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Author SHA1 Message Date
Vivian Meazza
d2b384ffad Add ID code to pilot list
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2013-05-14 17:16:06 +01:00
Ryan M
9b19d5e20e Animated jetways: Remove obsolete use-custom-scenery-data property 2013-05-08 22:39:29 +01:00
Thomas Geymayer
d80722065f Fix path validation (ensure listeners are attached to existing nodes) 2013-04-29 22:27:26 +02:00
Stuart Buchanan
cad64a9711 Normalize angles for bearings on tanker.
Patch from Jean PELLOTIER.
2013-04-12 20:52:04 +01:00
Stuart Buchanan
fd4e61869b Add support for <nasal> blocks in the joystick nasal config library. 2013-04-12 20:24:53 +01:00
Stuart Buchanan
5fc821c4c1 Further AAR improvements:
- Make the A330-MRTT drogues HOT=false so you can't crash into them
- Add offset for the probe on the A-4F
- Correct the deviation due to roll, making it match the piloted aircraft.
2013-04-10 21:53:21 +01:00
Stuart Buchanan
e969dbc8f4 Improve air-to-air refueling by supporting multiple contact points
offset from the tanker center, and an offset probe/recepticle position
on the receiving aircraft.
2013-04-10 21:25:59 +01:00
James Turner
b64dd768d3 Move more high-level GPS logic to Nasal/XML. 2013-04-10 18:52:34 +01:00
James Turner
4d3a00bf68 Use Nasal to provide GPS search functions. 2013-04-10 18:52:34 +01:00
Thorsten Renk
2c6a962a34 Modified cloud lighting with dependence on air pollution 2013-04-09 09:52:19 +03:00
Thorsten Renk
2f01deb6bd Advanced Weather update - new cloud placement algorithms part I 2013-04-09 09:41:27 +03:00
James Turner
7e0a45c798 Tooltips and knobs for the C172P.
This is proof of concept, not a complete conversion.
2013-04-06 17:36:25 +01:00
James Turner
57dd7cb95f Give balloons scenario a load script.
This makes balloons.nas obsolete.
2013-03-28 17:46:13 +00:00
James Turner
4f66ca4a8f Use Tooltip instead of PUI dialog for gui.popupTip.
Hopefully everything works as expected, seems to for the cases I know about (changing view / FoV / visibility).
2013-03-16 12:48:18 +00:00
James Turner
29438e1e7d Message feedback when changing sim speed-up. 2013-03-16 12:48:17 +00:00
James Turner
e740b916d3 Make tooltip also work for on-screen messages.
Required new (in flightgear) Nasal timer to work, so make sure your fg is up-to-date.
2013-03-16 12:48:15 +00:00
James Turner
5c4142ed6d Option to disable mouse-mode feedback.
Drive off the 'show view names' checkbox in the view dialog for now, this might
evolve into a generic 'on-screen hints' control to avoid an explosion of
GUI checkboxes.

Also add a GUI checkbox (oh the irony...) to disable mouse flight-controls, to
keep AndersG and Emilian happy.
2013-03-12 21:45:06 +00:00
Thomas Geymayer
0980f6302a Rework tooltip size calculations to get rid of delayed update. 2013-03-11 19:25:39 +01:00
James Turner
5b84e09572 Fix phantom tooltips, more mapping modes.
Null the tooltip ID in update-hover, regardless of visibility. Avoids later tooltips when picking other (tooltip-less) pickable objects.

Also add two more mapping models for bools: up-down and down-up.
2013-03-11 17:19:32 +00:00
James Turner
7679078aa7 Tooltip tweaks
add a 'heading' mapping mode, normalises to 0..360
support a 'measure text' property used to compute the tooltip size (and hence avoid visual jitter when value is changed)
2013-03-10 10:13:47 +00:00
Thomas Geymayer
226d11b104 Tooltips: Use (hopefully) nice background image for tooltips. 2013-03-09 14:03:33 +01:00
Thomas Geymayer
bf3cd83c61 Canvas API: allow passing image size as vector 2013-03-09 14:03:32 +01:00
James Turner
72a1a0047e Work on tooltips, mouse-input config. 2013-03-08 16:47:00 +00:00
James Turner
6fefc775d7 Ignore tab-switches-mouse-mode if modifiers are set.
