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Author SHA1 Message Date
Richard Harrison
acb8fea841 Add ability to specify TACAN frequency on radios dialog.
This will only work for valid VORTAC or TACAN stations.

Not all frequencies can be mapped to VOR frequency range. These will be displayed (and entered) without a decimal place to differentiate them.
2018-09-15 18:35:37 +02:00
Gijs de Rooy
4ad180a145 Correct shader slider fractions 2018-09-15 11:23:12 +02:00
Thorsten Renk
2e38b20030 New active volcano: Beerenberg on Jan Mayen 2018-09-15 10:32:58 +03:00
Richard Harrison
da089c843a Change default height of property browswer to 500 pixels.
Realistically 768 pixels is the minimum height for most displays these days, so 500 is a reasonable figure for all displays, and it does make it easier to operate.
2018-09-02 13:57:29 +02:00
Thorsten Renk
cce0fac2f8 ALS: New cloud rendering detail level with more dramatic Mie scattering at cloud fringes done inside fragment shader 2018-08-30 09:17:36 +03:00
Richard Harrison
2322d0dbe8 Joystick binding changes;
- added extra bindings
- reworked the view axis (usually bound to the hat); to move at a better rate.
- trim to elevator position. When selected this will remember the current position and when the joystick is centered it will apply this as the trim. Very useful for carrier approaches; and also it helps to do something that is much easier with loaded controls when you can feel the pressure being reduced by the operations of the trim switch
2018-07-28 00:39:22 +02:00
Stuart Buchanan
7a8dc7d2d9 Fallback AI model list.
By setting /sim/model/fallback-model-index, an MP model
can transmit an index into the AI/Aircraft/fallback_models.xml
file which will be used if the aircraft model cannot be found
in other instances Aircraft or AI/Aircraft directories.
2018-07-27 18:39:53 +01:00
Stuart Buchanan
9f9ea1cf8e Rendering options to set preferred MP model
GUI and default property for /sim/multiplay/use-detailed-models
to indicated if we prefer to use detailed models from Aircraft (true)
or simpler models from AI (false).
2018-05-28 20:56:28 +01:00
Stuart Buchanan
9f7e17a434 Support for <group> of checklists.
Checklists now support grouping by placing a group of checklists
under a <group> node.

e.g. /sim/checklists/group/checklist

The group can have a <name>, which is used by the checklist dialog
and can be used by other interfaces, such as the FG1000.
2018-04-12 22:24:57 +01:00
Stuart Buchanan
98e11ec207 Initial FG1000 PFD 2018-02-26 21:24:21 +00:00
Stuart Buchanan
91dd762736 Support for Runway numbers on RWY MapStructure layer
- Change getInstance to getOrCreateInstance for FG1000.
- Implement runway numbering on AirportInformation page.
2018-02-18 21:41:17 +00:00
Richard Harrison
d7a9b36c08 Joystick dialog changes
- Engines control now use the same axis methods as the flight controls; which allows for these to have an inverted checkbox.

- Change the axis combo boxes to instead show a popup dialog (much like the button config). This is better because the items can be grouped sensibly.

- Changed the way that the "all engines" controls work - the dialog binds these to a "engines/XXXX-all" for which there is a listener in controls.nas which propogates over all engines.

- Added extra bindings to both the buttons and the axis dialogs.

- moved the "None" button to the bottom and renamed it to the more comprehensible "Remove assignment"
2018-02-16 19:35:50 +01:00
Richard Harrison
9aea8096cc Reduce transparency of alternate theme. 2018-02-16 19:35:49 +01:00
Stuart Buchanan
be5e16f382 Factory methods for FG1000
- Use Factories to handle multiple FG1000 calls better.
- Fix DirectTo Map center.
2018-02-09 17:26:57 +00:00
Stuart Buchanan
9156006183 3D Model support for GDU-1045, general refactor
- Add GDU-1045 3d model courtesy of Jean-Paul ANCEAUX (www2).
- Refactor to simplify deployment in aircraft
- Add README file
2018-02-09 15:01:33 +00:00
Stuart Buchanan
a2b17b4085 Refactor FG1000 in preparation for PFD, 3D model. 2018-02-05 19:33:28 +00:00
Richard Harrison
8380519a46 Multiplay/Emesary: revised defaults for new properties for 2018.1
The multiplayer "transmit filter" defaulted to off, with the flag that indicates if this should be available on the MP dialgo to also be set to off
2018-02-04 17:12:44 +01:00
Thorsten Renk
3d1921dd1f Add volcano simulation for Etna 2018-01-30 10:28:08 +02:00
Thorsten Renk
d9e55dc2e5 Improvements to Earthview: enable changing cloud density, fix aurora z-ordering issue, let moonlight give a relief effect to clouds 2018-01-29 09:25:38 +02:00
Richard Harrison
d287f23ad8 Emesary notifications: change explanation to match revised property for filtering outgoing properties
Change /sim/multiplay/transmit-only-generics to /sim/multiplay/transmit-filter-property-base, which can be 1 to transmit only generics, or a number greater than 1 to indicate the start index to transmit (e.g. 12000 for new emesary mp bridge properties)
2018-01-28 15:51:44 +01:00
Stuart Buchanan
9bd10f8273 SVG MFD UI from miChat
SVG files from Michat on the forum:

Sat Jan 13, 2018 7:36 pm

Me, Michat. I donate the so called garmin1000B.svg file created by me using GPL Inkscape software to FlightGear, the Free Flight Simulator as a present to the flightgear.org. Since now I derived all legal rights to FlightGear via two active developers representatives on this forum topic: Stuart and hooray. They will proceed to upload the file to the FG repository, choosing the best license in order to protect FlightGear from any scammer simulation software, if is possible. Having account the nature of the Flightgear project as public well.

