-m controls how much below
airports etc. elevation vertices are forced to be.
2021-01-27 20:05:49 +00:00
Erik Hofman
40e871a911 Implement a simple snow shader for the low quality levels 2021-01-19 11:10:44 +01:00
Erik Hofman
9872ac5c55 Always enable ALS and remove the texture selection option in the rendering menu: the only one left is regioanal texturing. 2021-01-18 09:05:05 +01:00