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10160 commits

Author SHA1 Message Date
Roman Ludwicki
f2756bff81 i18n: refresh the FlightGear-nonQt.xlf files
Remove no more used `menu/interface-config`.

Add `menu/highlighting`, `menu/vr-options`, `options/system-time`,
`options/gmt`, `options/local-aircraft-time`.

Correct tip text from "Hold [Shift] while looking around to move the
view up, down, left or right" to "Hold Ctrl ...".

Corrections for Polish nonQt translations.
2021-10-14 01:14:16 +02:00
Florent Rougon
623bf0ffde Fix typo: locale-aircraft-time -> local-aircraft-time
Fix this before this contaminates all translation files.
2021-10-14 01:01:24 +02:00
Stuart Buchanan
e934445f91 WS30: Remove WS30 LoD range factor
Better handled by camera controls.
2021-10-12 21:48:12 +01:00
b'Fernando Garc\xc3\xada Li\xc3\xb1\xc3\xa1n
75bb602384 Merge /u/amalon/fgdata/ branch vr_3 into next
https://sourceforge.net/p/flightgear/fgdata/merge-requests/244/
2021-10-08 14:18:07 +00:00
Julian Smith
8c9e45ade3 Added simple highlighting dialogue on the 'Help' menu.
gui/dialogs/highlighting.xml
    Enable/disable highlighting dialog, plus shows highlighted dialog names
    etc.

