all children, vectors for multiply used names, further hashes for subtrees
etc. Meant for quickly pulling in config branches where (almost) all values
are needed.
- usage of "var" keyword and named parameters in other (but not all) funcs
- add put_model() function to place models at given lon/lat. If
elevation is nil, then it will be put on the surface. The path is
relative to $FG_ROOT.
- let geo.click_position() and geo.aircraft_position() return copies
of the Coord class, not just a reference
view.nas: adaptation for geo.nas change; minor changes
"minor update for the rotor FDM. It results in a more realistic
calculation of the phase shift of rotor and therefor in a little bit
more realistic flight behavior.
(Additionally you can modify the initial position of the rotor and some
(not finished) modifications for the jet ranger rotor)."
debug.color(bool) turns terminal colors on/off
debug.tree(property="", mode=1); dumps property tree in flat
mode (0) or space indented mode (1).
Flat tree mode is similar to props.debug(), but colored, and it outputs
all attribute flags and the number of attached listeners.
are. /sim/view[0] .. /sim/view[99] are reserved for the system, the rest
can be used by aircraft. That way nobody has to update all configs only
because a generic view was added.
those from traffic manager and AI, so that it will later be possible to
load the data into the UFO Scenery Object Editor, to visualize and edit
parking positions, taxiing routes etc. The parser also allows to suck
arbitrary (simple) XML data files into fgfs from Nasal context.
In the long run the non-standard XML files in fgfs shall, of course, be
converted to standard format, in which no data may be stored in attributes.
- Automatic pitch trim (use autopilot/KAP140/settings/auto-pitch-trim to turn
on/off)
- Aural altitude alerter. Uses the same sound file as the stall warning.
- Replace custom flasher routines with nasal aircraft.light objects.
- Cleanup.