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Author SHA1 Message Date
Erik Hofman
a2484bd84a One last update to improve wather depth and coloring 2021-05-10 11:53:13 +02:00
Erik Hofman
8c01478ed8 It's now possible to create a overrides of water colour and shallowness for waterbodies through regional definitions. Note: Overrides are constant and apply throughout the waterbody. This is mainly useful for inland waterbodies.
- Added overrides as parameter values for: water floor_colour (vec3 RBG colours. Range: 0 to 1. Defaults: old inland map colour, a blue ocean colour.), water_shallowness (Same as depth map texture. Range: 0 to 1. Defaults: 1.0 inland, 0.7 ocean). The corresponding texture lookup branches are also gated by these uniform flags for performance reasons.
2021-05-10 11:52:45 +02:00
Erik Hofman
55209d40b5 Cleanup:
- water.eff: technique 2: air_pollution uniform is not used by water-ALS-base.frag
- water.eff: ocean_flag is now a parameter
- water-inland.eff now inherits from water.eff as it's a copy, except for ocean_flag value
2021-05-10 11:52:28 +02:00
Erik Hofman
16f94fb20a Set the gray-channel to all white 2021-05-09 14:26:31 +02:00
Erik Hofman
3ae3f95abd Use the alpha channel of the depth map 2021-05-09 14:26:18 +02:00
Fernando García Liñán
afd8e93ad0 Fix model effects combobox in rendering dialog 2021-05-09 13:11:14 +02:00
Stuart Buchanan
8a94ffa7e1 WS30 Use proper inheritance for ws30water 2021-05-08 20:41:58 +01:00
Erik Hofman
5abacfbaf4 Also use the new Gray-Alpha texture for water depth information for ws30 water too. 2021-05-07 15:39:48 +02:00
Erik Hofman
e741d069ab Use the new Gray-Alpha texture for water depth information for inland water too 2021-05-07 15:24:47 +02:00
Erik Hofman
055ce55be4 Use a Gray-Alpha texture for water depth information and use the globe-colors.jpg texture for water color. 2021-05-07 15:14:56 +02:00
Fernando García Liñán
6950670086 Do not save the graphics preset for now
There aren't any mechanisms in the C++ side to handle custom settings yet, so don't use graphics presets unless the user enables them explicitly through a command line option.
2021-05-07 13:10:09 +02:00
Yves Tolosa-Joas
f8bab8d01e Added Airbus NEO IATA Designators 2021-05-05 14:44:51 +01:00
Yves Tolosa-Joas
247ee16514 Corrected Duplicate Tail Numbers in Existing Traffic Files 2021-05-05 14:44:51 +01:00
Yves Tolosa-Joas
dd97ffecda Updated Liveries and Traffic for TAP and TAP Express 2021-05-05 14:44:51 +01:00
Yves Tolosa-Joas
2a82124950 Removed defunct Dragon and Rouge 2021-05-05 14:44:51 +01:00
Erik Hofman
aacc9e8f6a Add 1.5 million lakes courtesty of HydroLAKES (licensed under a Creative Commons Attribution 4.0 International License) 2021-05-05 13:03:35 +02:00
Stuart Buchanan
c87798c610 WS30i: Initial coastlines 2021-05-03 15:47:13 +01:00
Delta Echo
b0430822b4 Glider Instruments: Fix duplicate for-loop (AR-6201), Formatting 2021-05-03 15:36:23 +02:00
Erik Hofman
79e1ca771f Perfect the water depth calculation based on water colors 2021-05-03 14:36:07 +02:00
Erik Hofman
434e73ad84 Also color inland water bodies and rivers 2021-05-03 14:35:05 +02:00
James Turner
313dc7a3cb KI206: fix heading-card rotation
Thanks to Sascha Reißner and Alan W (forum) for spotting.
