Michael Danilov
c9709e2a62
Local Weather: auto-enable 3D clouds and disable the checkbox.
2021-08-19 00:16:46 +02:00
Julian Smith
d1be26df65
gui/dialogs/flight-recorder.xml: added checkbox for continuous compression.
2021-07-31 10:29:45 +01:00
Julian Smith
86402a0c92
gui/dialogs/multiplayer.xml: added mpcarrier-latch-always.
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If set, AI carriers are always latched to MP carriers.
2021-06-25 10:59:53 +01:00
Julian Smith
de40bf5f94
gui/dialogs/replay.xml: in slider, measure time from start of recording.
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This avoids problems in simple-time mode because PUI slider code uses float,
not double, so UTC values don't work properly because resolution is not enough.
2021-06-09 10:44:11 +01:00
Richard Harrison
63debb7d63
Carriers: fix dialog nasal
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Prevent nil dereference when empty nodes do not have a valid name node.
2021-06-05 16:18:58 +02:00
Richard Harrison
000a484e8d
Carriers: Added Admiral Kuznetsov and Liaoning
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3d Models by Uxmanm (found by Domokos Jüttner)
Daniel Overbeck did added the AI scenarios and models.
Richard Harrison optimised the textures and 3d models,
added the dialogs to control the carrires and
made the Jet Blast Deflectors animate smoothly
2021-06-05 16:17:23 +02:00
Richard Harrison
ed89e16bda
Multiplayer: Remove protocol compatibility from MP dialog.
2021-06-05 15:17:19 +02:00
Fernando García Liñán
afd8e93ad0
Fix model effects combobox in rendering dialog
2021-05-09 13:11:14 +02:00
Stuart Buchanan
c87798c610
WS30i: Initial coastlines
2021-05-03 15:47:13 +01:00
James Turner
dd9507a6ef
Error reporting UI tweaks
2021-04-30 13:44:08 +01:00
James Turner
313ba5b72d
Error reporting UI tweaks
2021-04-27 11:31:00 +01:00
Stuart Buchanan
4e38061fff
WS30: LoD settings for water bodies.
2021-04-04 16:36:06 +01:00
James Turner
342436187e
Rendering dialog: fix initial preset combo value
2021-04-02 16:38:55 +01:00
Fernando García Liñán
4f6edde3e9
Add anti-aliasing controls to the rendering dialog
2021-04-02 04:07:36 +02:00
Fernando García Liñán
eb74fe2c5c
Make the advanced graphics options dialog not resizable
2021-04-01 03:45:58 +02:00
Fernando García Liñán
04f2ccc16b
Support choosing the number of lights being displayed
2021-04-01 03:16:08 +02:00
Fernando García Liñán
69387f09f4
Reduce shader complexity and implement graphics presets
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- All non-ALS Effects have been removed (except generic ones from model-default and terrain-default).
- The rendering dialog has been reworked to accomodate the changes.
- All necessary properties have been added to graphics-properties.xml
- Five graphics presets have been added: Minimal, Low, Medium, High and Ultra.
- Some unused properties have been removed from defaults.xml
2021-03-31 04:05:34 +02:00
James Turner
9e5f5501bf
Map dialog: make settings persistent (auto-saved)
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A forum user suggested making these auto-saved, also relocated them
under /sim/gui which probably makes more sense since no other gui
properties live at the root.
2021-03-26 10:45:47 +00:00
joni
2d4eaa03d7
Update copyright year in 'about' dialog
2021-03-17 11:24:38 +00:00
Erik Hofman
f95afdb202
Display the timezone description
2021-03-13 10:14:56 +01:00
James Turner
e4276796f1
Use new time property for local time display
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Required corresponding FG change
Ticket-Id: https://sourceforge.net/p/flightgear/codetickets/2514/
2021-03-12 12:51:58 +00:00
Lars Toenning
b8b2c296c8
Fix spelling mistake
2021-03-12 10:25:42 +00:00
Stuart Buchanan
d15c7f7b20
WS30: LOD Range GUI for WS3.0
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GUI changes to allow control of line feature rendering
and provide a more intuitive UI for other WS3.0 parameters
2021-03-07 19:29:39 +00:00
James Turner
8ede81e4bd
Error-reporting strings, MP enable UI
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Add a checkbox to the MP dialog to control reporting of errors
relating to MP pilots
2021-03-07 13:16:02 +00:00
Julian Smith
beee534b09
With Continuous recording, control whether to record the user aircraft.
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E.g. for recording a group flight, significantly reduces recording size because
user aircraft signals info is very detailed compared to multiplayer packets.
2021-03-06 10:50:55 +00:00
James Turner
b1a26c6f56
Improvements to error-reporting UI, strings
2021-03-01 15:25:42 +00:00
Julian Smith
17d0472376
Updated flightrecorder properties and disabled recovery snapshot by default.
