Stuart Buchanan
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97d54bf17f
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Make LOD for trees/buildings/objects/STG configurable.
Now based on /sim/rendering/static-lod/rough.
This commit removes a large number of range
settings that should in general be set by the user.
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2016-04-08 22:39:29 +01:00 |
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Thorsten Renk
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6a423160dd
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Alaska forest terrain as test case for ALS tree optimization shader
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2016-03-28 12:58:09 +03:00 |
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Thorsten Renk
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95f060abc8
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Europe uses procedural rock effect, Alaska uses detailed tree textures
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2014-11-30 13:53:30 +02:00 |
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Stuart Buchanan
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40930c1a77
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New materials.xml format
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2014-08-09 20:33:50 +01:00 |
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Thorsten Renk
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856f45b472
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Alaska and Northwest Territories regional texture definitions
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2014-05-16 11:35:10 +02:00 |
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