The 13TH of January 2018 in Madrid Spain.

Michat.
2018-01-14 20:46:50 +00:00
Stuart Buchanan
f6f5efe9f4 Use Emesary interface rather than airportinfo() 2018-01-13 21:07:32 +00:00
Stuart Buchanan
cbb281759c NAV/COM Radio support
Add NAV/COM 8.33MHz radio support and integration
with the property trees for radios.

Also general cleanup.
2018-01-13 18:53:06 +00:00
Stuart Buchanan
b45ae04c15 Create a Listener-based property publisher.
Use it for NavCom, and include the Nav IDs in the display.
2018-01-10 23:11:38 +00:00
Stuart Buchanan
a25c66850a Add full set of hardkeys to fg1000 PUI dialog. 2018-01-10 22:12:47 +00:00
Stuart Buchanan
73424c1791 Update NAV/COMM frequencies from properties
- Add new Emesary notification type for NAV/COM data
- Create Update/Publish interfaces using Emesary from properties
- Use interfaces to drive updates to EIS and NAV/COM frequencies
- Change the PageGroupController to a "proper" MFD page
2018-01-05 16:37:39 +00:00
Stuart Buchanan
475fd50585 PFD UI Elements and NearestAirports page 2017-12-27 19:51:54 +00:00
Stuart Buchanan
d0203549e8 Add AirportInfo and template pages for FG1000 2017-12-10 22:15:21 +00:00
Stuart Buchanan
3d31775ff3 Initial commit of FG1000 MFD 2017-11-24 23:04:46 +00:00
Richard Harrison
08fd851489 Theme rework.
Change fonts; make use of the new feature to allow fonts to be specified using property from dialog xml.

Ensure that all fonts are defined within the style.
2017-11-12 16:57:39 +01:00
Richard Harrison
eabece0148 Add more options to development extensions GUI dialog.
- configure onscreen OSG display directly
- multiplayer loopback
- buttons for the reload options
- added reload shaders
2017-11-12 16:57:39 +01:00
Richard Harrison
1d58485dfa Permit server name to be specified in multiplayer dialog 2017-11-12 16:57:39 +01:00
Thorsten Renk
f1a6790828 Add San Antonio to new AI carrier control scheme, retire old AI Carrier dialog 2017-11-11 10:47:38 +02:00
Thorsten Renk
3980515c47 Add Clemenceau/Foch to new Ai carrier scheme 2017-11-11 10:33:58 +02:00
Thorsten Renk
45bd8ec9b8 Add Eisenhower into new AI carrier control scheme 2017-11-11 09:51:38 +02:00
Thorsten Renk
a885fc0885 Merge Nimitz into new carrier control scheme, add clickspots and individual animations 2017-11-10 10:20:44 +02:00
Thorsten Renk
00972633bf Final touches on Vinson: Add bridge as clickspot for controls, separate course controls for carriers, add wakes to Vinson escorts 2017-11-10 09:24:33 +02:00
Thorsten Renk
445115e536 Start converting Vinson to individual carrier control scheme 2017-11-09 12:02:35 +02:00
Stuart Buchanan
d84c527ca7 Canvas MapLayers for Airport
Add RWY, TAXI, TWR, PARKING map layers
Add new static position controller
Update Select Airport dialog to use new MapLayers.
2017-10-13 17:38:27 +01:00
Stuart Buchanan
e38ec03c60 Add STAMEN layer. Patch by Slawek MIKULA. 2017-10-02 20:34:31 +01:00
Stuart Buchanan
1d85d3dedf Add VFRMap Section layer to Canvas-map 2017-10-02 20:30:15 +01:00
Stuart Buchanan
85b7665c19 Add Canvas Map Support for Slippy Map
- Include OSM and OpenAIP in the canvas-map dialog.
2017-09-28 15:38:03 +01:00
Thorsten Renk
91db77595d Some (pretty hot) volcano code - general management routines, Kilauea and Stromboli worked out as examples, WIP 2017-09-24 18:08:36 +03:00
James Turner
4cdb08efe0 Fix explicit runway selection after automatic
Clear / set the ‘runway requested’ flag to fix selection from the
airport dialog
2017-09-19 17:54:00 +01:00
Richard Harrison
5ca84cbfdf Revised classic theme to make it use better fonts and colours. 2017-09-18 00:48:20 +02:00
Thorsten Renk
f8dc5cd7c7 Set up dialog to list nearby AI-objects which can be controlled, interface Truman with dialog 2017-09-05 10:18:55 +03:00
Thorsten Renk
7c87dff37b Add light and JBD controls and wave motion to USS Harry Truman 2017-09-01 12:31:09 +03:00
Thorsten Renk
06852539d9 Start fixing USS Harry Truman animations, add control dialog (click on bridge to bring it up) 2017-08-30 12:33:59 +03:00
Bertrand Coconnier
63bc199fd3 Added options for AI wake in the AI menu.
For now it is located in the AI -> "Traffic and Scenario settings" dialog box. we might consider a better location later on.
2017-07-06 23:16:46 +02:00
Stuart Buchanan
d472c88dcd Provide more granularity on tree density
https://sourceforge.net/p/flightgear/codetickets/1976/
2017-07-04 21:46:20 +01:00