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Has been causing confusion when fgtape dir is not writable.
2021-02-27 11:55:41 +00:00
Scott Giese
a98622a677
WS3: Allowed for OSG versions 3.7 (or 3.6)
2021-02-27 00:33:18 -06:00
Stuart Buchanan
721f7cef00
WS30 Line Features
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Move some WS3.0 LoD settings to the static-lod dialog.
2021-02-24 21:57:48 +00:00
James Turner
6f77bd914f
Error-reporting: add strings, GUI dialog
2021-02-20 20:14:38 +00:00
Julian Smith
411ac4a0a8
Added control of property/window/view record/replay with Continuous recordings.
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This supports new record/replay of properties and windows/views in recent
flightgear commit.
2021-02-13 12:15:51 +00:00
Stuart Buchanan
355a75b6a1
WS30: Random vegetation LOD control
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Control the LOD level that random vegetation is
generated for WS3.0.
2021-02-09 18:17:29 +00:00
Michael Danilov
2b06998c47
Add option to move chat to the left and align left.
2021-02-09 14:06:43 +01:00
Henning Stahlke
d528531fba
Add simple dialog for default light switches (/controls/lighting/) according to README.properties.
2021-02-07 22:03:19 +01:00
James Turner
d723894ae8
Tweak name of new Steropscopic aspect option
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Discussed with Guillaume, we think this name is clearer, hopefully.
2021-02-03 10:28:20 +00:00
Guillaume Deshors
5025cc3ae1
allow stereoscopic gui to update new property to autoadjust aspect ratio when stereo osg view is split
2021-02-03 09:40:11 +00:00
Stuart Buchanan
b8c6d1c01e
WS30: Only enable WS30 on OSG 3.6.X
2021-02-02 16:55:00 +00:00
Stuart Buchanan
c9428e0beb
OSM2City: Add Details and Trees directories
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Update defaults.xml and Rendering dialog to include
Details and Trees directories, for use by osm2city
2021-02-02 15:56:07 +00:00
Stuart Buchanan
9c556e5425
WS30: Add WS30 controls to rendering dialog
2021-02-02 15:20:58 +00:00
Stuart Buchanan
dd80c82747
WS30: Property configuration VPB
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Configure the VPB elevation mesh via properties:
/scenery/elevation-mesh/sample-ratio controls the elevation
mesh sampling, allowing reduction in mesh size
/scenery/elevation-mesh/vertical-scale is just for fun and
scales the mesh vertically making mountains taller.
/scenery/elevation-mesh/constraint-gap-m controls how much below
airports etc. elevation vertices are forced to be.
2021-01-27 20:05:49 +00:00
Erik Hofman
40e871a911
Implement a simple snow shader for the low quality levels
2021-01-19 11:10:44 +01:00
Erik Hofman
9872ac5c55
Always enable ALS and remove the texture selection option in the rendering menu: the only one left is regioanal texturing.
2021-01-18 09:05:05 +01:00
Michael Danilov
51972c51ee
Add option to move chat to the left and align left.
2021-01-13 22:43:12 +01:00
Michael Danilov
a2c3c4c3d8
Add option to move chat to the left and align left.
2021-01-12 21:17:56 +01:00
Gijs de Rooy
b7a6221c63
Stereoscopic view options: increase minimum screen distance to 10cm to prevent black screens
2021-01-08 17:16:25 +01:00
James Turner
b5f574fa4f
Cockpit-view: add step to head-shake factors
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Suggested by Michael Danilov: add step values to these sliders, so
we get precise values rather than arbitrary ones.
2021-01-06 14:25:17 +00:00
Julian Smith
f703b28d56
Added control of /sim/multiplay/hot to Multiplayer Settings dialogue.
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This enables collisions with multiplayer aircraft.
2021-01-01 16:50:20 +00:00
Stuart Buchanan
38ec3d2be8
Ground shaking effect
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Addition to the existing headshake/redout to provide some
cockpit shaking effect when traversing rough ground.
Path from Benedikt HALLINGER.
2020-12-30 20:39:08 +00:00
Julian Smith
05ee53dea8
Allow control of whether to auto-attach to multiplayer carriers.
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gui/dialogs/multiplayer.xml: added checkbox.
defaults.xml: default /sim/mp-carriers/auto-attach to false with
userarchive="y".
Multiplayer carrier auto-attach is implemented in
fgaddon/MPCarrier/Systems/MPCarriers.nas.
2020-12-18 20:19:37 +00:00
Fernando García Liñán
987a195c0c
Add an UI button to force reloading of all Compositor instances
2020-12-17 06:37:24 +01:00