Thorsten Renk
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8c3a321c21
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Small tweak to lightning illumination of clouds
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2016-07-31 15:40:03 +03:00 |
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Thorsten Renk
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1e51bf00c0
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Experimental additional lighting options for ALS model shaders
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2016-07-31 10:29:02 +03:00 |
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Erik Hofman
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f705d0f908
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Fix a few GLSL errors as reported by glslangValidator
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2016-06-29 11:53:24 +02:00 |
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Thorsten Renk
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4000ced617
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Noise overlay for Earthview night light appearance
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2016-06-14 10:15:44 +03:00 |
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Thorsten Renk
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f6a44ca869
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Support for city night lights in Earthview
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2016-06-13 13:00:27 +03:00 |
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Thorsten Renk
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379dd17b3d
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ALS maintenance: bugfix for cloud impostors, 'inverse' Mie for cloud shader, glare for translucent objects proportional to 1-alpha rather than on-off
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2016-06-12 15:22:11 +03:00 |
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Thorsten Renk
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94c96a29c7
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ALS bird shader
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2016-04-30 21:27:28 +03:00 |
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Thorsten Renk
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f3d79f18e3
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Rain layer effect to ALS filtering
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2016-04-08 15:57:59 +03:00 |
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Thorsten Renk
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3146d6e4fe
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Filtering for most remaining ALS shaders
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2016-04-06 09:26:49 +03:00 |
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Thorsten Renk
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e9bac7dac4
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Fix tiling issues in Tropical South America airport keep definitions
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2016-03-28 18:19:05 +03:00 |
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Thorsten Renk
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31c2312732
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Prepare rock and base terrain effect for ALS filtering
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2016-03-28 13:25:47 +03:00 |
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Thorsten Renk
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bb8e93da97
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Enable filtering for ALS lower quality terrain, water and model shaders
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2016-03-27 20:27:32 +03:00 |
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Thorsten Renk
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9afc904482
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Prepare ALS tree shader for filtering, add functionality for (optional) agressive optimization
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2016-03-26 09:02:51 +02:00 |
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Thorsten Renk
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fbc81836c0
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Add urban and agriculture effects to ALS filtering scheme
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2016-03-25 10:49:07 +02:00 |
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Thorsten Renk
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cbc851d415
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Extend ALS flitering to more effects
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2016-03-18 09:32:34 +02:00 |
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Thorsten Renk
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8bf55eec3c
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More work on ALS filter code - noise and vignette for night vision, IR vision work
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2016-03-17 14:40:37 +02:00 |
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Thorsten Renk
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5bd2faab04
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Preparation for filtering (gamma, brightness, night vision) for ALS
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2016-03-14 11:43:55 +02:00 |
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Thorsten Renk
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9de1d6751a
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Bugfix for ALS airfield shader
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2016-02-17 10:30:32 +02:00 |
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Thorsten Renk
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2366eaec94
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More customizable ALS airport keep effect
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2016-02-03 10:01:59 +02:00 |
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Thorsten Renk
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f08f21902c
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More structure for Aurora Borealis rendering in ALS
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2016-02-03 09:14:42 +02:00 |
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Thorsten Renk
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97cc53d7b3
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Procedural aircraft lights for ALS - WIP
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2016-02-03 09:13:30 +02:00 |
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Thorsten Renk
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459d8a02e0
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Simple Aurora Borealis strength manager dependent on viewer latitude
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2016-01-10 13:00:15 +02:00 |
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Thorsten Renk
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3ab3ba72e6
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Support for Aurora Boeralis for ALS skydome and Earthview
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2016-01-10 10:07:21 +02:00 |
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Thorsten Renk
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7ab9b4be4f
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Reduce ALS surface light core desaturation for better color recognition (suggested by HHS)
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2016-01-10 09:42:04 +02:00 |
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Thorsten Renk
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d6659667aa
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Bugfix - NVIDIA drivers are waaay too tolerant...
