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Multiplay/Emesary: revised defaults for new properties for 2018.1

The multiplayer "transmit filter" defaulted to off, with the flag that indicates if this should be available on the MP dialgo to also be set to off
This commit is contained in:
Richard Harrison 2018-02-04 16:55:50 +01:00
parent a9ea7ce0cf
commit 8380519a46
2 changed files with 4 additions and 2 deletions

View file

@ -895,7 +895,9 @@ Started September 2000 by David Megginson, david@megginson.com
</lag>
<visibility-range-nm type="int" userarchive="y">100</visibility-range-nm> <!-- MP2017 not supported in fgms so will do nothing-->
<debug-level type="int" userarchive="n">0</debug-level>
<protocol-version type="int" userarchive="y">1</protocol-version>
<protocol-version type="int" userarchive="y">2</protocol-version>
<transmit-filter-property-base type="int">0</transmit-filter-property-base>
<transmit-filter-property-base-available type="bool">false</transmit-filter-property-base-available>
</multiplay>
<user>
<callsign type="string" preserve="y">Golf Foxtrot Sierra</callsign>

View file

@ -173,7 +173,7 @@
<colspan>2</colspan>
<halign>left</halign>
<visible>
<property>sim/multiplay/transmit-only-generics-available</property>
<property>sim/multiplay/transmit-filter-property-base-available</property>
</visible>
<property>sim/multiplay/transmit-filter-property-base</property>
<live>true</live>