gui/menubar.xml
    Added link to highlight dialog to help menu.
2021-10-07 18:21:27 +01:00
Stuart Buchanan
428cbb0abc WS30 - Line feature texturing. 2021-10-01 22:02:44 +01:00
Yves Tolosa-Joas
a24e4d9ad4 Updated Traffic for LOT Polish Airlines, removed duplicated tail number from SAS and Nordstar 2021-09-28 13:33:04 +01:00
Yves Tolosa-Joas
315f0330a4 Updated Traffic for Air Caraibes 2021-09-28 13:33:04 +01:00
Yves Tolosa-Joas
37f43bd671 Updated Traffic for Corsair 2021-09-28 13:33:04 +01:00
Yves Tolosa-Joas
8a219b1924 Updated Traffic for Braethens 2021-09-28 13:33:04 +01:00
Yves Tolosa-Joas
5aee98fdca Updated Livery and Traffic for DirectFlight Airtask Shetland service 2021-09-28 13:33:04 +01:00
Yves Tolosa-Joas
3647ca70fb Updated Liveriy and Traffic fir Cyprus Airways 2021-09-28 13:33:03 +01:00
Yves Tolosa-Joas
2ee8cde6da relocating DirectFlight traffic to under correct ICAO Code DCT 2021-09-28 13:33:03 +01:00
Michael Danilov
ae99e855b5 Advanced graphics options: fix missing rounding of cloud density 2021-09-25 02:27:39 +02:00
James Hogan
43305c09b3
defaults: Add VR visibility-mask property
Add VR visibility-mask property to defaults.xml so it initialises early
and so it is automatically saved.
2021-09-22 10:54:11 +01:00
Yves Tolosa-Joas
2568214ada Repointed Fallback BN Islander to new model 2021-09-21 17:32:00 +01:00
Yves Tolosa-Joas
e143415b57 Updated Liveries for SAS AI models 2021-09-21 17:32:00 +01:00
Durk Talsma
08ecc06204 Add missing closing bracket in conditional (Note to self: NEVER commit untested code... :-) ) 2021-09-20 20:43:30 +02:00
Durk Talsma
382a7af397 Step 1 in converting the Honeycomb Bravo throttle quadrant axis and button bindings to FlightGears HID input structure.This file efffectively replaces all the bindings I had introduced in the joystick binding file, and adds gear up/down control. 2021-09-19 17:48:59 +02:00
Durk Talsma
ebcfe4dc54 Remove all content from the joystick file, in order to prepare for a switch to a HID event config file. Note that I cannot remove this file yet, because the internal flightgear joystick selection logic will than use the bindings from default.xml, which will severely interfere with the commands in the HID config file. Leaving a skeleton xml file here, will effecively prevent that... 2021-09-19 17:48:59 +02:00
Fahim Imaduddin Dalvi
886b0c1392 Updated documentation for lights, buildings and trees.
Added comments regarding normal computation for directional lights, clarified
minor details, fixed typos and incorrect documentation regarding cartesian
coordinates for buildings and trees.
2021-09-19 14:36:38 +01:00
PortreeKid
77c02b2af1 Add lines to the ufo output that can directly be mass imported 2021-09-16 11:35:24 +01:00
Durk Talsma
9e225cd87d Some prepatory work for getting the autopilot buttons to work. 2021-09-14 20:52:34 +02:00
Stuart Buchanan
fbf4be91e3 c172p update from c172p-team version/2020.4
from https://github.com/c172p-team/c172p/releases/tag/version%2F2020.4
f0e108bca8ebfde42c8496df84dd580716242a0d
2021-09-14 19:34:27 +01:00
Yves Tolosa-Joas
74b51a738a New Livery for A350 Scandinavian Airlines 2021-09-13 10:33:52 +01:00
Yves Tolosa-Joas
c1c60e9c70 removed deprecated model, newer version under folder BNI 2021-09-13 10:33:52 +01:00
Yves Tolosa-Joas
0272f76465 Updated Traffic Files for SAS and Norwegian 2021-09-13 10:33:52 +01:00
Yves Tolosa-Joas
233849ebec Updated Traffic files for new BN-2 Islander AI Model 2021-09-13 10:33:52 +01:00
Yves Tolosa-Joas
9165beab9b Remapped Traffic Files to new BN-2 Islander AI Model 2021-09-13 10:33:52 +01:00
Yves Tolosa-Joas
10f7ddfe57 Updated Version of Britten Norman BN-2 Islander AI model 2021-09-13 10:33:52 +01:00
James Hogan
ab3718eb28
gui/dialogs/vr-options: Add mirror options
Add options to the vr-options dialog to allow the mirror to be toggled,
and the mirror mode to be changed (which reloads the compositor if
changed).
2021-09-11 23:43:55 +01:00
James Hogan
3aa8691963
defaults: Add VR mirror properties
Add important VR mirror properties to defaults.xml so that they
initialise early and so that they are automatically saved.
2021-09-11 23:43:55 +01:00
Durk Talsma
8d85476441 Simple configuration for a twin engine prop aircraft, including propellor pitch and mixture controls.
Additional functionality added: Elevator trim and flaps up/down.
2021-09-07 22:43:40 +02:00
Durk Talsma
ed3e0dc515 Merge branch 'next' of ssh://git.code.sf.net/p/flightgear/fgdata into next 2021-09-07 08:25:46 +02:00
Durk Talsma
6e4d006a0c Initial commit of a generic xml configuration for the Honeycomb Bravo Throttle Quadrant.
Currently, the file is based on the config file for the alpha flight yoke and still contains some old bindings. In this commit I have determine most of the axis and button bindings for a linux system. Adding actual functionality will be next.
2021-09-07 08:21:12 +02:00
Fahim Imaduddin Dalvi
ae119f29cf Fixed FOV side effect on light sprite size.
The light sprite diminished to zero size as the FOV was decreased
(in sim zoom), and increased considerably as the FOV was increased.
This commit fixed this by taking the FOV into account to keep the light
sprite size roughly constant across the valid FOV range.
2021-09-04 13:41:02 +03:00
b'Fernando Garc\xc3\xada Li\xc3\xb1\xc3\xa1n
25068efaee Merge /u/amalon/fgdata/ branch vr_1 into next
https://sourceforge.net/p/flightgear/fgdata/merge-requests/238/
2021-09-03 22:23:20 +00:00
James Hogan
7ba3e5b975
Add a VR Options dialog
Add a VR Options dialog accessible from the View menu, allowing VR to be
enabled and disabled, and the current VR state to be seen.
2021-09-01 20:36:24 +01:00
Fernando García Liñán
96a6e6c9bf HDR: Implement GTAO (Ground Truth Ambient Occlusion) 2021-09-01 04:26:03 +02:00
wlbragg
65c8a95dd8 Remove wildfire code from fgdata and move to fgaddons 2021-08-31 20:06:14 +01:00
Fernando García Liñán
c21951407d HDR: Better technique ordering 2021-08-31 18:42:21 +02:00
Fernando García Liñán
e505c79618 Better handling of transparent objects in Classic
- model-combined-transparent is deprecated.
- model-transparent can be used to let some rendering pipelines know that
an object is transparent.
- In the case of Classic, model-transparent just inherits from model-default
and the object is rendered normally.
2021-08-31 18:25:28 +02:00
Fernando García Liñán
3459e7ddfe HDR: Use gl_VertexID instead of the MVP matrix in fullscreen passes 2021-08-31 18:02:38 +02:00
Julian Smith
68997879d3 Nasal/debug.nas: backtrace(): reinstate mechanism to truncate long filenames.
Also made it configurable.
2021-08-29 21:09:12 +01:00
Stuart Buchanan
bdedb1dcc4 Material changes for procedural streetlights 2021-08-29 18:26:16 +01:00
Julian Smith
b6da3872f1 Nasal/globals.nas: setlistener(): call die() if callback is not a function.
This avoids getting confusing errors later on, e.g. see bug 2641.
2021-08-26 23:24:46 +01:00
Julian Smith
89da92dd05 Nasal/debug.nas:backtrace(): don't truncate filename.
Truncating filenames in debug output is unhelpful.
2021-08-26 23:24:46 +01:00
Fernando García Liñán
9f39644199 HDR: Optimize the G-Buffer and do not separate the occlusion texture
- The G-Buffer layout has been redesigned to be 96 bits per pixel. There are 24
unused bits that can be used for extra material parameters later (like
clearcoat).
- Add better debug views for the G-Buffer.
- Use octahedron normal encoding. This yields the same results as the previous
method but uses 16 bits less.
- Use rg11fb10f for the environment mapping cubemaps.
- Tweak the shadow mapping parameters and add a colored debug mode.
- Only render shadow maps for objects that inherit from model-default.eff or
model-pbr.eff instead of having a fallback Effect. Now transparent objects
should be ignored (if they are marked as such with model-transparent or
similar).
- Remove the separate occlusion texture. Now the PBR Effect expects a single
texture where R=occlusion, G=roughness and B=metallic.
2021-08-27 00:03:43 +02:00
Fernando García Liñán
a789c24209 HDR: Fix model-combined when not using a normal map 2021-08-25 16:49:08 +02:00
Fernando García Liñán
beb4381ad1 HDR: Fix model-combined objects without normal maps 2021-08-25 15:16:38 +02:00