2021-05-02 17:13:20 +01:00
Yves Tolosa-Joas
17179fad8e Added Liveries and Traffic for SATA Air Acores and subsidiary Azores Airlines 2021-05-02 17:00:47 +01:00
Erik Hofman
f65f7b884b Improved lagune coloring for areas like the behamas 2021-05-02 14:18:18 +02:00
Erik Hofman
d145a52ac1 I forgot that the ocean depth was in the alpha channel but work around that by using the RGB colors to do the same 2021-05-02 13:01:52 +02:00
Erik Hofman
f4edb0e362 Keep the rendering quality settings between sessions 2021-05-02 12:56:36 +02:00
Erik Hofman
4b099c8e14 Merge branch 'next' of ssh://git.code.sf.net/p/flightgear/fgdata into next 2021-05-02 12:02:33 +02:00
Erik Hofman
b7e4f723b6 Oops: add a missing file 2021-05-02 12:02:08 +02:00
Fernando García Liñán
93bd663a80 Save the appropiate property for precipitation in graphics presets 2021-05-02 11:36:02 +02:00
Fernando García Liñán
87427e7b7f Fix crash when trying to load a graphics preset from the command line 2021-05-02 11:27:29 +02:00
Erik Hofman
6d0c1439f0 There is no reason not to keep ocean_depth_1 as a JPEG file saving around 120MB of diskspace (and installer space) 2021-05-01 12:55:16 +02:00
James Turner
dd9507a6ef Error reporting UI tweaks 2021-04-30 13:44:08 +01:00
Fernando García Liñán
3497d531fc Add dummy techniques to model-combined.eff
This should fix issues with empty techniques in effects inheriting from model-combined.
2021-04-29 12:44:58 +02:00
James Turner
9c8a92085a Add warning icon image 2021-04-29 09:26:36 +01:00
Yves Tolosa-Joas
463e990daf Updated ANA Traffic. Includes PAX and Cargo as well as ANA Wings and Air Japan 2021-04-29 09:22:41 +01:00
Yves Tolosa-Joas
a13dfa2e68 removed ANA Wings traffic now included in ANA.xml 2021-04-29 09:22:41 +01:00
James Turner
6a9fddb999 Add Error notification popup 2021-04-27 16:09:27 +01:00
PortreeKid
134ba3f018 Replace Desinstallieren by Deinstallieren 2021-04-27 11:31:47 +01:00
James Turner
313ba5b72d Error reporting UI tweaks 2021-04-27 11:31:00 +01:00
Stuart Buchanan
4db5d00c16 Simplify building.eff, fix lack of orthoTexCoord 2021-04-25 21:36:02 +01:00
James Turner
bde07c8862 Fix inherits-from breaking lightmap.eff fallback 2021-04-22 10:29:59 +01:00
James Turner
9100a36b66 Flip reporting back off for some UI adjustments :)
Keep things quiet while I add a Canvas popup for non-critical cases.
2021-04-21 12:48:17 +01:00
Richard Harrison
26e1e056f7 Added limits and default for tower altitude
There are a lot of towers that are at the same altitude as the airport; this is clearly a lack of data. Also there are some towers that are ludicrously high (e.g. KLSV). This commit defines a reasonable minimum and maximum values for tower altitude; together with a default altitude which will be added to the airport elevation when the tower altitude is outside of these ranges (above airpot altitude).
2021-04-19 17:59:20 +02:00
Colin Geniet
c32bfaea3c AI models: JA37 maintenance
Remove object 'outletCover' as it is not animated over MP.
Remove animation for missing object gearFrontDoorsClosed.
Remove strobe animation (no strobe on real aircraft).
Update gear steer and spin animation to match FGAddon aircraft.
Update MP property for canopy jettison to match FGAddon aircraft.
2021-04-19 10:06:49 +01:00
vezza
5b43e5fef7 Typo Fix (on case sensitive systems) 2021-04-18 19:19:28 +02:00
Fernando García Liñán
23f908665f Fix random buildings shader errors 2021-04-16 07:46:35 +02:00
Yves Tolosa-Joas
019e33655b Fix Incorrect Aircraft path in traffic file. Added A300-600 Freighter to PErformance DB 2021-04-15 11:48:56 +01:00
James Turner
8852452329 Disable broken RNLAF F-16 ‘traffic’ for now
Can be re-added in the future, but needs some attention.
2021-04-15 10:19:00 +01:00
Fernando García Liñán
4099044b65 Fix incorrect lightmap intensity with lightmap-multi=0 2021-04-15 11:12:07 +02:00
Yves Tolosa-Joas
3c50e9f789 Added missing Airbus A300 Freighter code ABF 2021-04-15 09:43:03 +01:00
Yves Tolosa-Joas
1abbf15caa Liveries & traffic files fixes for ANA AirHongKong & AirChina. 2021-04-15 09:43:03 +01:00