Clement confirmed that we're still get the tab key for alt-tab and ctrl-tab, which is bad. Explicitly ignore it for now.
2013-03-08 14:02:19 +00:00
James Turner
ce2d316e6d Tooltip class.
This is work in progress, and not visible without additional patches.
2013-03-07 19:51:06 +00:00
James Turner
f2b984f709 User-interface config dialog.
This is temporary (hopefully!), to allow experimentation with different UX options in the near future. Right now it basically does nothing. As part of this, factor mouse-mode cycling into a separate command, and add some feedback. Feedback mechanism needs work, currently abusing the copilot facility.
2013-03-07 19:36:54 +00:00
Vivian Meazza
9b697adb4f Use z/Z to control Max. Vis. when using Detailed Weather
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2013-03-02 19:38:50 +00:00
Christian Schmitt
312862271d Position tower on canvas map at the correct place, not at the airport center 2013-03-01 17:16:01 +01:00
Christian Schmitt
0484849b67 Add helipads to the canvas map (grey rectangle for now). 2013-03-01 14:54:33 +01:00
Christian Schmitt
9dff0b4221 Canvas map: cleanup the runway routines. Simplify by using new functions and two runway ends 2013-03-01 14:54:13 +01:00
Thorsten Renk
f2ebbbbc70 Updates to Advanced Weather and cloud shaders - better support for low visibility conditions, improved framerates for Thunderstorm scenario 2013-03-01 09:40:05 +02:00
Christian Schmitt
51936dcff1 Adapt Canvas map to changed runway/taxiway internals 2013-02-28 13:39:07 +01:00
Stuart Buchanan
82f2de2fbc Support <marker> and <page> tags in the conversion of checklists to tutorials. 2013-02-27 22:46:37 +00:00
Stuart Buchanan
0fc2bf56fb Air-to-air refueling enhancements
- Support selectable tankers
- allow configuration of refueling radius, speed
- add optional reporting of contact
2013-02-24 22:34:11 +00:00
Thomas Geymayer
7027c604de Tweak SVG parser id handling of text elements 2013-02-23 20:05:13 +01:00
Thomas Geymayer
71f3f878c6 SVG rect rounded corner and refactor rect helper 2013-02-23 19:19:53 +01:00
Thomas Geymayer
5d54d3c504 Improve SVG/Inkscape text parsing/interpretation 2013-02-23 18:27:35 +01:00
Thomas Geymayer
95109b7b0c Fix parsing multiple SVG transforms and implement scale and rotation 2013-02-23 14:46:26 +01:00
Thorsten Renk
9b6578dcc0 Advanced Weather wind model selection bugfixes 2013-02-11 14:29:15 +02:00
Stuart Buchanan
1539891aa8 Bugfix for aircraft without checklists. 2013-02-09 20:27:05 +00:00
Thomas Geymayer
0bb3a1fe95 Remove CanvasText space hack.
With corrected alginment calculations within latest SimGear this
hack is not needed anymore.
2013-02-09 12:25:28 +01:00
Stuart Buchanan
402627b595 Auto-generate tutorials from checklists. 2013-02-07 22:14:19 +00:00
Anders Gidenstam
235c21985e Nasal/scenery.nas: Handle joining/leaving the MP network at run time. 2013-02-03 19:27:47 +01:00
Anders Gidenstam
7ef68c310a Nasal/mp_broadcast.nas: Handle joining/leaving the MP network at run time. 2013-02-03 19:27:35 +01:00
Emilian Huminiuc
e8bcd26450 Fix shader dialog.
