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WS30: Random vegetation LOD control

Control the LOD level that random vegetation is
generated for WS3.0.
This commit is contained in:
Stuart Buchanan 2021-02-09 18:17:29 +00:00
parent 58944c3aa8
commit 355a75b6a1
2 changed files with 47 additions and 0 deletions

View file

@ -121,6 +121,7 @@ Started September 2000 by David Megginson, david@megginson.com
<random-vegetation-normals type="bool" userarchive="y">false</random-vegetation-normals>
<random-vegetation-optimize type="bool" userarchive="y">false</random-vegetation-optimize>
<vegetation-density type="double" userarchive="y">1.0</vegetation-density>
<vegetation-lod type="int" userarchive="y">6</vegetation-lod>
<random-buildings type="bool" userarchive="y">false</random-buildings>
<osm-buildings type="bool" userarchive="y">false</osm-buildings>
<building-density type="double" userarchive="y">1.0</building-density>

View file

@ -282,6 +282,51 @@
</text>
</group>
<group>
<layout>hbox</layout>
<halign>right</halign>
<text>
<enable>
<equals>
<property>/scenery/use-vpb</property>
<value>true</value>
</equals>
</enable>
<label>Vegetation LoD level</label>
</text>
<slider>
<name>vegetation-lod</name>
<enable>
<equals>
<property>/scenery/use-vpb</property>
<value>true</value>
</equals>
</enable>
<min>1</min>
<max>6</max>
<step>1</step>
<fraction>0.15</fraction>
<property>/sim/rendering/vegetation-lod</property>
<binding>
<command>dialog-apply</command>
<object-name>vegetation-lod</object-name>
</binding>
</slider>
<text>
<label>1234567890</label>
<enable>
<equals>
<property>/scenery/use-vpb</property>
<value>true</value>
</equals>
</enable>
<format>%d</format>
<live>true</live>
<property>/sim/rendering/vegetation-lod</property>
</text>
</group>
<group>
<layout>hbox</layout>
<halign>right</halign>
@ -1255,6 +1300,7 @@
"/sim/rendering/random-vegetation",
"/sim/rendering/random-vegetation-shadows",
"/sim/rendering/vegetation-density",
"/sim/rendering/vegetation-lod",
"/sim/rendering/clouds3d-enable",
"/sim/rendering/clouds3d-density",
"/scenery/use-vpb",