Alaska forest terrain as test case for ALS tree optimization shader
This commit is contained in:
parent
e03e6986ee
commit
6a423160dd
1 changed files with 3 additions and 0 deletions
|
@ -12,6 +12,7 @@
|
|||
|
||||
<material>
|
||||
<effect>Effects/forest</effect>
|
||||
<tree-effect>Effects/tree-forest</tree-effect>
|
||||
<name>MixedForestCover</name>
|
||||
<name>MixedForest</name>
|
||||
<name>RainForest</name>
|
||||
|
@ -38,6 +39,7 @@
|
|||
|
||||
<material>
|
||||
<effect>Effects/forest</effect>
|
||||
<tree-effect>Effects/tree-forest</tree-effect>
|
||||
<name>DeciduousBroadCover</name>
|
||||
<name>DeciduousForest</name>
|
||||
<name>Bog</name>
|
||||
|
@ -109,6 +111,7 @@
|
|||
<name>EvergreenBroadCover</name>
|
||||
<name>EvergreenForest</name>
|
||||
<effect>Effects/forest</effect>
|
||||
<tree-effect>Effects/tree-forest</tree-effect>
|
||||
<texture-set>
|
||||
<texture>Terrain/forest1a.png</texture>
|
||||
<texture n="11">Terrain/grass_hires.png</texture>
|
||||
|
|
Loading…
Reference in a new issue