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2013-02-01 13:21:58 +02:00
Thomas Geymayer
4374ab0ce8 Use new built-in string functions 2013-01-31 22:56:43 +01:00
Thomas Geymayer
8b3fa6f2fe Fix std.string handling out of range indices in search methods 2013-01-31 20:20:36 +01:00
James Turner
124017a696 GUI: switch to internal file dialog interface.
This should give no visible change on platforms other than Mac. On Mac file-dialogs (open, save, choose dir) are now Cocoa native panels, not PUI. If someone wants to create a Windows equivalent, the API is pretty trivial.
2013-01-26 14:16:00 +00:00
Thorsten Renk
1c9f110192 Replace Nasal loop for camera altitude computation by property rule 2013-01-25 14:55:58 +02:00
Stuart Buchanan
840595fa8d Add support for the Fuel and payload dialog to display the maximum arrested landing weight. Useful for carrier aircraft. 2013-01-22 21:35:33 +00:00
Thomas Geymayer
91ae186330 Canvas API: draw (rounded) rect and rename Dialog to Window.
- std.string:
   * Add method compare
   * Add method starts_with
 - canvas.Group:
   * Add method rect for drawing (rounded) rectangles
 - Rename canvas.Dialog to canvas.Window to free the name Dialog
   for real dialogs.
2013-01-22 18:02:20 +01:00
Thomas Geymayer
23c72fd53b Fix #956, cleanup canvas map listeners 2013-01-16 23:57:08 +01:00
Thomas Geymayer
ef95c4cf10 parsesvg: fix checking for relative/absolute path 2013-01-11 19:56:42 +01:00
Thorsten Renk
6d8940c4e0 Bugfix creating well-defined starting and re-starting conditions for Advanced Weather precipitation 2013-01-10 13:21:14 +02:00
Thomas Geymayer
73fcf429d0 Canvas/SVG fix calculating transformation center (Group) 2013-01-09 12:14:31 +01:00
Thomas Geymayer
530db2e97a Ensure canvas dialogs clean up all references to canvas ghosts on destruction 2013-01-01 13:16:19 +01:00
James Turner
6612848745 Explicit 'cleared' callback for FP Delegate.
Fix bug 940, where GPS remains in active LEG mode when the route is cleared. (there is an associated flight gear code change). With this fix, the work-around in the GUI dialog is no longer required.
2012-12-31 17:38:18 +00:00
Thomas Geymayer
e9a40e7a79 remove old code (Canvas GUI constants) 2012-12-16 22:36:57 +01:00
Thomas Geymayer
9af21f41c0 Absolute placement for canvas gui dialogs (CSS like right/bottom margin) 2012-12-14 17:25:34 +01:00
Thorsten Renk
28b3d77566 Advanced Weather side fix for precipitation bug 2012-12-13 12:15:21 +02:00
Stuart Buchanan
abcfc2073b Allow users to reset their joystick configuration from the Joystick Configuration dialog. 2012-12-07 22:42:18 +00:00
alexis
2188eb6b75 - Makes the AI tanker visible by the legacy radar.
Signed-off-by: Yeti des neiges (Jano)
2012-12-06 22:59:48 +01:00
Thorsten Renk
ed80612c98 Atmospheric Light Scattering update 2012-12-05 20:31:27 +00:00
Thomas Geymayer
cf27a29da4 Airport dialog: Basic support for drag/zoom with the mouse 2012-12-03 00:39:13 +01:00
Thomas Geymayer
ccee791529 Canvas API: Use more exposed core functions 2012-11-30 17:40:03 +01:00
Thomas Geymayer
10c635752a Use latest core API and fix FG 2.8 support 2012-11-18 23:29:24 +01:00
Emilian Huminiuc
b650a0eb51 Make sure shaders are disabled as long as /sim/rendering/shaders/quality-level is 0 or non existing.
This should help those checking out models in fgviewer
To enable effects in fgviewer run it with:
fgviewer --prop /sim/rendering/shaders/quality-level -1
Also fix random buildings not showing up when model shader was set to 0 and generic was enabled.
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-11-18 00:39:02 +02:00
ThorstenB
a8cc15ab73 #600: allow speed-up value to use fractions
Remove restrictions allowing speed-up < 1 for replay mode only.