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2015-12-30 13:14:00 +02:00 |
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Thorsten Renk
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3dc8b32f67
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De-saturating the core of ALS surface and runway lights as suggested by Gilberto Agostinho
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2015-12-29 11:53:46 +02:00 |
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Thorsten Renk
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88bc96d346
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Aurora Borealis shader effects for Earthview - not yet used
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2015-12-23 13:39:45 +02:00 |
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Thorsten Renk
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a6110f9b48
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Light scattering phenomena for ALS: rainbow, halo, sundogs and light pillar
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2015-12-21 13:07:32 +02:00 |
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Thorsten Renk
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c275d3a8ad
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Improved light curves for Earthview in low light
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2015-12-07 08:43:58 +02:00 |
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Thorsten Renk
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fd0b47865f
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Tentative change to linear-parabolic wingbeat animation for ALS wingflex shader
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2015-11-14 13:27:38 +02:00 |
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Thorsten Renk
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9937c758c9
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Change convention of wingsweep in ALS wingflex shader
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2015-11-13 09:54:56 +02:00 |
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Thorsten Renk
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4f51ab3bec
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Wing sweep animation for ALS wingflex shader
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2015-11-11 11:34:41 +02:00 |
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Thorsten Renk
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88bd9e97a4
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Wing motion shader, currently adapted for Pterosaur Dragon model
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2015-11-08 22:34:12 +02:00 |
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Thorsten Renk
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8e03960e3b
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Tentative procedural skid marks for paved runways, work in progress
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2015-10-27 15:18:45 +02:00 |
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Thorsten Renk
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def0ee20d4
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Vertical offset for ALS landing lights by Wayne Bragg
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2015-10-22 12:06:12 +03:00 |
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Thorsten Renk
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9a53f8e331
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Improvements to ALS dirt runway shader effect
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2015-10-19 12:25:07 +03:00 |
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Thorsten Renk
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403e18728a
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Change to light balance in ALS space shader
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2015-10-09 19:48:37 +03:00 |
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Thorsten Renk
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b45611c4f1
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Tweaks to high quality space shader
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2015-08-28 10:13:29 +03:00 |
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Thorsten Renk
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87a2f55562
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Higher quality space shaders
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2015-08-27 14:46:05 +03:00 |
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Thorsten Renk
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454fa8df8f
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More work on rendering lighting in ALS, public domain NOAA image resources are gratefully acknowledged
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2015-08-12 11:31:05 +03:00 |
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Thorsten Renk
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a48dea9e48
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Lightning for AW with ALS support - work in progress
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2015-08-11 16:28:32 +03:00 |
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Thorsten Renk
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93e314a02a
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Irradiance map and residual ambience support for ALS model interior effect
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2015-08-08 13:37:15 +03:00 |
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Thorsten Renk
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c548463f5d
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Grain overlay support for ALS model interior effect
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2015-08-07 10:23:39 +03:00 |
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Thorsten Renk
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003eb87022
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Lightmap support for ALS model interior effect
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2015-08-07 09:46:45 +03:00 |
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Thorsten Renk
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834350b4cc
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Lightmap for reflections in ALS glass effect
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2015-08-06 12:26:47 +03:00 |
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Thorsten Renk
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80b0d64b4d
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ALS in-cockpit flashlight effect by Wayne Bragg
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2015-06-07 08:57:23 +03:00 |
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Emilian Huminiuc
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52887ad7c3
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Environment/interpolator.xml: create copies of tied properties used by the ubershader reflection rotation.
Effects/model-combined.eff: use copies instead of tied properties Shaders/ubershader: fix reflection rotation for dynamic reflections.
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2015-05-25 16:29:56 +02:00 |
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Thorsten Renk
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aec9efe2e4
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User-controlled bounding box utilization for thruster flame
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2015-05-23 11:48:14 +03:00 |
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Thorsten Renk
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b17cd267ef
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Improvements to flame effect
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2015-05-22 10:51:54 +03:00 |
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Thorsten Renk
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44f8e5f672
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Procedural thruster flames, work in progress
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2015-05-21 11:28:21 +03:00 |
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