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Add helipads to the canvas map (grey rectangle for now).

This commit is contained in:
Christian Schmitt 2013-03-01 13:45:29 +01:00
parent 9dff0b4221
commit 0484849b67

View file

@ -75,4 +75,37 @@ var draw_runways = func(group, apt,lod) {
end_thr2[0], end_thr2[1] ]
);
}
#draw helipads
foreach(var hp; keys(apt.helipads))
{
var hp = apt.runway(hp);
var clr = SURFACECOLORS[hp.surface];
if (clr == nil) { clr = SURFACECOLORS[0]};
var icon_hp =
group.createChild("path", "helipad-" ~ hp.id)
.setStrokeLineWidth(0.5)
.setColor(1.0,1.0,1.0)
.setColorFill(clr.r, clr.g, clr.b);
var heli = Runway.new(hp);
var p1 = heli.pointOffCenterline(0.5 * hp.length, 0.5 * hp.width);
var p2 = heli.pointOffCenterline(0.5 * hp.length, -0.5 * hp.width);
var p3 = heli.pointOffCenterline(-0.5 * hp.length, -0.5 * hp.width);
var p4 = heli.pointOffCenterline(-0.5 * hp.length, 0.5 * hp.width);
icon_hp.setDataGeo
(
[ canvas.Path.VG_MOVE_TO,
canvas.Path.VG_LINE_TO,
canvas.Path.VG_LINE_TO,
canvas.Path.VG_LINE_TO,
canvas.Path.VG_CLOSE_PATH ],
[ p1[0], p1[1],
p2[0], p2[1],
p3[0], p3[1],
p4[0], p4[1] ]
);
}
}