2012-11-17 20:15:00 +01:00
ThorstenB
6662ba5006 Access checker: properly convert paths to the norm.
The same was already done for fg-root and fg-home paths - it was only
missing for fg-scenery and fg-aircraft paths.
2012-11-16 20:34:32 +01:00
Thomas Geymayer
bc63ff3ea8 Use Canvas and CanvasGroup ghosts provided by fgfs core 2012-11-16 12:35:49 +01:00
Thomas Geymayer
fa97e5ea7a Use core Canvas Nasal helpers 2012-11-15 14:19:09 +01:00
alexis
f069dfdc99 - Revert to previous behavior when changing view which shouldn't trigger a FOV reset. 2012-11-11 17:51:18 +01:00
Thomas Geymayer
7477ffed74 Update Canvas API for latest core changes 2012-11-04 15:15:11 +01:00
Stuart Buchanan
9c6a35012b Manual merge of merge request 95 from Hooray 2012-11-03 22:06:51 +00:00
Thomas Geymayer
7f1117a537 Use new props.addChildren method to speed up 'Select Aiport' dialog 2012-10-14 17:33:31 +02:00
Thomas Geymayer
a15d582937 Use newly exposed props.Node.addChild method 2012-10-13 15:20:27 +02:00
Alexis
bc4371bcd4 view.ScreenWidthCompens() : optional FOV compensation for wider screens.
It keeps an equivalent of 55° FOV on a 4:3 zone centered on the screen
whichever is the screen width/height ratio. Works only if width >= height.
2012-10-04 22:15:52 +02:00
Stuart Buchanan
3656ff92c6 Fix bug where last axis of the joystick was written out with the original bindings of all buttons. 2012-09-29 21:24:12 +01:00
Hooray
e510c8917f Canvas Scripting Layer (Mapping):
- first stab at refactoring the map.nas module, and trying to let the API evolve according to our requirements
- split up the module into separate files (some of them will disappear soon)
- split up the "drawing" loops into separate functions so that they can be individually called
- move actual "drawing" to map_layers.nas
- introduce some OOP helpers to prepare a pure Layer-based design
- prepare helpers: LayeredMap, GenericMap, AirportMap (TODO: use a real "Layer" class)
- move airport features (taxiways, runways, parking, tower) to separate layers (i.e. canvas groups)
- avoid using a single update callback and use different layer-specific callbacks to update individual layers more efficiently
- add some boilerplate hashes to prepare the MVC design
- allow lazy updating of layers, where canvas groups are only populated on demand, to save some time during instantiation, i.e. loading an airport without "parking" selected, will only populate the layer once the checkbox is checked
- extend the original code such that it supports showing multiple airports at once
- add some proof of concept "navaid" layer using SVG files for navaid symbols (added only NDB symbol from wikimedia commons)

regressions:
- runway highlighting needs to be re-implemented
- parking highlighting will be done differently
- enforcing a specific drawing order for layers is currently not explicitly supported, so that taxiways may be rendered on top of runways

Also:

- integrated with the latest changes in git/master (HEAD) -i.e. metar support
- further generalized map.nas
- partially moved instantiation from Nasal space to XML space (WIP)
- create "toggle layer" checkboxes procedurally in Nasal space
- prepared the code to be better reusable in other dialogs (e.g. route manager, map dialog etc)
- completely removed the "highlighting" (runway/parking) feature for now, because we talked about re-implementing it anyhow
2012-09-29 21:16:31 +01:00
Thomas Geymayer
5650e97397 Canvas: Bounding box may not exist 2012-09-25 22:20:39 +02:00
ThorstenB
ecbce19b47 Sound: trigger subsystem reinit instead of relying on property listener.
Disable sound dialog when sound system is globally disabled (command-line/
compile-time).
2012-09-21 21:11:57 +01:00
Stuart Buchanan
60e6be0e0f Improved maps display and Airports dialog
- Display taxiways
- Display different surface types
- control over components (taxiways, parking positions, towers) displayed
- include distance and course to airport.
