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Add support for <nasal> blocks in the joystick nasal config library.

This commit is contained in:
Stuart Buchanan 2013-04-12 20:24:53 +01:00
parent f14ba2466f
commit fd4e61869b

View file

@ -1,6 +1,7 @@
# Joystick configuration library.
var DIALOGROOT = "/sim/gui/dialogs/joystick-config";
var MAX_AXES = 8;
var MAX_NASALS = 8;
var MAX_BUTTONS = 24;
# Hash of the custom axis/buttons
@ -629,7 +630,24 @@ var readConfig = func(dialog_root="/sim/gui/dialogs/joystick-config") {
btn.getNode("binding", 1).setValue("None");
btn.removeChild("original_binding");
}
}
}
# Set up Nasal code.
var nasals = js.getChildren("nasal");
for (var nasal = 0; nasal < MAX_NASALS; nasal = nasal + 1) {
var nas = props.globals.getNode(dialog_root ~ "/nasal[" ~ nasal ~ "]", 1);
nas.remove();
nas = props.globals.getNode(dialog_root ~ "/nasal[" ~ nasal ~ "]", 1);
# Note that we can't simply use an index into the buttons array
# as that doesn't work for a sparsley populated set of buttons.
# E.g. one with n="3"
var a = js.getNode("nasal[" ~ nasal ~ "]");
if (a != nil) {
props.copy(a, nas.getNode("original_script", 1));
}
}
}
var writeConfig = func(dialog_root="/sim/gui/dialogs/joystick-config", reset=0) {
@ -647,6 +665,12 @@ var writeConfig = func(dialog_root="/sim/gui/dialogs/joystick-config", reset=0)
config.getNode("name", 1).setValue(id);
}
var nasals = props.globals.getNode(dialog_root).getChildren("nasal");
forindex (var nas; nasals) {
var nasalscript = config.getNode("nasal[" ~ nas ~ "]", 1);
props.copy(props.globals.getNode(dialog_root ~ "/nasal[" ~ nas ~ "]/original_script", 1), nasalscript);
}
var axes = props.globals.getNode(dialog_root).getChildren("axis");
forindex (var axis; axes) {
var name = getprop(dialog_root ~ "/axis[" ~ axis ~ "]/binding");