2012-09-19 22:35:56 +01:00
Stuart Buchanan
d214a6fcf8 Add highlighting of selected runway/parking position. Move tower definition and placement to map.nas. 2012-09-18 19:28:56 +01:00
Thomas Geymayer
d775c221b7 Move map helpers to canvas Nasal module 2012-09-18 13:19:26 +02:00
Stuart Buchanan
602ae34af4 Add support for a Aircraft Checklists GUI item. 2012-09-18 11:29:17 +01:00
Thomas Geymayer
86344dfe57 Canvas: Add method to retrieve all child elements of a group. 2012-09-17 18:16:30 +02:00
ThorstenB
fad306d364 #877: MP chat sometimes not working 2012-09-16 14:00:40 +02:00
Thomas Geymayer
a4af6530e1 Canvas: Fix cubic/scubic typo. 2012-09-04 22:54:53 +02:00
Thomas Geymayer
16890bb5b8 Canvas: Experimental backward support for FlightGear 2.8 2012-09-01 22:37:25 +02:00
Stuart Buchanan
7a3d5dd0bf Updates to the Joystick Configuration dialog. 2012-08-26 21:48:53 +01:00
Stuart Buchanan
4a70a703a8 Add Joystick Configuration dialog, allowing in-sim configuration of joysticks. 2012-08-24 22:53:21 +01:00
Anders Gidenstam
acd0091d9d Updated Wildfire: Added support for synchronized loading of event logs.
A fire log can now be loaded at startup time with, e.g.,
--prop:environment/wildfire/events-file=$HOME/.fgfs/Wildfire/small_fire.xml
(Note: Wildfire is only authorized to load logs from ~/.fgfs/Wildfire .)

Additionally, a time at which the fire starts to evolve (past the event log)
can be specified with, e.g.,
--prop:environment/wildfire/time-hack-gmt='2012:08:23:15:15'

Instances of FlightGear that are started with the same event log and time-hack
should arrive at similar wildfire states (prior to new events).
2012-08-23 23:27:44 +02:00
Thomas Geymayer
52b89ed372 Canvas: Update API for core changes.
- Use only one node for colors and dash-array
 - Update some property names to better match SVG/CSS
2012-08-23 21:05:52 +02:00
Anders Gidenstam
368fcc7976 Updated Wildfire: Added a model for dropped retardant. 2012-08-18 00:08:16 +02:00
Thomas Geymayer
20c6d48ee7 Canvas: Basic GUI API and API cleanup 2012-08-12 23:25:47 +02:00
Stuart Buchanan
8d32e19c63 Fix for isue 834 - fuel and payload gui broken for jsb aircraft 2012-08-10 22:25:20 +01:00
Thomas Geymayer
a129877eb8 Canvas: Add function to API for getting canvas path 2012-08-09 22:08:44 +02:00
Thomas Geymayer
c785b1bd1c Canvas: Extend Image element and adapt for latest core changes. 2012-08-09 18:18:07 +02:00
James Turner
5862ada5f0 Add Image to Canvas API 2012-08-06 10:27:25 +01:00
Thomas Geymayer
7e641735cb Canvas: Improve API and SVG parser.
- API:
  * Rename setSize to setFontSize
  * Add method getElementById to Group
  * Rename name of element to id to show more prominent
    that it should be unique.
  * Add methods for hide/show elements.
  * Fix: set correct id for cloned elements (parsesvg)
  * Fix: retrieving group with getElementById failed.
  * Parse SVG inkscape:transform-center-[xy]
  * Allow rotation around given point (use values from inkscape
    by default for SVG files)
  * Use breadth-first search instead of depth-first search for
    Element::getElementById (large speedup :))
  * Add more convenience functions for path drawing.
  * Add version check (useful if API files manually copied)

 - SVG:
  * Support <use> element
  * Parse font-size
  * Parse stroke-linecap
2012-08-02 01:40:00 +02:00